code duplication
[netris.git] / client.c
2007-03-11 Mischa POSLAWSKYremove drawmode #3
2007-03-11 Mischa POSLAWSKYshape frequency in global game data
2007-03-11 Mischa POSLAWSKYall in-game messages in include
2007-03-10 Mischa POSLAWSKYcomment speed calculation
2007-03-10 Mischa POSLAWSKYcode cosmetics (mostly var/function renaming)
2007-03-08 Mischa POSLAWSKYlocal player settings together in a struct
2007-03-08 Mischa POSLAWSKYremove --rules
2007-03-05 Mischa POSLAWSKYdeclaration cleanup
2007-03-05 Mischa POSLAWSKYremove forgotten robot remnants
2007-03-05 Mischa POSLAWSKYteam names defined in global include
2007-03-05 Mischa POSLAWSKYboolean pause state
2007-03-05 Mischa POSLAWSKYmove game type to Game struct
2007-03-05 Mischa POSLAWSKYlogical function names
2007-03-05 Mischa POSLAWSKYuse boolean type where appropriate
2007-03-05 Mischa POSLAWSKYhandle key commands in single function
2007-03-05 Mischa POSLAWSKYremove dropmode setting
2007-03-05 Mischa POSLAWSKYnon-exclusive instadrop and soft drop
2007-03-05 Mischa POSLAWSKYpause key not special cased, but as any other command key
2007-03-05 Mischa POSLAWSKYcheck for game in pause command itself
2007-03-05 Mischa POSLAWSKYglobal key handling in own function
2007-03-04 Mischa POSLAWSKYquit and pause commands
2007-03-04 Mischa POSLAWSKYdouble leading slash escapes a command
2007-03-04 Mischa POSLAWSKYtyped messages with leading slash are interpreted as...
2007-03-04 Mischa POSLAWSKYshared config reader
2007-03-04 Mischa POSLAWSKYmove client usage help from shared code
2007-03-04 Mischa POSLAWSKYcreate msg.h from preferred language include
2007-03-04 Mischa POSLAWSKYmove main (user end) game code to client.c