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5 \_/\_/ \___/|_| \_\_| |_| |_|____________________________________________
7 Version: 0.95.905 (released summer 2001)
8 Author: SHIAR (wormy@shiar.org - www.shiar.org)
9 File(s): wormy.86p (main program, 6kB)
10 wormy.86s (levels, 1kB)
11 wormy.txt (readme); wormedit.exe (level editor)
12 Description: Free-movement Nibbles game, 1-4 players.
13 Where to get this game: shiar.org (home of Wormy) or ticalc.org
14 Additional Credits to: Matthew Shepcar and Jonah Cohen
18 First you'll want to upload wormy.86p to your calculator (or emu),
19 and probably a levelfile like wormy001.86s. Then you simply run
20 Wormy by typing Asm(wormy or using a shell (except for AShell.)
21 Then you just choose your levelfile; internal levels are
22 located within Wormy itself and thus always present.
23 You'll get in the main menu. Here you can alter game
24 settings with the arrow keys (game mode, level,
25 linkplay, and players (+names and controls).
26 Select (enter/2nd) the level to customize
27 multiplayer games (lives, score-
28 limit, game speed, rotation
29 speed and auto-growth).
30 When you're ready, press
31 enter/2nd to start the game.
35 Playing wormy is quite simple actually. Just avoid
36 your worm from crashing (into walls or yourself)
37 by turning it left/right. Default controls are:
38 [1] left/right [2] F1/F2 [3] sto/, [4] enter/+
39 but they can be altered to anything except EXIT
40 (which always exits to the stats-screen) and MORE
41 (turns your calc off and pauses at the same time ;)
45 At the end of each game , the stats-screen will
46 be displayed. It shows the score and deaths for
47 each worm, and hi score for singleplayer games.
48 The winner(s) of multiplayer games will
49 be denoted with an *. Hit enter
50 to return to the main menu.
56 to proceed to the next
57 PEAWORM level. You can start in
58 Like Scabby's any level you have been before.
59 TRON original Peaworm;
60 DEATH- Your just get as many
61 FOODMATCH MATCH tail peas as you can
62 Deathmatch Multiplay- doesn't in a single level.
63 with food. er game in go away.
64 The one who which u try Try to sur-
65 reaches the to kill the vive as long
66 score-limit other worm(s) as possible.
67 first, wins. before they kill
69 TIMEMATCH but by defauly worms slowly
70 Try to stay get larger over time.
72 than the other All worms
73 players. If the have to move
74 growth is set to 0 aound like race-cars.
75 you will get a nice For each completed lap
76 multiplayer Tron-game. you'll get 20 points.
80 specified and return it
81 otherwise, to your own flag.
82 you'll loose You won't loose points
83 10 points for for dieing, and players 1+3
84 dieing, but earn and 2+4 are teamed together.
89 Wormy comes together with WORMEDIT,
90 the Wormy level editor for DOS I wrote.
91 Start wormedit.exe and make some kick-ass
92 levels! (Please do.) Also send me your levels
93 so I can put them on my page. blabla blabla blablah
97 I am not responsible for any damage Wormy causes. Furthermore,
98 you may not release an altered version of Wormy, distribute it
99 w/o this readme file included, nor may you charge money for it.
103 This is a short historical overview of Worm(y):
104 (facts may not match reality)
105 * End 1998: Matthew Shepcar releases Peaworm, worm in it's simplest form
106 * Scabby didnt release another version with levels and vertical scrolling
107 * End 1999: I (Shiar) asked him whether I could complete his Worm
108 * Jonah Cohen helped me for a while, but soon he either died or got bored
109 * June 2000: Worm just didn't want to work correctly (linkplay problems
110 mostly), so I decided to take a break to continue later..
111 * Feb 2001: After a huge break I figured it's time to complete WormY
112 * Summer 2001: Completed at last, and everyone lived happily ever after
116 EMAiL shiar@shiar.org Please send me comments, fanmail and your levels!
117 WWWW http://shiar.org Be sure to visit :) Lotsa stuff for your ticalc
118 iRC shiar @ #ti [efnet] Idling here.
120 Matthew Shepcar - for writing the original Peaworm and Wonderworm
121 Jonah Cohen - wrote some parts of Worm (like scrolling)
122 Free Bird - (forced) calc2calc linkplay testing
123 JQL - beta testing blabla blab labla
124 Willyslice - excellent .93 betatesting
125 John Nesler - betatesting blaatbla
126 ______________________________________________________________________________
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