wormy.git
10 years agoparse-wormedit: level rendering master
Mischa Poslawsky [Mon, 16 Mar 2009 05:32:27 +0000 (06:32 +0100)]
parse-wormedit: level rendering

If --render is given, outputs an approximate drawing of all singleplayer
levels.  The result is not an exact representation: slopes may be drawn
slightly differently because Imager::Draw is used for simplicity.

To write directly to a file, --output can be given.  Its file name
extension determines the format (.txt and .yaml for default and raw
output, anything else will be parsed by Imager::Files, which supports
most common image types).

10 years agorelicense under the GPL version 3
Mischa Poslawsky [Fri, 6 Mar 2009 22:33:59 +0000 (23:33 +0100)]
relicense under the GPL version 3

Make it proper and full open source, instead of those overly protective
restrictions (out of fear for childish rebranding, but unlikely to help
in such cases).  Not that relevant anymore with current platform
popularity, but copyleft it just in case.

10 years agoparse-wormedit: parsing modules in seperate files
Mischa Poslawsky [Wed, 4 Mar 2009 16:09:15 +0000 (17:09 +0100)]
parse-wormedit: parsing modules in seperate files

Make all modules stand-alone, and put them in lib/.

10 years agoparse-wormedit: peaworm level variant for v90 strings
Mischa Poslawsky [Tue, 3 Mar 2009 16:35:16 +0000 (17:35 +0100)]
parse-wormedit: peaworm level variant for v90 strings

The earliest level strings have peaworm levels distinct from multiplayer
levels (i.e. declares 1 worm position instead of 4).

Leave out unsupported level variants in normal output, because having
a 'Peaworm (invalid)' for modern versions would be confusing (and it's
only obvious to leave out undefined data).

10 years agoParse::Binary::Nested: byte-terminated groups
Mischa Poslawsky [Wed, 4 Mar 2009 13:53:20 +0000 (14:53 +0100)]
Parse::Binary::Nested: byte-terminated groups

Feature ?$NUM count value to read until the specified byte is encountered.
Very good to cleanly declare nul-terminated objects.

10 years agoParse::Binary::Nested: simple non-OO unpackf
Mischa Poslawsky [Tue, 3 Mar 2009 22:15:53 +0000 (23:15 +0100)]
Parse::Binary::Nested: simple non-OO unpackf

Make the unpackf method callable without an object, taking a template
array instead.  This turns it into a simple superset of CORE::unpack()
for most usage.  The object-oriented syntax is still supported for
reusable parsing (saves reparsing the template on each call, so should
also be slightly faster).

10 years agoParse::Binary::Nested: track parsed bytes
Mischa Poslawsky [Tue, 3 Mar 2009 17:59:16 +0000 (18:59 +0100)]
Parse::Binary::Nested: track parsed bytes

Reparse template values ourself, in order to:
- Put multiple data in a single value (for example 'CC' will return
  an array with the two bytes, instead of screwing up all following
  elements);
- Know the amount of bytes read, allowing the current position to be
  returned by the special '=.' declaration.

Also, the special case 'Ca$NUM' is now to be given as 'C/a$NUM'.
This solution should be much better (logically combines C/a and a$NUM)
and unambiguous (this syntax is invalid with CORE::unpack, so no
unexpected results).

10 years agoparse-wormedit: declare hardcoded bytes in unpackf template
Mischa Poslawsky [Tue, 3 Mar 2009 14:00:08 +0000 (15:00 +0100)]
parse-wormedit: declare hardcoded bytes in unpackf template

Recognise a new template value '=$N' (where $N is any number) in
Parse::Binary::Nested to insert a hardcoded value instead of reading it.
This allows object structures of v90 files without type declarations to
be returned in the same format as newer versions.  Still requires some
custom merging of the multiple arrays afterwards, but this may be solved
later on.

10 years agodocument Parse::Binary::Nested features
Mischa Poslawsky [Tue, 3 Mar 2009 14:00:55 +0000 (15:00 +0100)]
document Parse::Binary::Nested features

Describe the differences with CORE::unpack(), since it's growing into
a superset basically.

10 years agocompleted first 2 'worms for dinner' levelsets
Eric Samuel [Mon, 4 Mar 2002 21:35:40 +0000 (13:35 -0800)]
completed first 2 'worms for dinner' levelsets

Originally the "Salad" levelset, finished and split up into "Appetizer"
and "Soup".

10 years agoimprove starting positions in wormage2 levelset
Aaron Curtis [Tue, 22 Jan 2002 07:54:57 +0000 (02:54 -0500)]
improve starting positions in wormage2 levelset

10 years agowormage updates and second episode
Aaron Curtis [Sun, 20 Jan 2002 22:29:06 +0000 (17:29 -0500)]
wormage updates and second episode

Subject: wormy stuff
> I've got 20 levels for you.  The original wormage, remastered, plus
> wormage ][. [wormage.zip]

10 years agoinitial 'wormage' levelset
Aaron Curtis [Mon, 10 Dec 2001 23:17:26 +0000 (18:17 -0500)]
initial 'wormage' levelset

Subject: my very poor wormy levels
> Here they are... [Wormage.zip]

10 years agoinitial 15 levels for 'worms for dinner' series
Eric Samuel [Sun, 20 Jan 2002 01:18:30 +0000 (20:18 -0500)]
initial 15 levels for 'worms for dinner' series

> I created a set of levels there are 15 although the last one seems to
> not be working.  So i attached the .lvl file as well so you can figure
> out what is wrong. [...] [Yumworms.lvl]

10 years agoparse-wormedit: bytes declarable as non-capturing
Mischa Poslawsky [Mon, 2 Mar 2009 19:20:56 +0000 (20:20 +0100)]
parse-wormedit: bytes declarable as non-capturing

Parse::Binary::Nested format values containing only x/X (ie ignored)
are detected and skipped during conversion.  This allows for exact
specifications instead of having to append to previous (defined)
elements.

10 years agoparse-wormedit: seperate parsing module Parse::Binary::Nested
Mischa Poslawsky [Mon, 2 Mar 2009 16:25:12 +0000 (17:25 +0100)]
parse-wormedit: seperate parsing module Parse::Binary::Nested

Make the package a (mostly) stand-alone include, potientially reusable by
other projects, but primarily keeping it more maintainable (uncluttered
code, testable, and allowing futher modularisation of file parsers).

10 years agoparse-wormedit: distinguish newer v95 level strings
Mischa Poslawsky [Mon, 2 Mar 2009 15:48:01 +0000 (16:48 +0100)]
parse-wormedit: distinguish newer v95 level strings

Some 86s files exist with version identifier 95, which already contain
newer v97 features.
This is logically --version=96, but needs to be specified manually.

10 years agoparse-wormedit: support older 86s formats
Mischa Poslawsky [Mon, 2 Mar 2009 03:49:19 +0000 (04:49 +0100)]
parse-wormedit: support older 86s formats

10 years agoparse-wormedit: detect common finish code in 86s data
Mischa Poslawsky [Sun, 1 Mar 2009 16:18:24 +0000 (17:18 +0100)]
parse-wormedit: detect common finish code in 86s data

10 years agoparse-wormedit: better support for missing multiplayer levels
Mischa Poslawsky [Sun, 1 Mar 2009 15:37:08 +0000 (16:37 +0100)]
parse-wormedit: better support for missing multiplayer levels

- Do not try to read levels if none are declared (common for
  singleplayer-only episodes).
- Read episode finish code after parsing singleplayer levels,
  so that the starting offset is correct.

10 years agoparse-wormedit: containing row for finish data
Mischa Poslawsky [Sun, 1 Mar 2009 15:25:15 +0000 (16:25 +0100)]
parse-wormedit: containing row for finish data

Put various data related to episode completion in a single hash
container.

10 years agoparse-wormedit: raw output in yaml
Mischa Poslawsky [Sun, 1 Mar 2009 15:11:09 +0000 (16:11 +0100)]
parse-wormedit: raw output in yaml

Format --raw data using YAML, which should be even more human-readable
than JSON, especially using inline hashes (requires some custom
replacements because no formatting module seems to support this yet).

10 years agoparse-wormedit: guess specific variant of v95 levels
Mischa Poslawsky [Thu, 26 Feb 2009 23:38:20 +0000 (00:38 +0100)]
parse-wormedit: guess specific variant of v95 levels

There were 3 different level formats all with the same version 95.
Try to autodetect which by looking at some conflicting byte offsets;
the only other way is manual specification, which hopefully isn't
needed in any practical cases.

10 years agoparse-wormedit: parse multiplayer levels in 86s files
Mischa Poslawsky [Wed, 25 Feb 2009 23:58:58 +0000 (00:58 +0100)]
parse-wormedit: parse multiplayer levels in 86s files

10 years agoparse-wormedit: show amount of bouncing balls
Mischa Poslawsky [Wed, 25 Feb 2009 18:05:49 +0000 (19:05 +0100)]
parse-wormedit: show amount of bouncing balls

10 years agoparse-wormedit: preliminary 86s parsing
Mischa Poslawsky [Wed, 25 Feb 2009 17:26:40 +0000 (18:26 +0100)]
parse-wormedit: preliminary 86s parsing

Read (current) compiled level strings.  Restructure code a bit to keep
different file formats modularised.

10 years agogit: recognise level files
Mischa Poslawsky [Wed, 25 Feb 2009 12:38:55 +0000 (13:38 +0100)]
git: recognise level files

Set filetype for all (likely to be) levels to "wormylevel", so it is
possible to use custom handling for them.  Notably, for more detailed
diffs than 'binary files differ', users can use parse-wormedit output
for example:

git config --global diff.wormylevel.textconv parse-wormedit

10 years agoparse-wormedit: support older wormedit versions
Mischa Poslawsky [Wed, 25 Feb 2009 10:35:02 +0000 (11:35 +0100)]
parse-wormedit: support older wormedit versions

Detect earlier version 95, 94, and 93 headers (or by --version
override), and parse data accordingly (each former format is mostly
a subset; hide output if it's not present yet).

For version 95 there was also an intermediate file in history, which
has been rewritten to specify (sub)version 94 in order to be able to
detect it automatically.

Uses Perl v5.10 features for slightly nicer code (wasn't necessary,
but compatibility is unlikely to be an issue (who else is gonna run
this code anyway?)).

10 years agoparse-wormedit: more details in summarised mode
Mischa Poslawsky [Wed, 25 Feb 2009 08:45:54 +0000 (09:45 +0100)]
parse-wormedit: more details in summarised mode

Display various episode and level properties, giving a more complete
overview (without actually drawing anything that is).

10 years agoparse-wormedit: perl script to parse wormedit level data
Mischa Poslawsky [Tue, 24 Feb 2009 12:54:04 +0000 (13:54 +0100)]
parse-wormedit: perl script to parse wormedit level data

Quickish script to summarise level contents, without requiring to
execute the editor (which involves an DOS environment and unparseable
output).

Code should also be much more readable than my horrible Pascal blob, so
simultaneously serves as a format description (and can return all data
in JSON structure, in case anyone has the desire to read it).

10 years agomakefile to build wormy.86p
Mischa Poslawsky [Wed, 25 Feb 2009 07:12:59 +0000 (08:12 +0100)]
makefile to build wormy.86p

Automated make rules to ease Wormy compilation, at least on Unix
systems.  Assume non-Windows, but default to use DOS tasm.exe and
prgm86.exe programs, since they are the most common and seem to work
decently in Wine.  Alternative (native) tools can be specified in a
custom local.mk.

10 years agogit: ignore expected compiler programs and results
Mischa Poslawsky [Wed, 25 Feb 2009 05:11:30 +0000 (06:11 +0100)]
git: ignore expected compiler programs and results

10 years agoconvert source text files to unicode
Mischa Poslawsky [Tue, 24 Feb 2009 02:20:01 +0000 (03:20 +0100)]
convert source text files to unicode

Convert CP-437 characters to proper UTF-8 (except for output naturally).
Also use line terminators instead of seperators (i.e. whitespace at EOF).

10 years agocase-insensitive z80 label usage
Mischa Poslawsky [Tue, 24 Feb 2009 01:47:02 +0000 (02:47 +0100)]
case-insensitive z80 label usage

Rename labels conflicting with other capitalisation (eg Start vs start)
because some compilers (at least spasm) do not support case-sensitive
labeling.

10 years agotodo update
Mischa Poslawsky [Sun, 31 Mar 2002 19:10:20 +0000 (21:10 +0200)]
todo update

10 years agowormy 1.00 stable!
Mischa Poslawsky [Wed, 6 Mar 2002 19:52:54 +0000 (20:52 +0100)]
wormy 1.00 stable!

10 years agowormedit: minor reinitialisation fixes
Mischa Poslawsky [Wed, 6 Mar 2002 19:12:04 +0000 (20:12 +0100)]
wormedit: minor reinitialisation fixes

10 years agofinalise readme for release
Mischa Poslawsky [Wed, 6 Mar 2002 18:52:28 +0000 (19:52 +0100)]
finalise readme for release

10 years agopersonal pascal include
Mischa Poslawsky [Sat, 8 Sep 2001 11:57:58 +0000 (13:57 +0200)]
personal pascal include

10 years agowormy episodes
Mischa Poslawsky [Wed, 6 Mar 2002 18:50:18 +0000 (19:50 +0100)]
wormy episodes

10 years agowormy 0.99.305
Mischa Poslawsky [Tue, 5 Mar 2002 23:34:34 +0000 (00:34 +0100)]
wormy 0.99.305

10 years agowormy 0.99.304B
Mischa Poslawsky [Mon, 4 Mar 2002 14:20:42 +0000 (15:20 +0100)]
wormy 0.99.304B

10 years agowormy 0.99.304
Mischa Poslawsky [Mon, 4 Mar 2002 12:51:10 +0000 (13:51 +0100)]
wormy 0.99.304

10 years agowormy 0.98.227
Mischa Poslawsky [Wed, 27 Feb 2002 20:49:50 +0000 (21:49 +0100)]
wormy 0.98.227

10 years agowormedit: fix ctf level count
Mischa Poslawsky [Mon, 25 Feb 2002 10:11:44 +0000 (11:11 +0100)]
wormedit: fix ctf level count

10 years agowormy 0.98.225
Mischa Poslawsky [Mon, 25 Feb 2002 22:29:12 +0000 (23:29 +0100)]
wormy 0.98.225

10 years agowormy episode #1
Mischa Poslawsky [Mon, 25 Feb 2002 10:45:20 +0000 (11:45 +0100)]
wormy episode #1

10 years agowormy 0.98.118
Mischa Poslawsky [Sat, 19 Jan 2002 23:49:32 +0000 (00:49 +0100)]
wormy 0.98.118

10 years agofourth wormy episode: All your Wormy
Mischa Poslawsky [Sat, 19 Jan 2002 23:27:26 +0000 (00:27 +0100)]
fourth wormy episode: All your Wormy

10 years agowormedit 0.53
Mischa Poslawsky [Sat, 19 Jan 2002 18:53:46 +0000 (19:53 +0100)]
wormedit 0.53

Add public worm5253 script to convert levels in the old v0.95 format,
because such files are already circulating.

10 years agowormy 0.97.116
Mischa Poslawsky [Wed, 16 Jan 2002 22:02:34 +0000 (23:02 +0100)]
wormy 0.97.116

10 years agowormedit 0.51
Mischa Poslawsky [Mon, 14 Jan 2002 14:36:56 +0000 (15:36 +0100)]
wormedit 0.51

10 years agowormy 0.97.115
Mischa Poslawsky [Tue, 15 Jan 2002 22:47:02 +0000 (23:47 +0100)]
wormy 0.97.115

10 years agowormy 0.97.109
Mischa Poslawsky [Tue, 8 Jan 2002 23:33:12 +0000 (00:33 +0100)]
wormy 0.97.109

10 years agowormy 0.97.105
Mischa Poslawsky [Sat, 5 Jan 2002 20:14:46 +0000 (21:14 +0100)]
wormy 0.97.105

10 years agowormedit 0.5.2103
Mischa Poslawsky [Wed, 2 Jan 2002 20:03:52 +0000 (21:03 +0100)]
wormedit 0.5.2103

10 years agowormy 0.97.103
Mischa Poslawsky [Thu, 3 Jan 2002 21:30:14 +0000 (22:30 +0100)]
wormy 0.97.103

10 years agowormy 0.96.C24
Mischa Poslawsky [Mon, 24 Dec 2001 11:02:06 +0000 (12:02 +0100)]
wormy 0.96.C24

10 years agowormy episode #1 C23
Mischa Poslawsky [Sun, 23 Dec 2001 13:27:44 +0000 (14:27 +0100)]
wormy episode #1 C23

10 years agothird wormy episode: Wormy and his Friends =)
Mischa Poslawsky [Sun, 23 Dec 2001 10:00:34 +0000 (11:00 +0100)]
third wormy episode: Wormy and his Friends =)

Official multiplayer levels.

10 years agosecond wormy episode: Pj34r d4 W0RM!
Mischa Poslawsky [Sat, 22 Dec 2001 00:34:36 +0000 (01:34 +0100)]
second wormy episode: Pj34r d4 W0RM!

10 years agowormy 0.95.1C21
Mischa Poslawsky [Fri, 21 Dec 2001 14:37:00 +0000 (15:37 +0100)]
wormy 0.95.1C21

10 years agowormedit 0.5.1C20
Mischa Poslawsky [Thu, 20 Dec 2001 20:38:28 +0000 (21:38 +0100)]
wormedit 0.5.1C20

10 years agowormy 0.96.1C14
Mischa Poslawsky [Fri, 14 Dec 2001 15:45:58 +0000 (16:45 +0100)]
wormy 0.96.1C14

10 years agowormy 0.95.1B09
Mischa Poslawsky [Wed, 12 Dec 2001 20:20:06 +0000 (21:20 +0100)]
wormy 0.95.1B09

10 years agowormy 0.95.1914
Mischa Poslawsky [Fri, 14 Sep 2001 18:26:08 +0000 (20:26 +0200)]
wormy 0.95.1914

10 years agowormedit 0.95.1914
Mischa Poslawsky [Fri, 14 Sep 2001 19:57:08 +0000 (21:57 +0200)]
wormedit 0.95.1914

10 years agowormy 0.95.1909
Mischa Poslawsky [Sun, 9 Sep 2001 10:25:14 +0000 (12:25 +0200)]
wormy 0.95.1909

10 years agowormedit 0.95.1908
Mischa Poslawsky [Sat, 8 Sep 2001 21:03:26 +0000 (23:03 +0200)]
wormedit 0.95.1908

10 years agowormy 0.95.1907: spiffy readme formatting
Mischa Poslawsky [Tue, 4 Sep 2001 23:10:00 +0000 (01:10 +0200)]
wormy 0.95.1907: spiffy readme formatting

10 years agowormy 0.95.1907
Mischa Poslawsky [Fri, 7 Sep 2001 13:01:52 +0000 (15:01 +0200)]
wormy 0.95.1907

10 years agogame over screen mockup
Mischa Poslawsky [Sun, 26 Aug 2001 13:56:20 +0000 (15:56 +0200)]
game over screen mockup

10 years agowormy level at 0.95.1907
Mischa Poslawsky [Wed, 29 Aug 2001 15:30:44 +0000 (17:30 +0200)]
wormy level at 0.95.1907

10 years agowormedit 0.95.1907
Mischa Poslawsky [Thu, 6 Sep 2001 21:24:58 +0000 (23:24 +0200)]
wormedit 0.95.1907

10 years agowormy 0.94.1430
Mischa Poslawsky [Mon, 30 Apr 2001 20:44:04 +0000 (22:44 +0200)]
wormy 0.94.1430

10 years agowormy/wormedit 0.94.1422
Mischa Poslawsky [Sun, 22 Apr 2001 12:46:06 +0000 (14:46 +0200)]
wormy/wormedit 0.94.1422

10 years agowormy 0.93.1415
Mischa Poslawsky [Sun, 15 Apr 2001 11:59:36 +0000 (13:59 +0200)]
wormy 0.93.1415

10 years agowormy 0.93.1413
Mischa Poslawsky [Fri, 13 Apr 2001 00:51:44 +0000 (02:51 +0200)]
wormy 0.93.1413

10 years agowormy 0.93.1411
Mischa Poslawsky [Tue, 10 Apr 2001 15:11:28 +0000 (17:11 +0200)]
wormy 0.93.1411

10 years agowormedit 0.93.1324
Mischa Poslawsky [Sat, 24 Mar 2001 21:42:10 +0000 (22:42 +0100)]
wormedit 0.93.1324

10 years agowormedit 0.93.1303
Mischa Poslawsky [Sat, 3 Mar 2001 16:31:14 +0000 (17:31 +0100)]
wormedit 0.93.1303

10 years agowormedit 0.92.0618
Mischa Poslawsky [Sun, 18 Jun 2000 14:50:26 +0000 (16:50 +0200)]
wormedit 0.92.0618

Replaces the need for level source example.

10 years agowormy 0.93.1403: beta release
Mischa Poslawsky [Mon, 9 Apr 2001 12:40:32 +0000 (14:40 +0200)]
wormy 0.93.1403: beta release

10 years agowormy 0.93.1331: overhaul levelset selection
Mischa Poslawsky [Sat, 31 Mar 2001 11:17:46 +0000 (13:17 +0200)]
wormy 0.93.1331: overhaul levelset selection

- minor input-related changes
- horizontal line objects
  - faster if compiled with horizontal line routine (circles too)
- improve episode select screen (list options vertically)

10 years agowormy 0.93.1330: first episode using wormedit
Mischa Poslawsky [Fri, 30 Mar 2001 17:27:36 +0000 (19:27 +0200)]
wormy 0.93.1330: first episode using wormedit

10 years agowormy 0.93.1325: documentation improvements
Mischa Poslawsky [Sun, 25 Mar 2001 12:20:22 +0000 (14:20 +0200)]
wormy 0.93.1325: documentation improvements

10 years agowormy 0.93.1304: circles, customisable controls
Mischa Poslawsky [Sun, 4 Mar 2001 13:31:42 +0000 (14:31 +0100)]
wormy 0.93.1304: circles, customisable controls

- update title picture to new name
- player keys can be entered from menu
- some bugs fixed like the one that stored names wrong
- game over screen looks better (less basic)
- levels can have *circles* in them!
  - wrote a nice routine from scratch (mostly on paper during vacation)
- default player names (Wormy, Viper, Nibbler, Spunky)

10 years agowormy 0.925.1225: new menu
Mischa Poslawsky [Sun, 25 Feb 2001 00:39:12 +0000 (01:39 +0100)]
wormy 0.925.1225: new menu

- menu completely redone, so it is much easier to use and more pretty
  - current selection is inverted instead of marked with *

10 years agorename to Wormy
Mischa Poslawsky [Sun, 22 Feb 2009 15:25:41 +0000 (16:25 +0100)]
rename to Wormy

10 years agoworm 0.92.0907: link improvements
Mischa Poslawsky [Thu, 7 Sep 2000 16:36:00 +0000 (18:36 +0200)]
worm 0.92.0907: link improvements

10 years agoworm 0.92.0623: alpha release; tron, fat lines
Mischa Poslawsky [Fri, 23 Jun 2000 12:25:52 +0000 (14:25 +0200)]
worm 0.92.0623: alpha release; tron, fat lines

- fix left+down bug
  (froze the calc while certain keys were pressed simultaneously)
- Tron game mode in which worms do not shrink (both single- and multiplayer)
- extensible object types (adds 'fat lines' and allows for more)
- default sprite fallback
- very limited release
  (add some padding to indicate future size increase)

10 years agoworm 0.91.0524: further link improvements
Mischa Poslawsky [Wed, 24 May 2000 20:22:56 +0000 (22:22 +0200)]
worm 0.91.0524: further link improvements

The work continues.  Documents base send/receive routines.

10 years agoworm 0.91.0516: send game data over link (wip)
Mischa Poslawsky [Tue, 16 May 2000 11:00:54 +0000 (13:00 +0200)]
worm 0.91.0516: send game data over link (wip)

10 years agoworm 0.91.0507: improve key handling, mask game field before start
Mischa Poslawsky [Sun, 7 May 2000 11:34:28 +0000 (13:34 +0200)]
worm 0.91.0507: improve key handling, mask game field before start

10 years agoworm 0.90.0505: ctf improvements, link development
Mischa Poslawsky [Fri, 5 May 2000 13:14:56 +0000 (15:14 +0200)]
worm 0.90.0505: ctf improvements, link development

10 years agoworm 0.90.0503: ctf, example level file
Mischa Poslawsky [Wed, 3 May 2000 10:30:24 +0000 (12:30 +0200)]
worm 0.90.0503: ctf, example level file

- capture the flag, though not perfect yet (issues replacing food)
- seperate playable levelset from fully documented (tutorial) example

10 years agoworm 0.90.0501: title picture, mode-specific improvements
Mischa Poslawsky [Mon, 1 May 2000 13:02:24 +0000 (15:02 +0200)]
worm 0.90.0501: title picture, mode-specific improvements

- title picture at main menu ("worm" formed by wormies)
- improve race scoring, remove hunting
- initial multifood support
- first worm can grow twice as long (useful in Peaworm games)
- scores saved for each peaworm level

10 years agoworm 0.89.0426: further memory usage analysis/tweaking
Mischa Poslawsky [Wed, 26 Apr 2000 11:34:54 +0000 (13:34 +0200)]
worm 0.89.0426: further memory usage analysis/tweaking

10 years agoworm 0.89.0423
Mischa Poslawsky [Sun, 23 Apr 2000 17:07:42 +0000 (19:07 +0200)]
worm 0.89.0423

- bonus score for completing a level, extra live for each 1000 points

10 years agoworm 0.86.0417: sprites, names, various improvements
Mischa Poslawsky [Mon, 17 Apr 2000 17:50:34 +0000 (19:50 +0200)]
worm 0.86.0417: sprites, names, various improvements

- code polish
  - abbreviate common 4-character instructions for alignment
  - inline (documented) declaration of ti86abs.inc constants
  - document memory usage
  - plan version roadmap
- worms' names can be altered from main menu
- worm growth can vary per level
- both worms die when they run into each other
- peas can be any sprite upto 8x8, changable per level
- use line routine to draw boxes easily and reliably