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17 ______________________________________________________________________________
19 Version: 1.00.36 (released march 6, 2002)
20 the same remastered march 6, 2009
21 License: GNU General Public License version 3
22 Author: SHIAR (wormy@shiar.org - http://shiar.nl)
23 File(s): wormy.86g (main program 6447B, levels 2404B)
24 wormy.txt (readme); levels/*; src/* (sources)
25 bin/wormedit.exe (level editor); bin/* (misc)
26 Description: perfect Nibbles game with free movement, 9 game
27 modes, for 1-4 players, many levels and editor
28 Where to get this game: shiar.nl, the official home of Wormy
29 Additional Credits to: Matthew Shepcar and Jonah Cohen
30 ______________________________________________________________________________
31 ____ _ _ ___ ______ ______ ______ _____ __ _ __ _ _____ __ _ ______
32 | |__| |__ |_____]|_____ | ____ | | \ | | \ | | | \ || ____
33 | | | |__ |_____]|______|_____| __|__ | \_| | \_| __|__ | \_||_____/
35 To get started, simply upload the file wormy.86g to your calculator/emu.
36 This file contains Wormy and the first levelfile. Then you simply run
37 Wormy by typing asm(wormy or by using some shell (just no AShell.)
38 When multiple levelfiles are present, you have to choose one first.
39 Next, you'll get in the main menu. Use up and down to choose an
40 option, left and right to alter it, and 2nd or enter to select.
42 - Mode - change gamemode (further details below). Select it to start.
43 - Level - select the (starting) level. Selecting it allows you to
44 customize some stuff for multiplayer levels.
45 - Link - toggle linkplay. Remember to activate it on _both_ calcs.
46 - Worms - set the number of players (upto 4) and teams (1 or 2).
47 - worm - select it to alter the selected player's name.
48 - controls - select and press your buttons for left and right.
49 ______________________________________________________________________________
50 _______ _____ __ _ . _______ ______ _____ _______
51 | \ | | | \ | ' | | \ | |______
52 |_____/ |_____| | \_| | |_____/ __|__ |_______
54 That's really all you have to do. Avoid your worm from crashing into anything
55 (walls, bouncies, and worms; including yourself) by turning it left/right.
56 Default controls are: [1] left/right [2] F1/F2 [3] sto/, [4] enter/+
57 but they can be altered to anything except these two keys:
58 [EXIT] - this will always exit to the game-over screen.
59 [MORE] - will pause and allow you to change contrast 'n stuff.
60 ______________________________________________________________________________
61 __ _ _ _______ ______ _____ __ _ _______
62 | | | |______ | | | \ | | | \ | |______
63 |__|__| |______ |_____ |_____ |_____/ |_____| | \_| |_______
65 At the end of each game, the stats-screen will be displayed. It shows the
66 score and deaths for each worm, and hiscore for singleplayer games.
67 The winner(s) of multiplayer games will be denoted with an *.
68 Hit enter to return to the main menu.
69 ______________________________________________________________________________
70 ________ _______ _______ _________ _______ _____ ______ _______ ______
71 | ____ |_____| | | | |_______ | | | / | | \ |______ |______
72 |_____| | | | | | |______ | | | \_____| |_____/ |______ ______/
76 to proceed to the next
77 PEAWORM level. You can start in
78 Like Scabby's any level you have been before.
79 TRON original Peaworm;
80 DEATH- Your just get as many
81 FOODMATCH MATCH tail peas as you can
82 Deathmatch Multiplay- doesnt in a single level.
83 with food. er game in go away.
84 The one who which u try Try to sur-
85 reaches the to kill the vive as long
86 score-limit other worm(s) as possible.
87 first, wins. before they kill
89 TIMEMATCH but by default worms slowly
90 Try to stay get larger over time.
92 than the other All worms
93 players. If the have to move
94 growth is set to 1 aound like race-cars.
95 you will get a nice For each completed lap
96 multiplayer Tron-game. you'll get 20 points.
100 specified and return it
101 otherwise, to your own flag.
102 you'll loose You won't loose points
103 10 points for for dieing, and players 1+3
104 dieing, but earn and 2+4 are teamed together.
106 ______________________________________________________________________________
107 __ _______ _ _ ________ _______
108 | |______ \ / |______ | |______
109 |_____ |______ \/ |______ |_____ ______/
111 Wormy comes together with WORMEDIT, the Wormy level editor for DOS
112 I wrote. Start wormedit.exe and make some kick-ass levels! (Please do!!)
113 Also send me your levels so I can put them on my page. More info at shiar.org.
114 Note the editor is still beta and incomplete, and may crash your pc or calc.
115 Use with caution and clue, and don't complain! You have been warned ;)
116 ______________________________________________________________________________
117 _______ ________ _______ _____ _ _ ______ _______ ______
118 | | |______ | | | | | |_____/ |______ |______
119 |_____| | |_____ |_____| |_____| | \_ ______| |_______
121 Argh, a disclaimer :( Just note Wormy was a non-profit project which
122 took a lot of my (spare) time, released purely for your enjoyment.
123 You're free to distribute and/or modify it under the GPL license.
124 Just don't complain if it crashes your calculator,
125 burns down your house, and eats your children.
126 ______________________________________________________________________________
127 __ _ _____ _______ _______ _____ ______ __ _
128 |_____| | |______ | | | |_____/ \__|
129 | | __|__ ______| | |_____| | \______/
131 This is a short historical overview of Worm(y):
132 (facts may not match reality)
133 - End 1998 - Matthew Shepcar releases Peaworm, worm in its simplest form
134 - Scabby didnt release another version with levels and vertical scrolling
135 - End 1999 - I (Shiar) got his permission to entirely screw up his Worm >:)
136 - Jonah Cohen helped me for a while, but soon he either died or got bored
137 - June 2000 - Worm just didn't want to work correctly (linkplay problems
138 mostly), so I decided to take a break to continue later..
139 - Feb 2001 - After a huge break I figured it's time to complete Worm(y)
140 - March 2002 - Completed at last, and everyone lived happily ever after
142 A complete Git repository is available at git://git.shiar.nl/wormy!
143 ______________________________________________________________________________
144 ________ ______ _______ ______ _____ _______ ______
145 | |_____/ |______ | \ | | |______
146 |_____ | \_ |______ |_____/ __|__ | ______|
148 EMAiL wormy@shiar.org Please send me comments, fanmail and your levels!
149 WWWW http://shiar.nl/ Be sure to visit :) Lotsa stuff for your ticalc
150 iRC shiar @ ef|ircnet Idling here (if you want to say hi personally)
152 Matthew Shepcar - for writing the original Peaworm and Wonderworm
153 Jonah Cohen - wrote some parts of Worm (like scrolling)
154 Aaron Curtis - betatesting, great levels, yas shell :)
155 Willyslice - some excellent betatesting and levels
156 Eric Samuel - betatesting and stuff
157 John Nesler - another betatester
158 Free Bird - for having an 86
160 ...and everybody else who cared :)
161 ______________________________________________________________________________
163 --------------------------\ http://wormy.shiar.nl \---------------------------
164 ______________________________________________________________________________