unofficial version 0.7.2: mainly sync/reset fixes
[netris.git] / game.c
1 /*
2  * Netris -- A free networked version of T*tris
3  * Copyright (C) 1994,1995,1996  Mark H. Weaver <mhw@netris.org>
4  * 
5  * This program is free software; you can redistribute it and/or
6  * modify it under the terms of the GNU General Public License
7  * as published by the Free Software Foundation; either version 2
8  * of the License, or (at your option) any later version.
9  * 
10  * This program is distributed in the hope that it will be useful,
11  * but WITHOUT ANY WARRANTY; without even the implied warranty of
12  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
13  * GNU General Public License for more details.
14  * 
15  * You should have received a copy of the GNU General Public License
16  * along with this program; if not, write to the Free Software
17  * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
18  *
19  * $Id: game.c,v 1.39 1999/05/16 06:56:27 mhw Exp $
20  */
21
22 #define NOEXT
23 #include "netris.h"
24 #include <stdlib.h>
25 #include <ctype.h>
26 #include <string.h>
27 #include <sys/types.h>
28 #include <netinet/in.h>
29 #include <setjmp.h>
30
31 static struct option options[] = {
32         { "ascii",              2, 0, 'a' },
33         { "connect",    1, 0, 'c' },
34         { "port",               1, 0, 'p' },
35         { "level",              1, 0, 'l' },
36         { "team",               1, 0, 't' },
37         { "spy",                1, 0,  1  },
38         { "robot",              1, 0, 'r' },
39         { "fair-robot", 0, 0, 'F' },
40         { "dropmode",   2, 0, 'd' },
41         { "instadrop",  2, 0, 'D' },
42         { "color",              2, 0, 'C' },
43         { "slowterm",   2, 0, 'S' },
44         { "keys",               1, 0, 'k' },
45         { "rules",              0, 0, 'R' },
46         { "info",               0, 0, 'H' },
47         { "help",               0, 0, 'h' },
48         { 0,                    0, 0,  0 }
49 };
50
51 enum { KT_left, KT_right, KT_rotright, KT_rotleft, KT_drop, KT_down,
52                 KT_faster, KT_pause, KT_redraw, KT_quit, KT_numKeys };
53
54 static char *keyNames[KT_numKeys+1] = {
55         "Left", "Right", "RotRight", "RotLeft", "Drop", "Down",
56         "Faster", "Pause", "Redraw", "Quit", NULL };
57
58 static char *gameNames[GT_len] = { "OnePlayer", "ClassicTwo" };
59
60 static char keyTable[KT_numKeys+1];
61
62 static char *hostStr;
63 static int paused = 0;
64 static char lastadd;
65
66 static sigjmp_buf close_env;
67
68
69 ExtFunc void MapKeys(char *newKeys)
70 {
71         int i, k, ch;
72         char used[256];
73         int errs = 0;
74
75         /* XXX assumptions about ASCII encoding here */
76         for (i = k = 0; newKeys[i] && k < KT_numKeys; i++,k++) {
77                 if (newKeys[i] == '^' && newKeys[i+1])
78                         keyTable[k] = toupper(newKeys[++i]) - ('A' - 1);
79                 else
80                         keyTable[k] = newKeys[i];
81         }
82         memset(used, 0, sizeof(used));
83         for (k = 0; k < KT_numKeys; k++) {
84                 ch = (unsigned char) keyTable[k];
85                 if (used[ch]) {
86                         if (iscntrl(ch) && ch < ' ')
87                                 sprintf(scratch, "Ctrl-%c", ch + ('A' - 1));
88                         else if (isprint(ch))
89                                 sprintf(scratch, "\"%c\"", ch);
90                         else
91                                 sprintf(scratch, "0x%X", ch);
92                         if (!errs)
93                                 fprintf(stderr, "Duplicate key mappings:\n");
94                         errs++;
95                         fprintf(stderr, "  %s mapped to both %s and %s\n",
96                                         scratch, keyNames[used[ch]-1], keyNames[k]);
97                 }
98                 used[ch] = k + 1;
99         }
100         if (errs)
101                 exit(1);
102 } //MapKeys
103
104 ExtFunc void WriteConf(void)
105 {
106         FILE *file_out;
107
108         file_out = fopen(CONFIG_FILE, "w");
109         if (file_out == NULL)
110                 die("Error writing config file");
111
112         fprintf(file_out, "### NETRIS %s Config file ###\n\n", version_string);
113
114         fclose(file_out);
115         fprintf(stderr, "Wrote new game configuration to %s\n", CONFIG_FILE);
116 } //WriteConf
117
118 ExtFunc void HandleOption(char tag, char *value)
119 {
120         switch (tag) {
121                 case 'a':       //ascii
122                         if (value && !strcasecmp(value, "0")) Game.ascii = 0;
123                         else Game.ascii = 1;
124                         break;
125                 case 'c':       //connect
126                         initConn = 1;
127                         hostStr = value;
128                         break;
129                 case 'p':       //port
130                         port = atoi(value);
131                         break;
132                 case 'i':       //speed (of level 1)
133                         Game.initspeed = atof(value) * 1e6;
134                         break;
135                 case 'l':       //level
136                         if ((Players[0].score.level = atof(value)) < 1)
137                                 Players[0].score.level = 1;
138                         if (Players[0].score.level > 15)
139                                 Players[0].score.level = 15;
140                         break;
141                 case 't':       //team
142                         Players[0].team = atoi(value);
143                         break;
144                 case 1:         //spy
145                         {
146                                 int i;
147                                 i = atof(value);
148                                 Players[i / 10].spy = i % 10;
149                         }
150                         break;
151                 case 'r':       //robot
152                         robotEnable = 1;
153                         Players[0].flags |= SCF_usingRobot;
154                         InitRobot(value);
155                         break;
156                 case 'F':       //fair robot
157                         fairRobot = 1;
158                         Players[0].flags |= SCF_fairRobot;
159                         break;
160                 case 'd':       //drop mode
161                         if (value && !strcasecmp(value, "0")) Players[0].dropmode &= 254;
162                         else Players[0].dropmode |= 1;
163                         break;
164                 case 'D':       //instadrop
165                         if (value && !strcasecmp(value, "0")) Players[0].dropmode &= 253;
166                         else Players[0].dropmode |= 2;
167                         break;
168                 case 'C':       //color
169                         if (value && !strcasecmp(value, "1")) Game.color = 1;
170                         else Game.color = 0;
171                         break;
172                 case 'S':       //slowterm
173                         if (value && !strcasecmp(value, "1")) Game.standout = 1;
174                         else Game.standout = 0;
175                         break;
176                 case 'k':       //keys
177                         MapKeys(value); break;
178                 case 'H':       //info
179                         DistInfo(); exit(0);
180                 case 'R':       //rules
181                         Rules(); exit(0);
182                 case 'h':       //help
183                         Usage(); exit(0);
184                 default:
185                         Usage(); exit(1);
186         }
187 } //HandleParam
188
189 ExtFunc void ReadConf(char *filename)
190 {
191         FILE *file_in;
192         char buf[513];
193         int i;
194         char *ch;
195         char tag[81], value[81];
196
197         file_in = fopen(filename, "r");
198         if (file_in) {
199                 while (fgets(buf, 512, file_in) != NULL) {
200                         if ((ch = strchr(buf, '#')))
201                                 *ch = '\0'; // truncate string from # char
202                         for (i = strlen(buf)-1; i >= 0; i--)
203                                 if (buf[i] == ' ' || buf[i] == '\n' || buf[i] == '\t' || buf[i] == 13)
204                                         buf[i] = '\0';
205                                 else break;
206
207                         sscanf(buf, "%80[^= \t] = %80[^\n]", tag, value);
208                         for (i = 0; options[i].name; i++){
209                                 if (!strcasecmp(options[i].name, tag)) {
210                                         HandleOption(options[i].val, value);
211                                         break;
212                                 }
213                         }
214                 }
215                 fclose(file_in);
216         } //read file
217         else {
218                 fprintf(stderr, "Unable to open config file %s.\n", filename);
219         } //defaults
220
221 } //ReadConf
222
223 ExtFunc int StartNewPiece(int scr, Shape *shape)
224 {
225         if (Players[scr].nextShape) {
226                 Players[scr].curShape = Players[scr].nextShape;
227                 Players[scr].nextShape = shape;
228         }
229         else
230                 Players[scr].curShape = shape;
231         Players[scr].curY = Players[scr].boardVisible + 4;
232         Players[scr].curX = Players[scr].boardWidth / 2;
233         while (!ShapeVisible(Players[scr].curShape, scr,
234                         Players[scr].curY, Players[scr].curX))
235                 Players[scr].curY--;
236         if (!ShapeFits(Players[scr].curShape, scr,
237                         Players[scr].curY, Players[scr].curX))
238                 return 0;
239         PlotShape(Players[scr].curShape, scr,
240                 Players[scr].curY, Players[scr].curX, 1, 1);
241         return 1;
242 }
243
244 ExtFunc void checkPaused(void)
245 { //check whether anyone paused the game
246         int i;
247
248         paused = Game.started < 1;
249         for (i = 1; i < MAX_SCREENS; i++) if (Players[i].alive > 0)
250                 paused |= Players[i].flags & SCF_paused;
251         if (paused) paused = 1;
252 } //checkPaused
253
254 ExtFunc void StartGame(void)
255 { //init new game
256         int i;
257
258         maxPlayer = lastadd = me;
259         SRandom(Game.seed);
260         Game.speed = Game.initspeed;
261         for (i = 1; i < Players[me].score.level; i++)
262                 Game.speed /= SPEEDINC;
263         if (Game.speed < SPEEDMINIMUM)
264                 Game.speed = SPEEDMINIMUM;
265         ResetBaseTime();                        //reset timer
266         InitFields();
267         SetITimer(Game.speed, Game.speed);
268         Players[me].nextShape = ChooseOption(stdOptions);
269         for (i = 1; i < MAX_SCREENS; i++) {
270                 Players[i].score.score = Players[i].score.drops
271                 = Players[i].score.lines = Players[i].score.adds = 0;
272                 ClearField(i);
273                 DrawField(i);
274         } //reset all players
275 } //StartGame
276
277 ExtFunc void OneGame(void)
278 {
279         MyEvent event;
280         int linesCleared, changed = 0;
281         int dropMode = 0;
282         int oldPaused = 0;
283         long pauseTimeLeft;
284         int pieceCount = 0;
285         int key;
286         char *p, *cmd;
287         int playercount;
288         int linevalues[4] = { 40, 100, 400, 1200 }; //= 50*lines! - 10*(lines==1)
289         char teams[10][7] = { "", "Green", "Cyan", "Blue", "Purple",
290                                                         "Red", "Grey", "White", "*Orange" };
291         int i;
292
293         StartGame();
294         if (robotEnable) {
295                 int counter;
296                 RobotCmd(0, "GameType %s\n", gameNames[game]);
297                 RobotCmd(0, "BoardSize 0 %d %d\n",
298                         Players[me].boardVisible, Players[me].boardWidth);
299                 for (i = 1; i < MAX_SCREENS; i++)
300                         if ((Players[i].alive >= 0) && (i != me)) {
301                                 RobotCmd(0, "BoardSize %d %d %d\n",
302                                         counter, Players[i].boardVisible, Players[i].boardWidth);
303                                 RobotCmd(0, "Opponent %d %s %s\n",
304                                         counter, Players[i].name, Players[i].host);
305                                 if (Players[i].flags & SCF_usingRobot)
306                                         RobotCmd(0, "OpponentFlag %d robot\n", i);
307                                 if (Players[i].flags & SCF_fairRobot)
308                                         RobotCmd(0, "OpponentFlag %d fairRobot\n", i);
309                                 counter++;
310                         } //enemy
311                 RobotCmd(0, "TickLength %.3f\n", Game.speed / 1.0e6);
312                 RobotCmd(0, "BeginGame\n");
313                 RobotTimeStamp();
314         }
315         while (1) {
316 GameLoop:
317                 if (Players[me].alive > 0) {
318                         if (!StartNewPiece(me, ChooseOption(stdOptions))) {
319                                         netint4 data[4];
320                                 Players[me].alive = 0;
321                                 if (lastadd == me) Messagef("\\%dYou died",
322                                         Players[me].team > 7 ? 7 : Players[me].team);
323                                 else Messagef("\\%d%s fragged you",
324                                         Players[lastadd].team > 7 ? 7 : Players[lastadd].team,
325                                         Players[lastadd].name);
326                                 if (game == GT_classicTwo)
327                                         SendPacket(me, NP_argghhh, sizeof(lastadd), &lastadd);
328                                 ShowPause(me);
329                                 changed = 1;
330                         } //die
331                         else {
332                                 ShowScore(me, Players[me].score);
333                                 if (robotEnable && !fairRobot)
334                                         RobotCmd(1, "NewPiece %d\n", ++pieceCount);
335                                 if (spied) {
336                                         short shapeNum;
337                                         netint2 data[1];
338         
339                                         shapeNum = ShapeToNetNum(Players[me].curShape);
340                                         data[0] = hton2(shapeNum);
341                                         SendPacket(me, NP_newPiece, sizeof(data), data);
342                                 } //send new piece
343                         }
344                 } //new piece
345                 while (1) {
346                         for (i = 1; i < MAX_SCREENS; i++)
347                                 if (Players[i].alive > 0 && Players[i].spy)
348                                         changed |= RefreshBoard(i);
349                         if (changed) {
350                                 if (!paused) ShowTime();
351                                 refresh();
352                                 changed = 0;
353                         } //screen update
354                         playercount = 0;
355                         for (i = 1; i < MAX_SCREENS; i++)
356                                 if (Players[i].alive >= 0) playercount++;
357                         if (playercount < 1) goto gameOver;
358                         CheckNetConn();
359                         switch (WaitMyEvent(&event, EM_any)) {
360                                 case E_alarm:
361                                         if (!paused && Players[me].alive > 0)
362                                                 if (!MovePiece(me, -1, 0))
363                                                         goto nextPiece;
364                                                 else if (spied)
365                                                         SendPacket(me, NP_down, 0, NULL);
366                                         break;
367                                 case E_key:
368                                         Messagef("key: %d", event.u.key);
369                                         p = strchr(keyTable, tolower(event.u.key));
370                                         key = p - keyTable;
371                                         if (robotEnable) {
372                                                 RobotCmd(1, "UserKey %d %s\n",
373                                                                 (int)(unsigned char)event.u.key,
374                                                                 p ? keyNames[key] : "?");
375                                                 break;
376                                         } //let robot handle keypress
377                                         if (!p) break;
378                                 keyEvent:
379                                         if (Players[me].alive <= 0 && key != KT_quit) break;
380                                         if (paused && key < KT_pause) break;
381                                         switch(key) {
382                                                 case KT_left:
383                                                         if (MovePiece(me, 0, -1) && spied)
384                                                                 SendPacket(me, NP_left, 0, NULL);
385                                                         break;
386                                                 case KT_right:
387                                                         if (MovePiece(me, 0, 1) && spied)
388                                                                 SendPacket(me, NP_right, 0, NULL);
389                                                         break;
390                                                 case KT_rotleft:
391                                                         if (RotatePiece(me, 0) && spied)
392                                                                 SendPacket(me, NP_rotleft, 0, NULL);
393                                                         break;
394                                                 case KT_rotright:
395                                                         if (RotatePiece(me, 1) && spied)
396                                                                 SendPacket(me, NP_rotright, 0, NULL);
397                                                         break;
398                                                 case KT_down:
399                                                         SetITimer(Game.speed, Game.speed);
400                                                         if (MovePiece(me, -1, 0)) {
401                                                                 if (spied) SendPacket(me, NP_down, 0, NULL);
402                                                         }
403                                                         else goto nextPiece;
404                                                         break;
405                                                 case KT_drop:
406                                                         SetITimer(Game.speed, Game.speed);
407                                                         if (DropPiece(me)) {
408                                                                 if (spied) SendPacket(me, NP_drop, 0, NULL);
409                                                                 if (Players[me].dropmode == 2) goto nextPiece;
410                                                         }
411                                                         else goto nextPiece;
412                                                         dropMode = Players[me].dropmode;
413                                                         break;
414                                                 case KT_faster:
415                                                         if (game != GT_onePlayer)
416                                                                 break;
417                                                         if ((Game.speed /= SPEEDINC) < SPEEDMINIMUM)
418                                                                 Game.speed = SPEEDMINIMUM;
419                                                         SetITimer(Game.speed, SetITimer(0, 0));
420                                                         Players[me].score.level++;
421                                                         ShowScore(me, Players[me].score);
422                                                         changed = 1;
423                                                         break;
424                                                 case KT_pause:
425                                                         Players[me].flags ^= SCF_paused;
426                                                         if (Game.started > 1)
427                                                                 Messagef(Players[me].flags & SCF_paused
428                                                                         ? "You paused the game"
429                                                                         : "You unpaused the game");
430                                                         else
431                                                                 Messagef(Players[me].flags & SCF_paused
432                                                                         ? "You are not ready" : "You are ready");
433                                                         checkPaused();
434                                                         if (game == GT_classicTwo)
435                                                                 SendPacket(me, NP_pause, 0, NULL);
436                                                         if (robotEnable) RobotCmd(1, "Pause %d\n", paused);
437                                                         ShowPause(me);
438                                                         changed = 1;
439                                                         break;
440                                                 case KT_redraw:
441                                                         DrawTitle();
442                                                         InitFields();
443 //                                                      ScheduleFullRedraw();
444                                                         for (i = 1; i < MAX_SCREENS; i++)
445                                                                 if (Players[i].spy && Players[i].alive > 0)
446                                                                         RefreshBoard(i);
447                                                         refresh();
448                                                         break;
449                                                 case KT_quit:
450                                                         ShowPause(me);
451                                                         refresh();
452                                                         goto gameOver;
453                                         } //E_key
454                                         if (dropMode && DropPiece(me) > 0) {
455                                                 SetITimer(Game.speed, Game.speed);
456                                                 if (spied)
457                                                         SendPacket(me, NP_drop, 0, NULL);
458                                         }
459                                         break;
460                                 case E_robot:
461                                 {
462                                         int num;
463
464                                         cmd = event.u.robot.data;
465                                         if ((p = strchr(cmd, ' ')))
466                                                 *p++ = 0;
467                                         else
468                                                 p = cmd + strlen(cmd);
469                                         for (key = 0; keyNames[key]; ++key)
470                                                 if (!strcmp(keyNames[key], cmd) &&
471                                                                 (fairRobot || (1 == sscanf(p, "%d", &num) &&
472                                                                         num == pieceCount)))
473                                                         goto keyEvent;
474                                         if (!strcmp(cmd, "Message")) {
475                                                 Messagef(p);
476                                                 changed = 1;
477                                         }
478                                         break;
479                                 } //E_robot
480                                 case E_net:
481                                         switch(event.u.net.type) {
482                                                 case NP_newPiece:
483                                                 {
484                                                         short shapeNum;
485                                                         netint2 data[1];
486
487                                                         FreezePiece(event.u.net.uid);
488                                                         memcpy(data, event.u.net.data, sizeof(data));
489                                                         shapeNum = ntoh2(data[0]);
490                                                         StartNewPiece(event.u.net.uid,
491                                                                 NetNumToShape(shapeNum));
492                                                         break;
493                                                 } //new piece
494                                                 case NP_down:
495                                                         MovePiece(event.u.net.uid, -1, 0);
496                                                         break;
497                                                 case NP_left:
498                                                         MovePiece(event.u.net.uid, 0, -1);
499                                                         break;
500                                                 case NP_right:
501                                                         MovePiece(event.u.net.uid, 0, 1);
502                                                         break;
503                                                 case NP_rotleft:
504                                                         RotatePiece(event.u.net.uid, 0);
505                                                         break;
506                                                 case NP_rotright:
507                                                         RotatePiece(event.u.net.uid, 1);
508                                                         break;
509                                                 case NP_drop:
510                                                         DropPiece(event.u.net.uid);
511                                                         break;
512                                                 case NP_clear:
513                                                         ClearFullLines(event.u.net.uid);
514                                                         break;
515                                                 case NP_insertJunk:
516                                                 {
517                                                         netint2 data[2];
518
519                                                         memcpy(data, event.u.net.data, sizeof(data));
520                                                         InsertJunk(event.u.net.uid, ntoh2(data[0]),
521                                                                 ntoh2(data[1]));
522                                                         break;
523                                                 } //player added junklines
524                                                 case NP_giveJunk:
525                                                 {
526                                                         netint2 data[2];
527                                                         short column;
528
529                                                         if (Players[me].alive <= 0) break;
530                                                         memcpy(data, event.u.net.data, sizeof(data[0]));
531                                                         column = Random(0, Players[me].boardWidth);
532                                                         data[1] = hton2(column);
533                                                         Messagef("\\%d%s sends %d lines",
534                                                                 Players[event.u.net.uid].team > 7 ? 7
535                                                                 : Players[event.u.net.uid].team,
536                                                                 Players[event.u.net.uid].name, ntoh2(data[0]));
537                                                         lastadd = event.u.net.uid;
538                                                         InsertJunk(me, ntoh2(data[0]), column);
539                                                         if (spied)
540                                                                 SendPacket(me, NP_insertJunk, sizeof(data),
541                                                                         data);
542                                                         break;
543                                                 } //receive junklines
544                                                 case NP_start:
545                                                 {
546                                                         Game.started = 2;
547                                                         paused = 0;
548                                                         Messagef("The game has started");
549                                                         for (i = 1; i < MAX_SCREENS; i++)
550                                                                 if (Players[i].alive > 0) ShowPause(i);
551                                                         break;
552                                                 } //start game
553                                                 case NP_stop:
554                                                 {
555                                                         if (Game.started > 1)
556                                                                 Messagef("The game has ended");
557                                                         Game.started = 0;
558                                                         memcpy(&Game.seed, event.u.net.data,
559                                                                 event.u.net.size);
560                                                         for (i = 1; i < MAX_SCREENS; i++)
561                                                                 if (Players[i].alive >= 0) {
562                                                                         Players[i].alive = 1;
563                                                                         Players[i].flags |= SCF_paused;
564                                                                 } //reset players
565                                                         StartGame();    //reset everything
566                                                         ShowTime();             //redraw timer while unpaused
567                                                         checkPaused();  //pause
568                                                         oldPaused = 0;  //reset pause
569                                                         changed = 1;
570                                                         goto GameLoop;
571                                                 } //stop game
572                                                 case NP_newPlayer:
573                                                 {
574                                                         if (event.u.net.uid > maxPlayer)
575                                                                 maxPlayer = event.u.net.uid;
576                                                         memcpy(&Players[event.u.net.uid],
577                                                                 event.u.net.data, event.u.net.size);
578                                                         ClearField(event.u.net.uid);
579                                                         if (Players[event.u.net.uid].team > 7)
580                                                                 Messagef("%s joined the game",
581                                                                         Players[event.u.net.uid].name);
582                                                         else
583                                                                 Messagef("%s joined %s team",
584                                                                         Players[event.u.net.uid].name,
585                                                                         teams[Players[event.u.net.uid].team]);
586                                                         if (Players[event.u.net.uid].flags & SCF_paused) {
587                                                                 checkPaused();
588                                                                 if (robotEnable)
589                                                                         RobotCmd(1, "Pause %d\n", paused);
590                                                         } //player has paused
591                                                         DrawField(event.u.net.uid);
592 //                                                      ShowPause(event.u.net.uid);
593                                                         changed = 1;
594                                                         break;
595                                                 } //player joined
596                                                 case NP_pause:
597                                                 {
598                                                         char s[20];
599
600                                                         Players[event.u.net.uid].flags ^= SCF_paused;
601                                                         if (Game.started > 1)
602                                                                 strcpy(s,
603                                                                         Players[event.u.net.uid].flags & SCF_paused
604                                                                         ? "paused the game" : "unpaused the game");
605                                                         else
606                                                                 strcpy(s,
607                                                                         Players[event.u.net.uid].flags & SCF_paused
608                                                                         ? "is not ready" : "is ready");
609                                                         Messagef("%s %s",
610                                                                 Players[event.u.net.uid].name, s);
611                                                         checkPaused();
612                                                         if (robotEnable) RobotCmd(1, "Pause %d\n", paused);
613                                                         ShowPause(event.u.net.uid);
614                                                         changed = 1;
615                                                         break;
616                                                 } //(un)pause
617                                                 case NP_part:
618                                                         checkPaused();
619                                                         oldPaused = 0;
620                                                 {
621                                                         Players[event.u.net.uid].alive = -1;
622                                                         Messagef("%s left",
623                                                                 Players[event.u.net.uid].name);
624                                                         checkPaused();
625                                                         ShowPause(event.u.net.uid);
626                                                         changed = 1;
627                                                         break;
628                                                 } //player left
629                                                 case NP_argghhh:
630                                                 {
631                                                         char i;
632                                                         memcpy(&i, event.u.net.data, sizeof(i));
633                                                         Players[event.u.net.uid].alive = 0;
634                                                         if (i == me) Messagef("\\%dYou fragged %s",
635                                                                         Players[me].team > 7 ? 7 : Players[me].team,
636                                                                         Players[event.u.net.uid].name);
637                                                         else if (i == event.u.net.uid)
638                                                                 Messagef("\\%d%s died",
639                                                                         Players[i].team > 7 ? 7 : Players[i].team,
640                                                                         Players[i].name);
641                                                         else Messagef("\\%d%s fragged %s",
642                                                                         Players[i].team > 7 ? 7 : Players[i].team,
643                                                                         Players[i].name,
644                                                                         Players[event.u.net.uid].name);
645                                                         checkPaused();
646                                                         ShowPause(event.u.net.uid);
647                                                         changed = 1;
648                                                         break;
649                                                 } //G/O
650                                                 default:
651                                                         break;
652                                         } //E_net
653                                         break;
654                                 case E_lostRobot:
655                                 case E_lostConn:
656                                         goto gameOver;
657                                 default:
658                                         break;
659                         } //handle event
660                         if (paused != oldPaused) {
661                                 if (paused) {
662                                         PauseTime();
663                                         pauseTimeLeft = SetITimer(0, 0);
664                                 }
665                                 else {
666                                         SetITimer(Game.speed, pauseTimeLeft);
667                                         ResumeTime();
668                                 }
669                                 oldPaused = paused;
670                         } //(un)pause
671                 } //game loop
672         nextPiece:
673                 dropMode = 0;
674                 FreezePiece(me);
675                 Players[me].score.drops++;
676                 Players[me].score.score++;
677                 if ((linesCleared = ClearFullLines(me)) > 0) {
678                         if (game == GT_onePlayer)
679                                 if ((Players[me].score.lines / 10) <
680                                                 ((Players[me].score.lines + linesCleared) / 10)) {
681                                         if ((Game.speed /= SPEEDINC) < SPEEDMINIMUM)
682                                                 Game.speed = SPEEDMINIMUM;
683                                         SetITimer(Game.speed, SetITimer(0, 0));
684                                         Players[me].score.level++;
685                                 } //level up
686                         Players[me].score.score += linevalues[linesCleared - 1];
687                         Players[me].score.lines += linesCleared;
688                         Players[me].score.adds += linesCleared - (linesCleared < 4);
689                         if (spied)
690                                 SendPacket(me, NP_clear, 0, NULL);
691                 }
692                 if (game == GT_classicTwo && linesCleared > 1) {
693                         short junkLines;
694                         netint2 data[1];
695
696                         junkLines = linesCleared - (linesCleared < 4);
697                         data[0] = hton2(junkLines);
698                         SendPacket(me, NP_giveJunk, sizeof(data), data);
699                         Messagef("\\%dYou sent %d lines",
700                                 Players[me].team > 7 ? 7 : Players[me].team, junkLines);
701                 } //send junk to others
702         } //new piece loop
703 gameOver:
704         SetITimer(0, 0);
705 }
706
707 ExtFunc void CatchInt(int sig)
708 {
709         siglongjmp(close_env, 1);
710 }
711
712 ExtFunc int main(int argc, char **argv)
713 {
714         char ch;
715
716         port = DEFAULT_PORT;
717         Game.standout = Game.color = 1;
718         Game.initspeed = DEFAULT_INTERVAL;
719         MapKeys(DEFAULT_KEYS);
720         {
721                 int i;
722                 char *userName;
723
724                 for (i = 0; i < MAX_SCREENS; i++) {
725                         Players[i].alive = -1;
726                         Players[i].score.level = Players[i].spy = 1;
727                         Players[i].boardWidth = 10;
728                         Players[i].boardHeight = MAX_BOARD_HEIGHT;
729                         Players[i].boardVisible = 20;
730                         strcpy(Players[i].name, "???");
731                         ClearField(i);
732                 }
733                 if (!(userName = getenv("LOGNAME")) || !userName[0])
734                         if (!(userName = getenv("USER")) || !userName[0])
735                                 userName = "Anonymous";
736                 strncpy(Players[0].name, userName, 16); //sizeof(Player.name)
737                 Players[0].name[16] = 0;
738                 Players[0].alive = 1;
739         } //set defaults
740
741 //      if (getopt(argc, argv, "f:") == 'f')
742 //              ReadConf(optarg);
743 //      else
744         ReadConf(CONFIG_FILE);
745         while ((ch = getopt_long(argc, argv,
746                         "hHRr:Fk:c:odDSCap:i:l:t:", options, NULL)) != -1)
747                 HandleOption(ch, optarg);
748         if (optind < argc) {
749                 Usage();
750                 exit(1);
751         }
752         if (fairRobot && !robotEnable)
753                 fatal("You can't use the -F option without the -r option");
754 //      WriteConf();
755
756         if (sigsetjmp(close_env, 1))
757                 exit(0);
758         signal(SIGINT, CatchInt);       //handle exit (^C)
759         InitScreens();                          //setup screen
760         DrawTitle();
761         if (initConn) {
762                 game = GT_classicTwo;
763                 spied = 1;
764                 InitiateConnection(hostStr, port);
765                 HandShake();
766                 checkPaused();
767                 OneGame();
768         } //client
769         else {
770                 game = GT_onePlayer;
771                 Game.seed = time(0);
772                 Game.started = 2;
773                 Game.maxplayers = 1;
774                 me = 1;
775                 memcpy(&Players[me], &Players[0], sizeof(Player));
776                 OneGame();
777         } //singleplay
778         return 0;
779 }
780
781 /*
782  * vi: ts=4 ai
783  * vim: noai si
784  */