-ExtFunc void PlotShadowBlock1(int scr, int y, int x, BlockType type)
-{
- move(y, x);
- if (type == BT_none) addstr(" ");
- else addstr("::");
-} //PlotShadowBlock1
-ExtFunc void PlotShadowBlock(int scr, int y, int x, BlockType type)
-{
- if (y >= 0 && y < Players[scr].boardVisible &&
- x >= 0 && x < Players[scr].boardWidth)
- PlotShadowBlock1(scr, boardYPos[scr] - y, boardXPos[scr] + 2 * x, type);
-} //PlotShadowBlock
-