+;
+;0.93.911 -- 11.IX .99 -- size 3098
+;
+; # torpedo-upgrade was cleared when firing torpedo at the end of a level
+; * pickups move away half the speed of enemies (one pixel every 2 turns)
+; # fixed a bug causing some calcs to crash on quit
+; # contrast was not restored after game over (remained one step darker)
+; * fire key changed from F1 to 2ND, select key changed from F2 to ALPHA
+; * improved key-checking procedureS (much faster, smaller, better, yea)
+; * changed title screen, displays version white on black and my e-mail
+; + score count!! simple system: one point for an enemy destroyed, two
+; for collision, and one point every 256 frames. plus level clear bonus
+; + saves HISCORE!!! At game-over screen your- and hi-score are displayed
+; * Game over screen will be displayed before quit after pressing <exit>
+; + screen is cleared and cursor moved to top-left on quit
+; * multiples move only when YOU move, just like the original MSX-Nemesis
+; * multiple is placed at your position when selected/at start of level
+; * minor changes in iconbar (3rd icon is empty, line between 5th/score)