------------------------------------------------------------------------------
Title : Nemesis
- Version : 0.95.A22 Beta
- Release Date : 22.X.99
- Filename : nemesis.86p (size 5321)
+ Version : 0.96.A31 Beta
+ Release Date : 31.X.99
+ Filename : nemesis.86p (size 4842)
Author(s) : Shiar
- Email Address : shiar0@hotmail.com (mind the 0)
+ Email Address : shiar@mailroom.com
ICQ : #43840958
- Web Page : come.to/shiar
+ Web Page : http://come.to/shiar
Description : cool arcade-shoot-em-up-game
Where to get this game : www.ticalc.org
Other games by author : N/Y
- Additional credits to : See below
+ Additional credits to : See bottom
->>>>>>> NOTE ON V.95 ---------------------------------------------------------
+>>>>>>> NOTE ON V.96 ---------------------------------------------------------
YES! NEMESIS was on the NEWS in TICALC.ORG! With a nice screenshot so you
just couldn't ignore it!! And my, I received a lot of messages. Thanks to
More happiness: a new update featuring alot of bug fixes (Nemesis has now
got some good beta-testers!), bosses, weapon-upgrades, LEFT+DOWN-bug fixed
-(THANKS2 BRIAN KOROPOFF!), teacher key, hiscore name, much more. Again thank
-you all and keep sending me stuff! I really appreciate it!
+(THANKS2 BRIAN KOROPOFF!), teacher key, armor-bar, hiscorenames, external
+levels, and much more. Again thank you all and keep sending me stuff!
+I really appreciate it!
>>>>>>> INTRO TO NEMESIS -----------------------------------------------------
- Nemesis is an old arcade-game for the MSX. It was a really good game,
-that's why Konami made not only the three Nemesis games for the MSX
-(Nemesis I (1986), ][ (1987) and III ('88)) but also four more Nemesis-clones
-for the MSX as well as 36 versions for other systems including the Game Boy,
-(S)NES and Play Station (as far as I'm aware of).
+ Nemesis is an old arcade-game for many platforms, originally for arcades.
+I first played Nemesis III for the MSX (1988), but Konami made at least
+> 41 < Nemesis-games (mostly named Nemesis, Gradius, Salamander, Parodius)
+for systems including the Game Boy, (S)NES and Play Station.
>>>>>>> CONTROLS -------------------------------------------------------------
EXIT : exit
GRAPH : teacher! (press graph again to resume)
- In main menu you can press F1 to toggle b<>w (not saved yet).
+ In main menu you can press F1 to toggle b<>w (will not be saved... yet).
+ A game can be saved by pressing F1 at the level-screen.
>>>>>>> PICKUPS AND SO -------------------------------------------------------
There are just seven levels for now, don't try to get to level eight.
Things to come:
+* compressed level-files
* different enemies in one level
* save options (like b<>w)
-* save game
-* more LEVELS!! more enemies more upgrades
-* storyline
+* boss key (saves game and quits)
+* more LEVELS!! more enemies more upgrades more story
* maybe obstacles?
* source code release
? grayscale, sounds, multiplayer-option: probably not
Continue to send me any IDEAS and BUGS found!! Or send me you like this
-program, or even send me something if you don't. Again: shiar0@hotmail.com,
+program, or even send me something if you don't. Again: shiar@mailroom.com,
or ICQ #43840958! PLEASE!
Tested on TI86es (and emulators) with ROM 1.4 and 1.6 using YAS, Rascall and
>>>>>>> CREDITS --------------------------------------------------------------
- SHIAR programming and everything else. SHIAR0@HOTMAIL.COM
+ SHIAR programming and everything else. SHIAR@MAILROOM.COM
DAVE betatester (if you need a bug, ask Dave :)
BLACKBELT betatester (the one and only..)
JONAH COHEN for teaching me z80 and stuff, also kinda betatester
+ FREE BIRD working on the storyline
MATTHEW DALE betatester
KONAMI for writing the original Nemesises and more great games
PATRICK DAVIDSON wrote Galaxian; Nemesis uses his gfx-engine
* Graph cleared, unintended pixels removed, prog reload, major bugfixes
* When you got a hiscore, you can enter your name
+ Version 0.96Beta Size:4842 31.X
+
+* Armor-bar and enemy-bullets doing 1/4 damage (can vary per level)
+* External levels (in nemesis0.86p) storing level/enemy-data and story
+* You move faster, ground at boss, more bugs fixed, code optimized
+* Game can be saved at start of a level (continue game does work now)
+
---------------------------------------------------------------------- <<<<<<<