+
+>>>>>>> UPGRADES -------------------------------------------------------------
+
+ Flying over a small pickup will increase your armor and activate the shield
+for a short time. The shield will reduce any damage, and completely absorb
+enemy bullets in normal mode.
+
+ After defeating a boss, a larger pickup will appear, which you can use to
+upgrade your ship. These upgrades are:
+
+ 1 - BEAM: The standard weapon all vessels are equipped with. Selecting this
+icon will upgrade your weapon to a more powerful one. This can only be done
+nine times.
+
+ 2 - LASER: A direct weapon which replaces the beam-weapon. Can also be
+upgraded upto nine times.
+
+ 3 - TAILBEAM / UP DOUBLE: Depending on the vessel you fly with, this
+activates either a tail beam (a bullet going backwards) or up double (bullet
+going up 45 degrees). This extra weapon is only available when your ship is
+equipped with a beam weapon.
+
+ - MULTIPLES: or "options". Will be selected if you've got lasers. These
+will follow your ship and fire when you do, effectively doubling your damage.
+You can have four of them.
+
+ 4 - SCORE: If you collect four pickups, your score will be increased by 250
+points. This is for the real hardcore shmuppers who don't need no skinkin'
+upgrades.
+
+
+>>>>>>> BETA STUFF -----------------------------------------------------------
+
+ Continue to send me any IDEAS and BUGS found!! Or send me you like this
+program, or even send me something if you don't. Again: shiar@mailroom.com,
+PLEASE!
+
+ Tested on TI86es and emulators with ROM 1.2, 1.4 and 1.6 using YAS,
+Rascall and Asm(. Nemesis will NOT run correctly under RASCALL with the
+memory LOCKED! Besides that there shouldn't be any bugs.
+
+ Version 1.0 will probably have 13 levels, NO bugs (depending on how good
+you betatest-guys do your job :P) and the source will be included. It will
+NOT feature multiplayer or greyscale graphics.
+
+
+>>>>>>> CREDITS --------------------------------------------------------------
+
+ Programming/levels/gfx - SHIAR
+ Official betatesters - DAVE -- BLACKBELT -- MATTHEW DALE
+ Support (advise/ideas/etc) - JONAH -- SCABBY -- BRIAN KOROPOFF
+ Original engine (Galaxian) - PATRICK DAVIDSON
+ Original Nemesises - KONAMI
+
+Also alot of thanks to EVERYBODY WHO SENT ME SOMETHING and everybody I forgot.
+
+
+>>>>>>> RULEZ AND REGULATIONS ------------------------------------------------
+
+* Thou shalt not hold me responsible for damage to your calc or anything else
+* Thou shalt NEVER release an altered version of Nemesis
+* Thou shalt include this documentation with distribution (except calc2calc)
+* Thou shalt not ask money for this program
+* Thou shalt eat plenty of vegetables every day
+
+
+---------------------------------------------------------------------- <<<<<<<
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