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sc: apply dps styling to legend topic
author
Mischa POSLAWSKY
<perl@shiar.org>
Fri, 19 Jun 2015 05:54:02 +0000
(07:54 +0200)
committer
Mischa POSLAWSKY
<perl@shiar.org>
Mon, 22 Jun 2015 13:38:51 +0000
(15:38 +0200)
sc.css
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sc.plp
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diff --git
a/sc.css
b/sc.css
index 6c2d151778739b0efab03861d94a6154823bdbf2..424d482e5b02166f438473ce49cd07d244ed97cf 100644
(file)
--- a/
sc.css
+++ b/
sc.css
@@
-54,9
+54,11
@@
td .unit-jump,
position: absolute;
}
.hurtrel, .units .hurtrel {
position: absolute;
}
.hurtrel, .units .hurtrel {
+ color: #778;
+}
+td.hurtrel {
padding-left: 1em;
font-size: 70%;
padding-left: 1em;
font-size: 70%;
- color: #778;
}
.unit-splash {
color: #4A0;
}
.unit-splash {
color: #4A0;
diff --git
a/sc.plp
b/sc.plp
index 4481b920c7f664aa7c88ed4620c64ffdc8cb9c4f..aa1460429e23a1c1907d32911103061b138102cc 100644
(file)
--- a/
sc.plp
+++ b/
sc.plp
@@
-368,8
+368,8
@@
if ($scver{major} > 1) {
<dd>targets <span class="hurt-g">▽</span> ground
and/or <span class="hurt-a">△</span> air
<dd>damage given per single hit
<dd>targets <span class="hurt-g">▽</span> ground
and/or <span class="hurt-a">△</span> air
<dd>damage given per single hit
- <dd><
em>dps</em> indicates relative amount of damage done in
- 1 second of in-game time
+ <dd><
span class="hurtrel">dps</span> indicates relative amount of damage
+
done in
1 second of in-game time
<dd>splash damage hits all objects nearby <span class="unit-splash">+</span>
or in a straight line <span class="unit-splash">×</span>.
<dd><span class="unit-l">*</span>explosive damage does only
<dd>splash damage hits all objects nearby <span class="unit-splash">+</span>
or in a straight line <span class="unit-splash">×</span>.
<dd><span class="unit-l">*</span>explosive damage does only