+} //ShowScore
+
+ExtFunc void FieldMessage(int playa, char *message)
+{ //put a message over playa's field
+ if (!Players[playa].spy) return;
+ if (message) {
+ char s[MAX_BOARD_WIDTH+1];
+ memset(s, ' ', MAX_BOARD_WIDTH);
+ memcpy(&s[Players[playa].boardWidth - strlen(message) / 2],
+ message, strlen(message));
+ s[Players[playa].boardWidth * 2] = 0;
+ if (Game.standout) standout();
+ mvprintw(boardYPos[playa] - Players[playa].boardVisible / 2,
+ boardXPos[playa], "%s", s);
+ standend();
+ } //display
+ else {
+ int x, y;
+ y = Players[playa].boardVisible / 2;
+ for (x = 0; x <= Players[playa].boardWidth; x++)
+ PlotBlock(playa, y, x, GetBlock(playa, y, x));
+ } //restore field
+} //FieldMessage
+
+ExtFunc void ShowPause(int playa)
+{ //put paused over player's field
+ if (Players[playa].flags & SCF_paused)
+ FieldMessage(playa, "P A U S E D");
+ else FieldMessage(playa, NULL);
+} //ShowPause