int started; //2
int continuous; //3
long seed; //4
+ float shapes[7];
int initspeed; //5
} data;
int main(int argc, char **argv)
{
+ int i;
char ch;
if (sigsetjmp(close_env, 1)) exit(0);
maxplayers = 8;
Game.initspeed = DEFAULT_INTERVAL;
Game.seed = time(0);
+ for (i = 0; i < sizeof(Game.shapes) / sizeof(Game.shapes[0]); i++)
+ Game.shapes[i] = 1;
Game.gravity = 0;
{
int i;