* check out quadra gravity: single block over multiplayer junkhole
-> piece falls down
+ * fail on insufficient space
near-future
* server should deny duplicate nicks
* display total frags for players (by server?)
* spacebar toggles readiness as well
+ * seperate set of key bindings during pause?
* wrong time after first match at second player
+ * toggleable message window
asap
* time-based singleplayer leveling?
* fix -f (both client+server)
* more server options (field size..)
+ * save hiscores
distant future
+ * server can rate players (skill ranking)
+ * persistent data (retain info if players quit)
+ * store data when server quits (and prolly at interval)
+ * reliably identify players (login? identd?)
+ * inter-server exchange? (global rank)
* different key procedure? (allowing for multiple keys simoultaniously?)
- * vertical shrinking of enemy fields (merging two lines into one!)
+ * vertical cropping of enemy fields (merging two lines into one!)
* server can add lines after specified time
* sounds
* graphics.... (or at least x version for keys)
* new+better bot?
* ipv6
* replay ability? (tspec replay and/or quadra rec compatible?)
+ * demo playable as intro
+ * create record spelling out netris logo
+ * completely customizable window layout
+ * adjustable player order (maybe even in config by nick/hostname)
consider