team names defined in global include
[netris.git] / server.c
index 3eebe8ae9a54eaa06f83a6eb86f80ad46c6ac122..814ac4e38c7dd744b649102ca6c4f4de5af4f99c 100644 (file)
--- a/server.c
+++ b/server.c
@@ -226,10 +226,6 @@ int StartServer(void)
        int playersReady = 0;
        bool paused = 1;
        int i;
-       char teams[10][7] = {
-               "", "Green", "Cyan", "Blue", "Purple",
-               "Red", "Grey", "White", "*Orange"
-       };
 
        do {
                switch (WaitMyEvent(&event, EM_any)) {
@@ -333,7 +329,7 @@ int StartServer(void)
                                                event.u.net.sender,
                                                Players[event.u.net.sender].name,
                                                Players[event.u.net.sender].host,
-                                               teams[Players[event.u.net.sender].team]);
+                                               teamname[Players[event.u.net.sender].team]);
                                        if (++playersReady >= minplayers) {
                                                if (Game.started > 1)
                                                        SendPacketTo(event.u.net.sender, 0,