#include <string.h>
#include <sys/types.h>
#include <netinet/in.h>
+#include <setjmp.h>
-enum { KT_left, KT_rotate, KT_right, KT_drop, KT_down,
- KT_toggleSpy, KT_pause, KT_faster, KT_redraw, KT_numKeys };
+static struct option options[] = {
+ { "ascii", 2, 0, 'a' },
+ { "connect", 1, 0, 'c' },
+ { "port", 1, 0, 'p' },
+ { "level", 1, 0, 'l' },
+ { "team", 1, 0, 't' },
+ { "spy", 1, 0, 1 },
+ { "robot", 1, 0, 'r' },
+ { "fair-robot", 0, 0, 'F' },
+ { "dropmode", 2, 0, 'd' },
+ { "instadrop", 2, 0, 'D' },
+ { "color", 2, 0, 'C' },
+ { "slowterm", 2, 0, 'S' },
+ { "keys", 1, 0, 'k' },
+ { "rules", 0, 0, 'R' },
+ { "info", 0, 0, 'H' },
+ { "help", 0, 0, 'h' },
+ { 0, 0, 0, 0 }
+};
+
+enum { KT_left, KT_right, KT_rotright, KT_rotleft, KT_drop, KT_down,
+ KT_faster, KT_pause, KT_redraw, KT_quit, KT_numKeys };
static char *keyNames[KT_numKeys+1] = {
- "Left", "Rotate", "Right", "Drop", "Down", "ToggleSpy", "Pause",
- "Faster", "Redraw", NULL };
+ "Left", "Right", "RotRight", "RotLeft", "Drop", "Down",
+ "Faster", "Pause", "Redraw", "Quit", NULL };
static char *gameNames[GT_len] = { "OnePlayer", "ClassicTwo" };
static char keyTable[KT_numKeys+1];
-static int dropModeEnable = 0;
-static char *robotProg;
+
+static char *hostStr;
+static int paused = 0;
+
+static sigjmp_buf close_env;
+
ExtFunc void MapKeys(char *newKeys)
{
}
if (errs)
exit(1);
-}
+} //MapKeys
+
+ExtFunc void WriteConf(void)
+{
+ FILE *file_out;
+
+ file_out = fopen(CONFIG_FILE, "w");
+ if (file_out == NULL)
+ die("Error writing config file");
+
+ fprintf(file_out, "### NETRIS %s Config file ###\n\n", version_string);
+
+ fclose(file_out);
+ fprintf(stderr, "Wrote new game configuration to %s\n", CONFIG_FILE);
+} //WriteConf
+
+ExtFunc void HandleOption(char tag, char *value)
+{
+ switch (tag) {
+ case 'a': //ascii
+ if (value && !strcasecmp(value, "0")) Game.ascii = 0;
+ else Game.ascii = 1;
+ break;
+ case 'c': //connect
+ initConn = 1;
+ hostStr = value;
+ break;
+ case 'p': //port
+ port = atoi(value);
+ break;
+ case 'i': //speed (of level 1)
+ Game.initspeed = atof(value) * 1e6;
+ break;
+ case 'l': //level
+ if ((Players[0].score.level = atof(value)) < 1)
+ Players[0].score.level = 1;
+ if (Players[0].score.level > 15)
+ Players[0].score.level = 15;
+ break;
+ case 't': //team
+ Players[0].team = atoi(value);
+ break;
+ case 1: //spy
+ {
+ int i;
+ i = atof(value);
+ Players[i / 10].spy = i % 10;
+ }
+ break;
+ case 'r': //robot
+ robotEnable = 1;
+ Players[0].flags |= SCF_usingRobot;
+ InitRobot(value);
+ break;
+ case 'F': //fair robot
+ fairRobot = 1;
+ Players[0].flags |= SCF_fairRobot;
+ break;
+ case 'd': //drop mode
+ if (value && !strcasecmp(value, "0")) Players[0].dropmode &= 254;
+ else Players[0].dropmode |= 1;
+ break;
+ case 'D': //instadrop
+ if (value && !strcasecmp(value, "0")) Players[0].dropmode &= 253;
+ else Players[0].dropmode |= 2;
+ break;
+ case 'C': //color
+ if (value && !strcasecmp(value, "1")) Game.color = 1;
+ else Game.color = 0;
+ break;
+ case 'S': //slowterm
+ if (value && !strcasecmp(value, "1")) Game.standout = 1;
+ else Game.standout = 0;
+ break;
+ case 'k': //keys
+ MapKeys(value); break;
+ case 'H': //info
+ DistInfo(); exit(0);
+ case 'R': //rules
+ Rules(); exit(0);
+ case 'h': //help
+ Usage(); exit(0);
+ default:
+ Usage(); exit(1);
+ }
+} //HandleParam
+
+ExtFunc void ReadConf(char *filename)
+{
+ FILE *file_in;
+ char buf[513];
+ int i;
+ char *ch;
+ char tag[81], value[81];
+
+ file_in = fopen(filename, "r");
+ if (file_in) {
+ while (fgets(buf, 512, file_in) != NULL) {
+ if ((ch = strchr(buf, '#')))
+ *ch = '\0'; // truncate string from # char
+ for (i = strlen(buf)-1; i >= 0; i--)
+ if (buf[i] == ' ' || buf[i] == '\n' || buf[i] == '\t' || buf[i] == 13)
+ buf[i] = '\0';
+ else break;
+
+ sscanf(buf, "%80[^= \t] = %80[^\n]", tag, value);
+ for (i = 0; options[i].name; i++){
+ if (!strcasecmp(options[i].name, tag)) {
+ HandleOption(options[i].val, value);
+ break;
+ }
+ }
+ }
+ fclose(file_in);
+ } //read file
+ else {
+ fprintf(stderr, "Unable to open config file %s.\n", filename);
+ } //defaults
+
+} //ReadConf
ExtFunc int StartNewPiece(int scr, Shape *shape)
{
- curShape[scr] = shape;
- curY[scr] = boardVisible[scr] + 4;
- curX[scr] = boardWidth[scr] / 2;
- while (!ShapeVisible(shape, scr, curY[scr], curX[scr]))
- --curY[scr];
- if (!ShapeFits(shape, scr, curY[scr], curX[scr]))
+ if (Players[scr].nextShape) {
+ Players[scr].curShape = Players[scr].nextShape;
+ Players[scr].nextShape = shape;
+ }
+ else
+ Players[scr].curShape = shape;
+ Players[scr].curY = Players[scr].boardVisible + 4;
+ Players[scr].curX = Players[scr].boardWidth / 2;
+ while (!ShapeVisible(Players[scr].curShape, scr,
+ Players[scr].curY, Players[scr].curX))
+ Players[scr].curY--;
+ if (!ShapeFits(Players[scr].curShape, scr,
+ Players[scr].curY, Players[scr].curX))
return 0;
- PlotShape(shape, scr, curY[scr], curX[scr], 1);
+ PlotShape(Players[scr].curShape, scr,
+ Players[scr].curY, Players[scr].curX, 1, 1);
return 1;
}
-ExtFunc void OneGame(int scr, int scr2)
+ExtFunc void checkPaused(void)
+{ //check whether anyone paused the game
+ int i;
+
+ paused = Game.started < 1;
+ for (i = 1; i < MAX_SCREENS; i++) if (Players[i].alive)
+ paused |= Players[i].flags & SCF_paused;
+ if (paused) paused = 1;
+ else if (Game.started == 1) {
+ Game.started = 2;
+ Messagef("The game has started");
+ for (i = 1; i < MAX_SCREENS; i++) if (Players[i].alive)
+ ShowPause(i);
+ } //everybody ready
+} //checkPaused
+
+ExtFunc void OneGame(void)
{
MyEvent event;
int linesCleared, changed = 0;
- int spied = 0, spying = 0, dropMode = 0;
- int oldPaused = 0, paused = 0, pausedByMe = 0, pausedByThem = 0;
+ int dropMode = 0;
+ int oldPaused = 0;
long pauseTimeLeft;
int pieceCount = 0;
int key;
char *p, *cmd;
+ int playercount;
+ char lastadd;
+ int linevalues[4] = { 40, 100, 400, 1200 }; //= 50*lines! - 10*(lines==1)
+ int i;
- speed = stepDownInterval;
- ResetBaseTime();
- InitBoard(scr);
- if (scr2 >= 0) {
- spied = 1;
- spying = 1;
- InitBoard(scr2);
- UpdateOpponentDisplay();
- }
- ShowDisplayInfo();
- SetITimer(speed, speed);
+ maxPlayer = lastadd = me;
+ Game.speed = Game.initspeed;
+ for (i = 1; i < Players[me].score.level; i++)
+ Game.speed /= SPEEDINC;
+ if (Game.speed < SPEEDMINIMUM)
+ Game.speed = SPEEDMINIMUM;
+ ResetBaseTime(); //reset timer
+ ClearField(me);
+ InitFields();
+ SetITimer(Game.speed, Game.speed);
if (robotEnable) {
+ int counter;
RobotCmd(0, "GameType %s\n", gameNames[game]);
RobotCmd(0, "BoardSize 0 %d %d\n",
- boardVisible[scr], boardWidth[scr]);
- if (scr2 >= 0) {
- RobotCmd(0, "BoardSize 1 %d %d\n",
- boardVisible[scr2], boardWidth[scr2]);
- RobotCmd(0, "Opponent 1 %s %s\n", opponentName, opponentHost);
- if (opponentFlags & SCF_usingRobot)
- RobotCmd(0, "OpponentFlag 1 robot\n");
- if (opponentFlags & SCF_fairRobot)
- RobotCmd(0, "OpponentFlag 1 fairRobot\n");
+ Players[me].boardVisible, Players[me].boardWidth);
+ for (i = 1; i < MAX_SCREENS; i++) if (Players[i].alive && i != me) {
+ RobotCmd(0, "BoardSize %d %d %d\n",
+ counter, Players[i].boardVisible, Players[i].boardWidth);
+ RobotCmd(0, "Opponent %d %s %s\n",
+ counter, Players[i].name, Players[i].host);
+ if (Players[i].flags & SCF_usingRobot)
+ RobotCmd(0, "OpponentFlag %d robot\n", i);
+ if (Players[i].flags & SCF_fairRobot)
+ RobotCmd(0, "OpponentFlag %d fairRobot\n", i);
+ counter++;
}
- RobotCmd(0, "TickLength %.3f\n", speed / 1.0e6);
+ RobotCmd(0, "TickLength %.3f\n", Game.speed / 1.0e6);
RobotCmd(0, "BeginGame\n");
RobotTimeStamp();
}
- while (StartNewPiece(scr, ChooseOption(stdOptions))) {
- if (robotEnable && !fairRobot)
- RobotCmd(1, "NewPiece %d\n", ++pieceCount);
- if (spied) {
- short shapeNum;
- netint2 data[1];
-
- shapeNum = ShapeToNetNum(curShape[scr]);
- data[0] = hton2(shapeNum);
- SendPacket(NP_newPiece, sizeof(data), data);
- }
- for (;;) {
- changed = RefreshBoard(scr) || changed;
- if (spying)
- changed = RefreshBoard(scr2) || changed;
+ Players[me].nextShape = ChooseOption(stdOptions);
+ while (1) {
+ if (Players[me].alive) {
+ if (!StartNewPiece(me, ChooseOption(stdOptions))) {
+ netint4 data[4];
+ Players[me].alive = 0;
+ if (lastadd == me) Messagef("You died");
+ else Messagef("\\%d%s fragged you",
+ Players[lastadd].team > 7 ? 7 : Players[lastadd].team,
+ Players[lastadd].name);
+ if (game == GT_classicTwo)
+ SendPacket(me, NP_argghhh, sizeof(lastadd), &lastadd);
+ ShowPause(me);
+ changed = 1;
+ } //die
+ else {
+ ShowScore(me, Players[me].score);
+ if (robotEnable && !fairRobot)
+ RobotCmd(1, "NewPiece %d\n", ++pieceCount);
+ if (spied) {
+ short shapeNum;
+ netint2 data[1];
+
+ shapeNum = ShapeToNetNum(Players[me].curShape);
+ data[0] = hton2(shapeNum);
+ SendPacket(me, NP_newPiece, sizeof(data), data);
+ } //send new piece
+ }
+ } //new piece
+ while (1) {
+ for (i = 1; i < MAX_SCREENS; i++)
+ if (Players[i].alive && Players[i].spy)
+ changed |= RefreshBoard(i);
if (changed) {
- RefreshScreen();
+ if (!paused) ShowTime();
+ refresh();
changed = 0;
- }
+ } //screen update
+ playercount = 0;
+ for (i = 1; i < MAX_SCREENS; i++)
+ if (Players[i].alive) playercount++;
+ if (playercount < 1) goto gameOver;
CheckNetConn();
switch (WaitMyEvent(&event, EM_any)) {
case E_alarm:
- if (!MovePiece(scr, -1, 0))
- goto nextPiece;
- else if (spied)
- SendPacket(NP_down, 0, NULL);
+ if (!paused && Players[me].alive)
+ if (!MovePiece(me, -1, 0))
+ goto nextPiece;
+ else if (spied)
+ SendPacket(me, NP_down, 0, NULL);
break;
case E_key:
p = strchr(keyTable, tolower(event.u.key));
(int)(unsigned char)event.u.key,
p ? keyNames[key] : "?");
break;
- }
- if (!p)
- break;
+ } //let robot handle keypress
+ if (!p) break;
keyEvent:
- if (paused && (key != KT_pause) && (key != KT_redraw))
- break;
+ if (!Players[me].alive && key != KT_quit) break;
+ if (paused && key < KT_pause) break;
switch(key) {
case KT_left:
- if (MovePiece(scr, 0, -1) && spied)
- SendPacket(NP_left, 0, NULL);
+ if (MovePiece(me, 0, -1) && spied)
+ SendPacket(me, NP_left, 0, NULL);
break;
case KT_right:
- if (MovePiece(scr, 0, 1) && spied)
- SendPacket(NP_right, 0, NULL);
- break;
- case KT_rotate:
- if (RotatePiece(scr) && spied)
- SendPacket(NP_rotate, 0, NULL);
+ if (MovePiece(me, 0, 1) && spied)
+ SendPacket(me, NP_right, 0, NULL);
break;
- case KT_down:
- if (MovePiece(scr, -1, 0) && spied)
- SendPacket(NP_down, 0, NULL);
+ case KT_rotleft:
+ if (RotatePiece(me, 0) && spied)
+ SendPacket(me, NP_rotleft, 0, NULL);
break;
- case KT_toggleSpy:
- spying = (!spying) && (scr2 >= 0);
+ case KT_rotright:
+ if (RotatePiece(me, 1) && spied)
+ SendPacket(me, NP_rotright, 0, NULL);
break;
- case KT_drop:
- if (DropPiece(scr) > 0) {
- if (spied)
- SendPacket(NP_drop, 0, NULL);
- SetITimer(speed, speed);
+ case KT_down:
+ SetITimer(Game.speed, Game.speed);
+ if (MovePiece(me, -1, 0)) {
+ if (spied) SendPacket(me, NP_down, 0, NULL);
}
- dropMode = dropModeEnable;
+ else goto nextPiece;
break;
- case KT_pause:
- pausedByMe = !pausedByMe;
- if (game == GT_classicTwo) {
- netint2 data[1];
-
- data[0] = hton2(pausedByMe);
- SendPacket(NP_pause, sizeof(data), data);
+ case KT_drop:
+ SetITimer(Game.speed, Game.speed);
+ if (DropPiece(me)) {
+ if (spied) SendPacket(me, NP_drop, 0, NULL);
+ if (Players[me].dropmode == 2) goto nextPiece;
}
- paused = pausedByMe || pausedByThem;
- if (robotEnable)
- RobotCmd(1, "Pause %d %d\n", pausedByMe,
- pausedByThem);
- ShowPause(pausedByMe, pausedByThem);
- changed = 1;
+ else goto nextPiece;
+ dropMode = Players[me].dropmode;
break;
case KT_faster:
if (game != GT_onePlayer)
break;
- speed = speed * 0.8;
- SetITimer(speed, SetITimer(0, 0));
- ShowDisplayInfo();
+ if ((Game.speed /= SPEEDINC) < SPEEDMINIMUM)
+ Game.speed = SPEEDMINIMUM;
+ SetITimer(Game.speed, SetITimer(0, 0));
+ Players[me].score.level++;
+ ShowScore(me, Players[me].score);
+ changed = 1;
+ break;
+ case KT_pause:
+ Players[me].flags ^= SCF_paused;
+ if (Game.started > 1)
+ Messagef(Players[me].flags & SCF_paused
+ ? "You paused the game"
+ : "You unpaused the game");
+ else
+ Messagef(Players[me].flags & SCF_paused
+ ? "You are not ready" : "You are ready");
+ checkPaused();
+ if (game == GT_classicTwo)
+ SendPacket(me, NP_pause, 0, NULL);
+ if (robotEnable) RobotCmd(1, "Pause %d\n", paused);
+ ShowPause(me);
changed = 1;
break;
case KT_redraw:
- ScheduleFullRedraw();
- if (paused)
- RefreshScreen();
+ DrawTitle();
+ InitFields();
+// ScheduleFullRedraw();
+ for (i = 1; i < MAX_SCREENS; i++)
+ if (Players[i].alive && Players[i].spy)
+ RefreshBoard(i);
+ refresh();
break;
- }
- if (dropMode && DropPiece(scr) > 0) {
+ case KT_quit:
+ ShowPause(me);
+ refresh();
+ goto gameOver;
+ } //E_key
+ if (dropMode && DropPiece(me) > 0) {
+ SetITimer(Game.speed, Game.speed);
if (spied)
- SendPacket(NP_drop, 0, NULL);
- SetITimer(speed, speed);
+ SendPacket(me, NP_drop, 0, NULL);
}
break;
case E_robot:
num == pieceCount)))
goto keyEvent;
if (!strcmp(cmd, "Message")) {
- Message(p);
+ Messagef(p);
changed = 1;
}
break;
- }
+ } //E_robot
case E_net:
switch(event.u.net.type) {
- case NP_giveJunk:
- {
- netint2 data[2];
- short column;
-
- memcpy(data, event.u.net.data, sizeof(data[0]));
- column = Random(0, boardWidth[scr]);
- data[1] = hton2(column);
- InsertJunk(scr, ntoh2(data[0]), column);
- if (spied)
- SendPacket(NP_insertJunk, sizeof(data), data);
- break;
- }
case NP_newPiece:
{
short shapeNum;
netint2 data[1];
- FreezePiece(scr2);
+ FreezePiece(event.u.net.uid);
memcpy(data, event.u.net.data, sizeof(data));
shapeNum = ntoh2(data[0]);
- StartNewPiece(scr2, NetNumToShape(shapeNum));
+ StartNewPiece(event.u.net.uid,
+ NetNumToShape(shapeNum));
break;
- }
+ } //new piece
case NP_down:
- MovePiece(scr2, -1, 0);
+ MovePiece(event.u.net.uid, -1, 0);
break;
case NP_left:
- MovePiece(scr2, 0, -1);
+ MovePiece(event.u.net.uid, 0, -1);
break;
case NP_right:
- MovePiece(scr2, 0, 1);
+ MovePiece(event.u.net.uid, 0, 1);
+ break;
+ case NP_rotleft:
+ RotatePiece(event.u.net.uid, 0);
break;
- case NP_rotate:
- RotatePiece(scr2);
+ case NP_rotright:
+ RotatePiece(event.u.net.uid, 1);
break;
case NP_drop:
- DropPiece(scr2);
+ DropPiece(event.u.net.uid);
break;
case NP_clear:
- ClearFullLines(scr2);
+ ClearFullLines(event.u.net.uid);
break;
case NP_insertJunk:
{
netint2 data[2];
memcpy(data, event.u.net.data, sizeof(data));
- InsertJunk(scr2, ntoh2(data[0]), ntoh2(data[1]));
+ InsertJunk(event.u.net.uid, ntoh2(data[0]),
+ ntoh2(data[1]));
+ break;
+ } //player added junklines
+ case NP_giveJunk:
+ {
+ netint2 data[2];
+ short column;
+
+ if (!Players[me].alive) break;
+ memcpy(data, event.u.net.data, sizeof(data[0]));
+ column = Random(0, Players[me].boardWidth);
+ data[1] = hton2(column);
+ Messagef("\\%d%s sends %d lines",
+ Players[event.u.net.uid].team > 7 ? 7
+ : Players[event.u.net.uid].team,
+ Players[event.u.net.uid].name, ntoh2(data[0]));
+ lastadd = event.u.net.uid;
+ InsertJunk(me, ntoh2(data[0]), column);
+ if (spied)
+ SendPacket(me, NP_insertJunk, sizeof(data),
+ data);
+ break;
+ } //receive junklines
+ case NP_start:
+ {
+ Game.started = 1;
+ checkPaused();
break;
- }
+ } //start game
+ case NP_newPlayer:
+ {
+ if (event.u.net.uid > maxPlayer)
+ maxPlayer = event.u.net.uid;
+ memcpy(&Players[event.u.net.uid],
+ event.u.net.data, event.u.net.size);
+ ClearField(event.u.net.uid);
+ Messagef("\\%d%s joins the game",
+ Players[event.u.net.uid].team > 7 ? 7
+ : Players[event.u.net.uid].team,
+ Players[event.u.net.uid].name);
+ if (Players[event.u.net.uid].flags & SCF_paused) {
+ checkPaused();
+ if (robotEnable)
+ RobotCmd(1, "Pause %d\n", paused);
+ } //player has paused
+ DrawField(event.u.net.uid);
+// ShowPause(event.u.net.uid);
+ changed = 1;
+ break;
+ } //player joined
case NP_pause:
{
- netint2 data[1];
+ char s[20];
- memcpy(data, event.u.net.data, sizeof(data));
- pausedByThem = ntoh2(data[0]);
- paused = pausedByMe || pausedByThem;
- if (robotEnable)
- RobotCmd(1, "Pause %d %d\n", pausedByMe,
- pausedByThem);
- ShowPause(pausedByMe, pausedByThem);
+ Players[event.u.net.uid].flags ^= SCF_paused;
+ if (Game.started > 1)
+ strcpy(s,
+ Players[event.u.net.uid].flags & SCF_paused
+ ? "paused the game" : "unpaused the game");
+ else
+ strcpy(s,
+ Players[event.u.net.uid].flags & SCF_paused
+ ? "is not ready" : "is good to go");
+ Messagef("\\%d%s %s",
+ Players[event.u.net.uid].team > 7 ? 7
+ : Players[event.u.net.uid].team,
+ Players[event.u.net.uid].name, s);
+ checkPaused();
+ if (robotEnable) RobotCmd(1, "Pause %d\n", paused);
+ ShowPause(event.u.net.uid);
changed = 1;
break;
- }
+ } //(un)pause
+ case NP_argghhh:
+ {
+ char i;
+ memcpy(&i, event.u.net.data, sizeof(i));
+ Players[event.u.net.uid].alive = 0;
+ if (i == me) Messagef("You fragged %s",
+ Players[event.u.net.uid].name);
+ else if (i == event.u.net.uid)
+ Messagef("\\%d%s died",
+ Players[i].team > 7 ? 7 : Players[i].team,
+ Players[i].name);
+ else Messagef("\\%d%s fragged %s",
+ Players[i].team > 7 ? 7 : Players[i].team,
+ Players[i].name,
+ Players[event.u.net.uid].name);
+ checkPaused();
+ ShowPause(event.u.net.uid);
+ changed = 1;
+ break;
+ } //G/O
default:
break;
- }
+ } //E_net
break;
case E_lostRobot:
case E_lostConn:
goto gameOver;
default:
break;
- }
+ } //handle event
if (paused != oldPaused) {
- if (paused)
+ if (paused) {
+ PauseTime();
pauseTimeLeft = SetITimer(0, 0);
- else
- SetITimer(speed, pauseTimeLeft);
+ }
+ else {
+ SetITimer(Game.speed, pauseTimeLeft);
+ ResumeTime();
+ }
oldPaused = paused;
- }
- }
+ } //(un)pause
+ } //game loop
nextPiece:
dropMode = 0;
- FreezePiece(scr);
- linesCleared = ClearFullLines(scr);
- if (linesCleared > 0 && spied)
- SendPacket(NP_clear, 0, NULL);
+ FreezePiece(me);
+ Players[me].score.drops++;
+ Players[me].score.score++;
+ if ((linesCleared = ClearFullLines(me)) > 0) {
+ if (game == GT_onePlayer)
+ if ((Players[me].score.lines / 10) <
+ ((Players[me].score.lines + linesCleared) / 10)) {
+ if ((Game.speed /= SPEEDINC) < SPEEDMINIMUM)
+ Game.speed = SPEEDMINIMUM;
+ SetITimer(Game.speed, SetITimer(0, 0));
+ Players[me].score.level++;
+ } //level up
+ Players[me].score.score += linevalues[linesCleared - 1];
+ Players[me].score.lines += linesCleared;
+ Players[me].score.adds += linesCleared - (linesCleared < 4);
+ if (spied)
+ SendPacket(me, NP_clear, 0, NULL);
+ }
if (game == GT_classicTwo && linesCleared > 1) {
short junkLines;
netint2 data[1];
junkLines = linesCleared - (linesCleared < 4);
data[0] = hton2(junkLines);
- SendPacket(NP_giveJunk, sizeof(data), data);
- }
- }
+ SendPacket(me, NP_giveJunk, sizeof(data), data);
+ Messagef("You sent %d lines", junkLines);
+ } //send junk to others
+ } //new piece loop
gameOver:
SetITimer(0, 0);
}
+ExtFunc void CatchInt(int sig)
+{
+ siglongjmp(close_env, 1);
+}
+
ExtFunc int main(int argc, char **argv)
{
- int initConn = 0, waitConn = 0, ch;
- char *hostStr = NULL, *portStr = NULL;
+ char ch;
- standoutEnable = colorEnable = 1;
- stepDownInterval = DEFAULT_INTERVAL;
+ port = DEFAULT_PORT;
+ Game.standout = Game.color = 1;
+ Game.initspeed = DEFAULT_INTERVAL;
MapKeys(DEFAULT_KEYS);
- while ((ch = getopt(argc, argv, "hHRs:r:Fk:c:woDSCp:i:")) != -1)
- switch (ch) {
- case 'c':
- initConn = 1;
- hostStr = optarg;
- break;
- case 'w':
- waitConn = 1;
- break;
- case 'p':
- portStr = optarg;
- break;
- case 'i':
- stepDownInterval = atof(optarg) * 1e6;
- break;
- case 's':
- initSeed = atoi(optarg);
- myFlags |= SCF_setSeed;
- break;
- case 'r':
- robotEnable = 1;
- robotProg = optarg;
- myFlags |= SCF_usingRobot;
- break;
- case 'F':
- fairRobot = 1;
- myFlags |= SCF_fairRobot;
- break;
- case 'D':
- dropModeEnable = 1;
- break;
- case 'C':
- colorEnable = 0;
- break;
- case 'S':
- standoutEnable = 0;
- break;
- case 'k':
- MapKeys(optarg);
- break;
- case 'H':
- DistInfo();
- exit(0);
- case 'R':
- Rules();
- exit(0);
- case 'h':
- Usage();
- exit(0);
- default:
- Usage();
- exit(1);
+ {
+ int i;
+ char *userName;
+
+ for (i = 0; i < MAX_SCREENS; i++) {
+ Players[i].score.level = Players[i].spy = 1;
+ Players[i].boardWidth = 10;
+ Players[i].boardHeight = MAX_BOARD_HEIGHT;
+ Players[i].boardVisible = 20;
+ strcpy(Players[i].name, "???");
}
- if (optind < argc || (initConn && waitConn)) {
+ if (!(userName = getenv("LOGNAME")) || !userName[0])
+ if (!(userName = getenv("USER")) || !userName[0])
+ userName = "Anonymous";
+ strncpy(Players[0].name, userName, 16); //sizeof(Player.name)
+ Players[0].name[16] = 0;
+ Players[0].alive = 1;
+ } //set defaults
+
+// if (getopt(argc, argv, "f:") == 'f')
+// ReadConf(optarg);
+// else
+ ReadConf(CONFIG_FILE);
+ while ((ch = getopt_long(argc, argv,
+ "hHRr:Fk:c:odDSCap:i:l:t:", options, NULL)) != -1)
+ HandleOption(ch, optarg);
+ if (optind < argc) {
Usage();
exit(1);
}
if (fairRobot && !robotEnable)
fatal("You can't use the -F option without the -r option");
- InitUtil();
- if (robotEnable)
- InitRobot(robotProg);
- InitNet();
- InitScreens();
- if (initConn || waitConn) {
- MyEvent event;
+// WriteConf();
+ SRandom(time(0)); //randomize
+ if (sigsetjmp(close_env, 1))
+ exit(0);
+ signal(SIGINT, CatchInt); //handle exit (^C)
+ InitScreens(); //setup screen
+ DrawTitle();
+ if (initConn) {
game = GT_classicTwo;
- if (initConn)
- InitiateConnection(hostStr, portStr);
- else if (waitConn)
- WaitForConnection(portStr);
- {
- netint4 data[2];
- int major;
-
- data[0] = hton4(MAJOR_VERSION);
- data[1] = hton4(PROTOCOL_VERSION);
- SendPacket(NP_version, sizeof(data), data);
- if (WaitMyEvent(&event, EM_net) != E_net)
- fatal("Network negotiation failed");
- memcpy(data, event.u.net.data, sizeof(data));
- major = ntoh4(data[0]);
- protocolVersion = ntoh4(data[1]);
- if (event.u.net.type != NP_version || major < MAJOR_VERSION)
- fatal("Your opponent is using an old, incompatible version\n"
- "of Netris. They should get the latest version.");
- if (major > MAJOR_VERSION)
- fatal("Your opponent is using an newer, incompatible version\n"
- "of Netris. Get the latest version.");
- if (protocolVersion > PROTOCOL_VERSION)
- protocolVersion = PROTOCOL_VERSION;
- }
- if (protocolVersion < 3 && stepDownInterval != DEFAULT_INTERVAL)
- fatal("Your opponent's version of Netris predates the -i option.\n"
- "For fairness, you shouldn't use the -i option either.");
- {
- netint4 data[3];
- int len;
- int seed;
-
- if (protocolVersion >= 3)
- len = sizeof(data);
- else
- len = sizeof(netint4[2]);
- if ((myFlags & SCF_setSeed))
- seed = initSeed;
- else
- seed = time(0);
- if (waitConn)
- SRandom(seed);
- data[0] = hton4(myFlags);
- data[1] = hton4(seed);
- data[2] = hton4(stepDownInterval);
- SendPacket(NP_startConn, len, data);
- if (WaitMyEvent(&event, EM_net) != E_net ||
- event.u.net.type != NP_startConn)
- fatal("Network negotiation failed");
- memcpy(data, event.u.net.data, len);
- opponentFlags = ntoh4(data[0]);
- seed = ntoh4(data[1]);
- if (initConn) {
- if ((opponentFlags & SCF_setSeed) != (myFlags & SCF_setSeed))
- fatal("If one player sets the random number seed, "
- "both must.");
- if ((myFlags & SCF_setSeed) && seed != initSeed)
- fatal("Both players have set the random number seed, "
- "and they are unequal.");
- if (protocolVersion >= 3 && stepDownInterval != ntoh4(data[2]))
- fatal("Your opponent is using a different step-down "
- "interval (-i).\nYou must both use the same one.");
- SRandom(seed);
- }
- }
- {
- char *userName;
- int len, i;
-
- userName = getenv("LOGNAME");
- if (!userName || !userName[0])
- userName = getenv("USER");
- if (!userName || !userName[0])
- strcpy(userName, "???");
- len = strlen(userName)+1;
- if (len > sizeof(opponentName))
- len = sizeof(opponentName);
- SendPacket(NP_userName, len, userName);
- if (WaitMyEvent(&event, EM_net) != E_net ||
- event.u.net.type != NP_userName)
- fatal("Network negotiation failed");
- strncpy(opponentName, event.u.net.data,
- sizeof(opponentName)-1);
- opponentName[sizeof(opponentName)-1] = 0;
- for (i = 0; opponentName[i]; ++i)
- if (!isprint(opponentName[i]))
- opponentName[i] = '?';
- for (i = 0; opponentHost[i]; ++i)
- if (!isprint(opponentHost[i]))
- opponentHost[i] = '?';
- }
- OneGame(0, 1);
- }
+ spied = 1;
+ InitiateConnection(hostStr, port);
+ HandShake();
+ checkPaused();
+ OneGame();
+ } //client
else {
game = GT_onePlayer;
- OneGame(0, -1);
- }
+ Game.started = 2;
+ Game.maxplayers = 1;
+ me = 1;
+ memcpy(&Players[me], &Players[0], sizeof(Player));
+ OneGame();
+ } //singleplay
return 0;
}