+ -- v0.7.825 ------
+
+ * shapes are now stored as bitmaps, and slightly altered to match quadra
+ * extensive simplification of many routines because of this
+ (binary just ~1500 bytes smaller)
+ * next piece indicator aligns piece to the right
+ * blocks of a piece are grouped horizontally
+ displays 1 block as [], 2 blocks [[]], 3 blocks [[[]]], stick [[[[]]]]
+ * falling blocks not stored differently from frozen blocks
+ (might cause problems with robot, but i'll deal with that later)
+ * if piece can't be rotated (ie near the edge) it tries to slide it right
+ * fix multiplay transmission of (new) pieces
+ * field reset to 'empty' when player leaves (not 'ready')
+
+ -- v0.7.826 ------
+
+ * new pieces appear near middle again
+ * junklines have the color of the player/team that added them
+ * fix bug causing wrong number of junklines being sent after 1st game
+ * --nick parameter changes nick from default login name
+ * can turn field spying back on on redraw
+ * new messages on top, old messages scroll down
+
+ -- v0.7.828 ------
+
+ * server places unteamed players in first unused team
+ * fields are resized to half width if they don't fit on screen
+ * instadrop is default (as in $any::decent::tetris)
+ * dropmodes as options --slidedrop and --dropmode (-d and -D)
+
+ -- v0.7.830 ------
+
+ * shapes stick vertically as well (not physically visible yet though)
+ * quadra style gravity (shape falls down when possible)
+ * alternate scoring method used in gravity mode
+ * junklines stick horizontally so they don't drop into each other
+
+ -- v0.7.831 ------
+
+ * fix bugs in free blocks detection routine
+ * correct J stickiness
+ * players' names displayed in teamcolor
+ * correct Z stickiness, correct check below mask
+ * client reports winner+time and player stats (ppm+apm), calc client-side
+
+ -- v0.7.91 -------
+
+ * buffered message history, can be redrawn
+ * you can send messages, enter key toggles chat mode
+ * messages can contain multiple color tags
+ * in chat mode, backspace backspaces, escape cancels message
+
+ -- v0.7.96 -------
+
+ * field messages were slightly corrupted sometimes, somehow :P
+ * handler which redraws when window resizes :)
+
+ -- v0.7.A2 -------
+
+ * different source identing, tabs of 8 chars
+ * a couple of botcalls removed
+ * server switches quadra mode with --quadra parameter
+
+ -- v0.7.A5 -------
+
+ * all robot-stuff removed
+ * standard includefiles for each file instead of generated proto.h
+
+ -- v0.7.A19 ------
+
+ * Sets struct for settings
+ * dropmode settings in single var, cleaned up
+
+ -- v0.7.A20 ------
+
+ * last gcc warning fixed
+ * messages now scroll bottom to top
+ * your own input is echoed on screen, _ marks cursor in typing mode
+ * long messages can be displayed over multiple lines
+ * typing messages longer than message window moves cursor over old text
+ * empty messages are escaped
+ * key and network handling in main loop in functions
+ * started moving messages to seperate file
+
+ -- v0.7.A21 ------
+
+ * used curses to invert pause text instead of stdout() so it works in screen
+ * some code cleaned up
+
+ -- v0.7.A27 ------
+
+ * clientspecific playerdata seperated from general playerdata (PlayerDisp[])
+ * player names printed over top field grid
+
+ -- v0.8 ----------
+
+ * gravity off by default
+ * code cleanup
+ * revert stupid whitespace changes in 0.7.A2
+ * only use tabs for block indenting
+ * cleanup Configure script, rename to more customary ./configure
+ * only use ascii drawstyles with --ascii
+ * help shows default values
+ * fix --dropmode without specified value
+ * customizable chat key
+ * translatable messages
+