# define HAVE_NCURSES
#endif
-#ifdef HAVE_NCURSES
-static struct {
- BlockType type;
- short color;
-} myColorTable[] = {
- { BT_white, COLOR_WHITE },
- { BT_blue, COLOR_BLUE },
- { BT_magenta, COLOR_MAGENTA },
- { BT_cyan, COLOR_CYAN },
- { BT_yellow, COLOR_YELLOW },
- { BT_green, COLOR_GREEN },
- { BT_red, COLOR_RED },
- { BT_none, 0 }
-};
-#endif
-
ExtFunc void PlotBlock1(int scr, int y, int x, BlockType type);
-static MyEventType KeyGenFunc(EventGenRec *gen, MyEvent *event);
+static MyEventType KeyGenFunc(EventGenRec *gen, MyEvent *event);
static EventGenRec keyGen =
{ NULL, 0, FT_read, STDIN_FILENO, KeyGenFunc, EM_key };
static int boardYPos[MAX_SCREENS], boardXPos[MAX_SCREENS];
static int statusYPos, statusXPos;
+static int messageYPos, messageXPos, messageHeight, messageWidth;
static int haveColor;
static char *term_vi; /* String to make cursor invisible */
* Ctrl-C during initialization might leave the terminal in a bad state.
*/
BlockSignals(&oldMask, SIGINT, 0);
- initscr();
+ initscr(); //start curses
#ifdef CURSES_HACK
{
#ifdef HAVE_NCURSES
haveColor = Game.color && has_colors();
if (haveColor) {
+ static struct {
+ BlockType type;
+ short color;
+ } myColorTable[] = {
+ { BT_white, COLOR_WHITE },
+ { BT_blue, COLOR_BLUE },
+ { BT_magenta, COLOR_MAGENTA },
+ { BT_cyan, COLOR_CYAN },
+ { BT_yellow, COLOR_YELLOW },
+ { BT_green, COLOR_GREEN },
+ { BT_red, COLOR_RED },
+ { BT_none, 0 }
+ }; //myColorTable
int i = 0;
start_color();
+ if (can_change_color()) {
+ init_color (COLOR_YELLOW, 1000, 1000, 0);
+ } //I've never worked on a color-changable terminal, so no idea..
for (i = 0; myColorTable[i].type != BT_none; ++i)
init_pair(myColorTable[i].type, COLOR_BLACK,
myColorTable[i].color);
- }
+ } //haveColor
#else
haveColor = 0;
#endif
- AtExit(CleanupScreens);
+ AtExit(CleanupScreens); //restore everything when done
RestoreSignals(NULL, &oldMask);
- cbreak();
+ cbreak(); //no line buffering
noecho();
+// keypad(stdscr, TRUE); //get arrow/functionkeys 'n stuff
OutputTermStr(term_vi, 0);
- AddEventGen(&keyGen);
-
- move(0, 1);
- addstr("NETRIS ");
- addstr(version_string);
- {
- int rows, cols;
-
- getmaxyx(stdscr, rows, cols);
- move(0, cols - 48);
- addstr("(C)1994-1996,1999 Mark H. Weaver, (C)2002 Shiar");
-// addstr(" \"netris -h\" for more info");
- }
- statusYPos = 22;
- statusXPos = 0;
+ AddEventGen(&keyGen); //key handler
+ standend(); //normal text
} //InitScreens
ExtFunc void CleanupScreens(void)
{
RemoveEventGen(&keyGen);
- endwin();
+ endwin(); //end curses
OutputTermStr(term_ve, 1);
} //CleanupScreens
}
} //OutputTermStr
-ExtFunc void DrawField(int scr)
-{ //drow field for player scr
- {
- int y, x;
-
- getmaxyx(stdscr, y, x);
- if (x < boardXPos[scr] + 2 * Players[scr].boardWidth + 1) {
- Players[scr].spy = 0;
- return;
- }
+ExtFunc void DrawTitle(void)
+{
+ int rows, cols;
+ char s[255];
- for (y = Players[scr].boardVisible - 1; y >= 0; --y) {
- mvaddch(boardYPos[scr] - y, boardXPos[scr] - 1,
- Game.ascii ? '|' : ACS_VLINE); //left
- mvaddch(boardYPos[scr] - y,
- boardXPos[scr] + 2 * Players[scr].boardWidth,
- Game.ascii ? '|' : ACS_VLINE); //right
- }
- move(2, boardXPos[scr] - 1); //top
- addch(Game.ascii ? '+' : ACS_ULCORNER);
- for (x = Players[scr].boardWidth * 2 - 1; x >= 0; --x)
- addch(Game.ascii ? '-' : ACS_HLINE);
- addch(Game.ascii ? '+' : ACS_URCORNER);
- move(boardYPos[scr] + 1, boardXPos[scr] - 1); //bottom
- addch(Game.ascii ? '+' : ACS_LLCORNER);
- for (x = Players[scr].boardWidth * 2 - 1; x >= 0; --x)
- addch(Game.ascii ? '-' : ACS_HLINE);
- addch(Game.ascii ? '+' : ACS_LRCORNER);
- } //draw field grid
+#ifdef HAVE_NCURSES
+ attrset(A_REVERSE);
+#else
+ standout();
+#endif
+ getmaxyx(stdscr, rows, cols);
+ sprintf(s, " NETRIS %s", version_string);
+ memset(&s[strlen(s)], ' ', 254 - strlen(s));
+ if (cols > 56 + strlen(version_string))
+ memcpy(&s[cols - 48],
+ "(C)1994-1996,1999 Mark H. Weaver, (C)2002 Shiar \0", 49);
+ else memcpy(&s[cols], "\0", 1);
+ mvaddstr(0, 0, s);
+ standend(); //normal text
+} //DrawTitle
+
+ExtFunc void DrawBox(int x1, int y1, int x2, int y2)
+{ //draw grid
+ int y, x;
+
+ for (y = y1 + 1; y < y2; y++) {
+ mvaddch(y, x1, Game.ascii ? '|' : ACS_VLINE); //left
+ mvaddch(y, x2, Game.ascii ? '|' : ACS_VLINE); //right
+ }
+ move(y1, x1); //top
+ addch(Game.ascii ? '+' : ACS_ULCORNER);
+ for (x = x1 + 1; x < x2; x++)
+ addch(Game.ascii ? '-' : ACS_HLINE);
+ addch(Game.ascii ? '+' : ACS_URCORNER);
+ move(y2, x1); //bottom
+ addch(Game.ascii ? '+' : ACS_LLCORNER);
+ for (x = x1 + 1; x < x2; x++)
+ addch(Game.ascii ? '-' : ACS_HLINE);
+ addch(Game.ascii ? '+' : ACS_LRCORNER);
+} //DrawBox
+ExtFunc void DrawField(int scr)
+{ //draw field for player scr
+ if (!Players[scr].spy) return;
+ DrawBox(boardXPos[scr] - 1, boardYPos[scr] - Players[scr].boardVisible,
+ boardXPos[scr] + 2 * Players[scr].boardWidth, boardYPos[scr] + 1);
{
- char userstr[300];
+ char s[2*Players[scr].boardWidth];
+ memset(s, ' ', sizeof(s));
if (Players[scr].host && Players[scr].host[0])
- sprintf(userstr, "%s <%s>", Players[scr].name, Players[scr].host);
- else sprintf(userstr, "%s", Players[scr].name);
- userstr[20 - 7*((Players[scr].flags & SCF_usingRobot) != 0)
+ snprintf(s, sizeof(s), "%s <%s>",
+ Players[scr].name, Players[scr].host);
+ else snprintf(s, sizeof(s), "%s", Players[scr].name);
+ s[strlen(s)] = ' ';
+ s[sizeof(s) - 7*((Players[scr].flags & SCF_usingRobot) != 0)
- 5*((Players[scr].flags & SCF_fairRobot) != 0)] = 0;
- mvaddstr(1, boardXPos[scr], userstr);
+ mvaddstr(1, boardXPos[scr], s);
if (Players[scr].flags & SCF_usingRobot) {
addstr((Players[scr].flags & SCF_fairRobot)
? "(fair robot)" : "(robot)");
- }
+ } //add robot indicator
} //display playername/host
+ // draw blocks (which is usually just clear field)
+
ShowPause(scr);
-} //DrawScreen
+} //DrawField
-ExtFunc void InitFields()
-{ //place fields for all players
+ExtFunc void InitFields(void)
+{ //calculate positions of all fields
int scr, prevscr;
+ int y, x;
- statusXPos = 2 * Players[me].boardWidth + 3;
+ getmaxyx(stdscr, y, x);
boardXPos[me] = 1;
boardYPos[me] = 22;
+ statusXPos = 2 * Players[me].boardWidth + 3;
+ statusYPos = 22;
+ messageXPos = 2;
+ messageYPos = 25;
+ messageWidth = x - messageXPos - 2;
+ if ((messageHeight = y - messageYPos - 1) < 0) messageHeight = 0;
+ else DrawBox(messageXPos - 2, messageYPos - 1,
+ messageXPos + messageWidth + 1, messageYPos + messageHeight);
prevscr = me;
- for (scr = 1; scr <= totalPlayers + 1; scr++) if (scr != me) {
+ for (scr = 1; scr < MAX_SCREENS; scr++) if (scr != me) {
boardXPos[scr] =
boardXPos[prevscr] + 2 * Players[prevscr].boardWidth + 3;
if (prevscr == me)
- boardXPos[scr] += 24; //scorebar
+ boardXPos[scr] += 14; //scorebar
boardYPos[scr] = 22;
+ if (x < boardXPos[scr] + 2 * Players[scr].boardWidth + 1)
+ Players[scr].spy = 0; //field doesn't fit on screen
prevscr = scr;
}
-} //InitScreen
+ for (scr = 1; scr <= Game.maxplayers; scr++)
+ DrawField(scr);
+} //InitFields
ExtFunc void CleanupScreen(int scr)
{
}
+ExtFunc void Messagef(char *fmt, ...)
+{ //print game/bot message
+ static int line = 0;
+ va_list args;
+ char s[255];
+ char *p, *psearch;
+ int i;
+
+ if (!messageHeight) return;
+ va_start(args, fmt);
+ move(messageYPos + line, messageXPos);
+// vwprintw(stdscr, fmt, args); //doesn't seem to be a vprintw
+ vsprintf(s, fmt, args);
+ p = s;
+ while (psearch = strchr(s, '\\')) {
+ *psearch = '\0';
+ addstr(p);
+ if (haveColor)
+ attrset(A_REVERSE | COLOR_PAIR(atoi(psearch + 1) + 1));
+ p = psearch + 2;
+ } //search for color escapes (\)
+ addstr(p);
+ if (messageHeight > 1) {
+ char s[messageWidth + 1];
+ line = (line + 1) % messageHeight;
+ memset(s, ' ', messageWidth);
+ s[messageWidth] = 0;
+ mvaddstr(messageYPos + line, messageXPos, s);
+ } //multiple lines
+ if (haveColor) standend();
+ va_end(args);
+} //Message
+
ExtFunc void PlotBlock1(int scr, int y, int x, BlockType type)
{
int colorIndex = abs(type);
move(y, x);
-
- if (type == BT_none)
- addstr(" ");
- else
- {
- if (Game.standout)
- {
+ if (type == BT_none) addstr(" ");
+ else if (type == BT_shadow) addstr("::");
+ else {
+ if (Game.standout) {
#ifdef HAVE_NCURSES
- if (haveColor)
- attrset(COLOR_PAIR(colorIndex));
- else
+ if (haveColor) attrset(COLOR_PAIR(colorIndex));
+ else attrset(A_REVERSE);
#endif
- standout();
}
-
addstr(type ? "[]" : "$$");
- standend();
- }
+#ifdef HAVE_NCURSES
+ if (Game.standout) standend();
+#endif
+ } //display one brick
} //PlotBlock1
-
ExtFunc void PlotBlock(int scr, int y, int x, BlockType type)
{
if (y >= 0 && y < Players[scr].boardVisible &&
PlotBlock1(scr, boardYPos[scr] - y, boardXPos[scr] + 2 * x, type);
} //PlotBlock
-ExtFunc void PlotUnderline(int scr, int x, int flag)
+ExtFunc void PlotShadowBlock1(int scr, int y, int x, BlockType type)
+{
+ move(y, x);
+ if (type == BT_none) addstr(" ");
+ else addstr("::");
+} //PlotShadowBlock1
+ExtFunc void PlotShadowBlock(int scr, int y, int x, BlockType type)
+{
+ if (y >= 0 && y < Players[scr].boardVisible &&
+ x >= 0 && x < Players[scr].boardWidth)
+ PlotShadowBlock1(scr, boardYPos[scr] - y, boardXPos[scr] + 2 * x, type);
+} //PlotShadowBlock
+
+ExtFunc void PlotBlockS1(int scr, int y, int x, BlockType type)
+{ //DOESN"T WORK YET...
+ move(y, x);
+ if (type == BT_none) addstr(" ");
+ else {
+ addstr(type ? "O" : "$");
+ standend();
+ } //display one brick
+} //PlotBlock1
+ExtFunc void PlotBlockS(int scr, int y, int x, BlockType type)
{
+ if (y >= 0 && y < Players[scr].boardVisible &&
+ x >= 0 && x < Players[scr].boardWidth)
+ PlotBlockS1(scr, boardYPos[scr] - y, boardXPos[scr] + x, type);
+} //PlotBlock
+
+ExtFunc void PlotUnderline(int scr, int x, int flag)
+{ //display piece of bottom fieldgrid
move(boardYPos[scr] + 1, boardXPos[scr] + 2 * x);
if (Game.ascii)
addstr(flag ? "==" : "--");
else {
addch(flag ? ACS_BTEE : ACS_HLINE);
addch(flag ? ACS_BTEE : ACS_HLINE);
- }
+ } //ncurses graphics
} //PlotUnderline
ExtFunc void ShowScore(int scr, struct _Score score)
{ //show score stuff
float timer;
- move(6, statusXPos); addstr("Next: ");
- move(7, statusXPos + 7); addstr(" ");
+ mvaddstr(13, statusXPos, "next ");
+ mvaddstr(14, statusXPos + 5, " ");
ShapeIterate(Players[scr].nextShape, scr,
- ShapeToNetNum(Players[scr].nextShape) == 15 ? 13 : 14,
- statusXPos / 2 + 5, 1, GlanceFunc, NULL);
- move(statusYPos - 21 + 1, statusXPos);
- printw("Score:%6d level: %2d", score.score, score.level);
- move(statusYPos - 20 + 1, statusXPos);
+ ShapeToNetNum(Players[scr].nextShape) == 15 ? 6 : 7,
+ statusXPos / 2 + 4, 1, GlanceFunc, NULL);
+ mvprintw(3, statusXPos, "level %5d", score.level);
+ mvprintw(5, statusXPos, "score%8d", score.score);
+ mvprintw(6, statusXPos, "lines%8d", score.lines);
timer = CurTimeval() / 1e6;
- printw("Lines:%6d", score.lines);
if (timer > 4) {
- printw(" ppm:%5.1f", score.drops * 60 / timer);
- move(statusYPos - 18, statusXPos);
- if (score.lines > 0)
- printw("yield: %3d%%", 100 * score.adds / score.lines);
- else addstr(" ");
- printw(" apm:%5.1f", score.adds * 60 / timer);
+ mvprintw(9, statusXPos, "ppm %9.1f", score.drops * 60 / timer);
+ if (score.lines > 0) {
+ mvprintw(7, statusXPos,
+ "yield %3d%%", 100 * score.adds / score.lines);
+ mvprintw(10, statusXPos, "apm %9.1f", score.adds * 60 / timer);
+ }
}
} //ShowScore
memcpy(&s[Players[playa].boardWidth - strlen(message) / 2],
message, strlen(message));
s[Players[playa].boardWidth * 2] = 0;
- if (Game.standout) standout();
+#ifdef HAVE_NCURSES
+ attrset(A_REVERSE);
+#else
+ standout();
+#endif
mvprintw(boardYPos[playa] - Players[playa].boardVisible / 2,
boardXPos[playa], "%s", s);
standend();
ExtFunc void ShowPause(int playa)
{ //put paused over player's field
- if (Players[playa].flags & SCF_paused)
- FieldMessage(playa, "P A U S E D");
- else FieldMessage(playa, NULL);
+ if (Players[playa].alive)
+ if (Players[playa].flags & SCF_paused)
+ FieldMessage(playa, Game.started > 1
+ ? "P A U S E D" : "N O T R E A D Y");
+ else FieldMessage(playa, Game.started > 1 ? NULL : "R E A D Y");
+ else FieldMessage(playa, playa > maxPlayer
+ ? "E M P T Y" : "G A M E O V E R");
} //ShowPause
-ExtFunc void Message(char *s)
-{
- static int line = 0;
-
-// move(statusYPos - 20 + line, statusXPos);
- move(statusYPos + 2 + line, 1);
- addstr(s); /* XXX Should truncate long lines */
- clrtoeol();
- line = (line + 1) % 10;
-// move(statusYPos - 20 + line, statusXPos);
- move(statusYPos + 2 + line, 1);
- clrtoeol();
-} //Message
-
ExtFunc void ShowTime(void)
{ //display timer
- move(statusYPos, statusXPos);
- printw("Timer: %.0f ", CurTimeval() / 1e6);
- move(boardYPos[0] + 1, boardXPos[0] + 2 * Players[0].boardWidth + 1);
+ mvprintw(statusYPos, statusXPos, "timer %7.0f ", CurTimeval() / 1e6);
+// move(boardYPos[0] + 1, boardXPos[0] + 2 * Players[0].boardWidth + 1);
// refresh();
} //ShowTime