unofficial version 0.7.1: ui improvements
[netris.git] / TODO
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+---- near-future: ------------------------------------------------------------
+
+ * everybody in a team
+ * teams are colored
+ * server never quits
+ * 'you won' message, remove 'close connection' echo
+ * (check if commandprompt is below game)
+ * transmit player fields of game in progress to new player
+       * server has to maintain copy of player fields
+ * empty new player's field (in case of recycle)
+ * completely fix redraw
+ * redraw on window resize
+ * message position/size
+ * allow custom nicks
+ * move piece when unable to rotate at screenedge
+
+
+---- asap: -------------------------------------------------------------------
+
+ * observers (join as g/o player)
+ * fix -f
+ * half width enemy fields if out of screen space
+ * fix bot
+ * multiplayer stats
+ * time-based singleplayer leveling?
+ * shapes stored as bitmap, rotate by modifying for
+
+
+---- distant future: ---------------------------------------------------------
+
+ * horizontally _and_ vertically resize enemy fields
+ * special blocks
+ * tetrinet compatible?
+ * remove bot delay (make it humanplayer-like)
+ * new+better bot?
+ * replay ability? (tspec replay compatible?)
+