- while (event.u.net.type != NP_goAhead);
-
- // send Players[0]
- // receive seed, initspeed
- // receive #players
- // receive Players[*]
-
- /*
- {
- netint4 data[3];
- int len;
- int seed;
-
- if (protocolVersion >= 3)
- len = sizeof(data);
- else
- len = sizeof(netint4[2]);
- if ((Players[0].flags & SCF_setSeed))
- seed = Game.seed;
- else
- seed = time(0);
- if (waitConn)
- SRandom(seed);
- data[0] = hton4(Players[0].flags);
- data[1] = hton4(seed);
- data[2] = hton4(Game.initspeed);
- SendPackets(0, NP_startConn, len, data);
- if (WaitMyEvent(&event, EM_net) != E_net ||
- event.u.net.type != NP_startConn)
- fatal("Network negotiation failed");
- memcpy(data, event.u.net.data, len);
- Players[1].flags = ntoh4(data[0]);
- seed = ntoh4(data[1]);
- if (initConn) {
- if ((Players[0].flags & SCF_setSeed) != (Players[1].flags & SCF_setSeed))
- fatal("If one player sets the random number seed, "
- "both must.");
- if ((Players[0].flags & SCF_setSeed) && seed != Game.seed)
- fatal("Both players have set the random number seed, "
- "and they are unequal.");
- if (protocolVersion >= 3 && Game.initspeed != ntoh4(data[2]))
- fatal("Your opponent is using a different step-down "
- "interval (-i).\nYou must both use the same one.");
- SRandom(seed);
- }
- }
- */
-// SendPackets(0, NP_initData, strlen(Players[0].name) + 1, Players[0].name);
-
-/*
- if (WaitMyEvent(&event, EM_net) != E_net ||
- event.u.net.type != NP_userName)
- fatal("Network negotiation failed");
- strncpy(Players[1].name, event.u.net.data,
- sizeof(Players[1].name) - 1);
- Players[1].name[sizeof(Players[1].name)-1] = 0;
- for (i = 0; Players[1].name[i]; ++i)
- if (!isprint(Players[1].name[i]))
- Players[1].name[i] = '?';
- for (i = 0; Players[1].host[i]; ++i)
- if (!isprint(Players[1].host[i]))
- Players[1].host[i] = '?';
-*/
-} //HandShake
-
-ExtFunc void CheckNetConn(void)
-{ //am I necessary?