#ifndef __CURSES_H
#define __CURSES_H
-extern int PlayerDisp[MAX_SCREENS];
+typedef struct {
+ // local player settings
+ int shown; // visible
+ int posx; // starting column
+ int posy; // position of first (bottom) row
+ int size; // characters per block
+} window_t;
+extern window_t window[MAX_SCREENS];
extern void InitScreens(void);
extern void CleanupScreens(void);