char type;
short color;
} myColorTable[] = {
- { BT_white, COLOR_WHITE },
- { BT_blue, COLOR_BLUE },
- { BT_magenta, COLOR_MAGENTA },
- { BT_cyan, COLOR_CYAN },
- { BT_yellow, COLOR_YELLOW },
- { BT_green, COLOR_GREEN },
- { BT_red, COLOR_RED },
- { BT_none, 0 }
+ { BT_white, COLOR_WHITE },
+ { BT_blue, COLOR_BLUE },
+ { BT_magenta, COLOR_MAGENTA },
+ { BT_cyan, COLOR_CYAN },
+ { BT_yellow, COLOR_YELLOW },
+ { BT_green, COLOR_GREEN },
+ { BT_red, COLOR_RED },
+ { BT_none, 0 }
}; //myColorTable
int i = 0;
} //I've never worked on a color-changable terminal, so no idea..
for (i = 0; myColorTable[i].type != BT_none; ++i)
init_pair(myColorTable[i].type, COLOR_BLACK,
- myColorTable[i].color);
+ myColorTable[i].color);
} //haveColor
#else
haveColor = 0;
#endif
- AtExit(CleanupScreens); //restore everything when done
+ AtExit(CleanupScreens); //restore everything when done
RestoreSignals(NULL, &oldMask);
- cbreak(); //no line buffering
+ cbreak(); //no line buffering
noecho();
-// keypad(stdscr, TRUE); //get arrow/functionkeys 'n stuff
+// keypad(stdscr, TRUE); //get arrow/functionkeys 'n stuff
OutputTermStr(term_vi, 0);
- AddEventGen(&keyGen); //key handler
- signal(SIGWINCH, CatchWinCh); //handle window resize
+ AddEventGen(&keyGen); //key handler
+ signal(SIGWINCH, CatchWinCh); //handle window resize
// ioctl(STDIN_FILENO, KDSKBMODE, K_MEDIUMRAW);
- standend(); //normal text
+ standend(); //normal text
memset(messages, 0, sizeof(messages)); //empty messages
{
int i;
for (i = 0; i<MSG_HEIGHT; i++)
- message[i] = messages[i]; //set pointers
+ message[i] = messages[i]; //set pointers
}
-} //InitScreens
+}
void CleanupScreens(void)
{
RemoveEventGen(&keyGen);
- endwin(); //end curses
+ endwin(); //end curses
OutputTermStr(term_ve, 1);
-} //CleanupScreens
+}
void GetTermcapInfo(void)
{
*/
if (!term_vi || !term_ve) {
static char *vts[] = {
- "vt100", "vt101", "vt102",
- "vt200", "vt220", "vt300",
- "vt320", "vt400", "vt420",
- "screen", "xterm", NULL };
+ "vt100", "vt101", "vt102",
+ "vt200", "vt220", "vt300",
+ "vt320", "vt400", "vt420",
+ "screen", "xterm", NULL };
int i;
for (i = 0; vts[i]; i++)
}
if (!term_vi || !term_ve)
term_vi = term_ve = NULL;
-} //GetTermcapInfo
+}
void OutputTermStr(char *str, int flush)
{
fputs(str, stdout);
if (flush) fflush(stdout);
}
-} //OutputTermStr
+}
void DrawTitle(void)
{
else memcpy(&s[cols], "\0", 1);
mvaddstr(0, 0, s);
standend(); //normal text
-} //DrawTitle
+}
void DrawBox(int x1, int y1, int x2, int y2)
{ //draw grid
for (x = x1 + 1; x < x2; x++)
addch(Sets.ascii ? '-' : ACS_HLINE);
addch(Sets.ascii ? '+' : ACS_LRCORNER);
-} //DrawBox
+}
void DrawField(int scr)
{ //draw field for player scr
} //draw field
ShowPause(scr);
-} //DrawField
+}
void InitFields(void)
{ //calculate positions of all fields
}
for (scr = 1; scr <= maxPlayer; scr++)
DrawField(scr);
-} //InitFields
+}
void CleanupScreen(int scr)
{
waddstr(msgwin, p);
if (haveColor) wstandend(msgwin);
waddch(msgwin, '\n');
-} //DisplayMessage
+}
void Message(char *fmt, ...)
{ //print game/bot message
DisplayMessage(s);
wclrtoeol(msgwin);
wrefresh(msgwin);
-} //Message
+}
void Messagetype(char c, int x, char *s)
{ //show single typed character
mvwaddch(msgwin, messageHeight - 1, (x+1) % (messageWidth-1), '_');
} //typing mode
wrefresh(msgwin);
-} //Messagetype
+}
void PlotBlock1(int y, int x, unsigned char type)
{ //display block on screen
if (Sets.standout) standend();
#endif
} //display one brick
-} //PlotBlock1
+}
void PlotBlock1S(int y, int x, unsigned char type)
{ //display block small
move(y, x);
if (Sets.standout) standend();
#endif
} //display one brick
-} //PlotBlock1S
+}
void PlotBlock(int scr, int y, int x, unsigned char type)
{
if (y >= 0 && y < Players[scr].boardVisible &&
else
PlotBlock1S(boardYPos[scr] - y, boardXPos[scr] + x, type);
} //on screen
-} //PlotBlock
+}
void PlotBlockXY(int y, int x, unsigned char type)
{ //Draw block at specified position on screen (not on field)
PlotBlock1(20 - y, 2 * x, type);
-} //PlotBlock
+}
void ShowScore(int scr, struct _Score score)
{ //show score stuff
for (i = 7; i <= 10; i++)
mvaddstr(i, statusXPos, " ");
} //too early to display stats, remove old..
-} //ShowScore
+}
void FieldMessage(int playa, char *message)
{ //put a message over playa's field
for (x = 0; x <= Players[playa].boardWidth; x++)
PlotBlock(playa, y, x, GetBlock(playa, y, x));
} //restore field
-} //FieldMessage
+}
void ShowPause(int playa)
{ //put paused over player's field
boardSize[playa] > 1 ? "G A M E O V E R" : "GAME OVER");
else
FieldMessage(playa, boardSize[playa] > 1 ? "E M P T Y" : "EMPTY");
-} //ShowPause
+}
void ShowTime(void)
{ //display timer
mvprintw(statusYPos, statusXPos, "timer %7.0f ", CurTimeval() / 1e6);
-} //ShowTime
+}
void ScheduleFullRedraw(void)
{
touchwin(stdscr);
-} //ScheduleFullRedraw
+}
void CatchWinCh(int sig)
{ //handle window resize
refresh(); //and reinit display (with different sizes)
InitFields(); //manually redraw everything
refresh(); //refresh
-} //CatchWinCh
+}
static MyEventType KeyGenFunc(EventGenRec *gen, MyEvent *event)
{ //read keypresses
return E_key;
else
return E_none;
-} //KeyGenFunc
+}
/*
* vi: ts=4 ai