+Leveldata: ;time,enemyclass,ypos
+ .db $0d,$00,$38 ;first wave (bottom)
+ .db $00,$00,$40
+ .db $00,$00,$48
+ .db $1e,$00,$10 ;second wave (top)
+ .db $00,$00,$18
+ .db $00,$00,$20
+ .db $1e,$00,$24 ;third wave (middle)
+ .db $00,$02,$2c
+ .db $00,$00,$34
+
+ .db $0d,$00,$10 ;top & bottom
+ .db $00,$00,$4a
+ .db $2a,$01,$2d ;middle: moving
+ .db $0c,$02,$2d ; 3HP
+ .db $0b,$02,$2d ; 3HP
+ .db $09,$00,$27 ;two 1HP behind him
+ .db $00,$00,$33
+ .db $09,$02,$21 ;two 3HP behind them
+ .db $00,$02,$39
+ .db $09,$02,$1b ;and two 3HP behind them
+ .db $00,$02,$3f
+
+ .db $15,$03,$11 ;one vertical line of 8HPs
+ .db $00,$03,$19
+ .db $00,$03,$21
+ .db $00,$03,$29
+ .db $00,$03,$31
+ .db $00,$03,$39
+ .db $00,$03,$41
+ .db $00,$03,$49
+
+ .db $0c,$02,$11 ;one vertical line of 3HPs
+ .db $00,$02,$19
+ .db $00,$02,$21
+ .db $00,$02,$29
+ .db $00,$02,$31
+ .db $00,$02,$39
+ .db $00,$02,$41
+ .db $00,$02,$49
+
+ .db $0c,$00,$11 ;one vertical line of 1HPs
+ .db $00,$00,$19
+ .db $00,$00,$21
+ .db $00,$00,$29
+ .db $00,$00,$31
+ .db $00,$00,$39
+ .db $00,$00,$41
+ .db $00,$00,$49
+
+
+
+
+
+
+
+ .db $f1,$01,$40