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sc: define attack count for multihit hots units
author
Mischa POSLAWSKY
<perl@shiar.org>
Sat, 13 Jun 2015 02:57:55 +0000
(
04:57
+0200)
committer
Mischa POSLAWSKY
<perl@shiar.org>
Sat, 13 Jun 2015 02:57:55 +0000
(
04:57
+0200)
sc-units-hots.inc.pl
patch
|
blob
|
history
diff --git
a/sc-units-hots.inc.pl
b/sc-units-hots.inc.pl
index 3ba370aed7a065547d87584f6839143c4d18cf42..e514eff59530a9026434724c32929defb834203f 100644
(file)
--- a/
sc-units-hots.inc.pl
+++ b/
sc-units-hots.inc.pl
@@
-107,9
+107,10
@@
use utf8;
massive => 1,
attack => {
ground => {
massive => 1,
attack => {
ground => {
- damage => [6 .. 9],
x6,
+ damage => [6 .. 9],
dps => [16.3, 19.0, 21.7, 24.4],
cooldown => 2.21,
dps => [16.3, 19.0, 21.7, 24.4],
cooldown => 2.21,
+ count => 6,
},
air => 'ground',
range => 7,
},
air => 'ground',
range => 7,
@@
-164,9
+165,10
@@
use utf8;
organic => 1,
attack => {
ground => {
organic => 1,
attack => {
ground => {
- damage => [8 .. 11],
# x2
+ damage => [8 .. 11],
dps => [13.3, 15.0, 16.7, 18.4],
cooldown => 1.2,
dps => [13.3, 15.0, 16.7, 18.4],
cooldown => 1.2,
+ count => 2,
},
range => 0,
},
},
range => 0,
},
@@
-367,10
+369,11
@@
use utf8;
massive => 1,
attack => {
ground => {
massive => 1,
attack => {
ground => {
- damage => [15, 17, 19, 21],
# x2
+ damage => [15, 17, 19, 21],
dps => [18.2, 20.6, 23.0, 25.4],
splash => 'line',
cooldown => 1.65,
dps => [18.2, 20.6, 23.0, 25.4],
splash => 'line',
cooldown => 1.65,
+ count => 2,
},
range => 6,
},
},
range => 6,
},
@@
-449,11
+452,12
@@
use utf8;
organic => 0, # mech
attack => {
air => {
organic => 0, # mech
attack => {
air => {
- damage => [5 .. 8],
# x2
+ damage => [5 .. 8],
dps => [9, 10.8, 12.6, 14.4],
#bonus => +5 L,
type => 'projectile',
cooldown => 1.11,
dps => [9, 10.8, 12.6, 14.4],
#bonus => +5 L,
type => 'projectile',
cooldown => 1.11,
+ count => 2,
},
range => 5,
},
},
range => 5,
},
@@
-594,11
+598,12
@@
use utf8;
organic => 0, # mech
attack => {
ground => {
organic => 0, # mech
attack => {
ground => {
- damage => [5 .. 8],
# 2x
+ damage => [5 .. 8],
# dps => 26.7 (+5.3),
dps => [3.3, 4.0, 4.7, 5.4],
# cooldown => 0.5 (0.125/ 0.25),
cooldown => 3.0,
# dps => 26.7 (+5.3),
dps => [3.3, 4.0, 4.7, 5.4],
# cooldown => 0.5 (0.125/ 0.25),
cooldown => 3.0,
+ count => 2,
},
air => 'ground',
range => 2,
},
air => 'ground',
range => 2,
@@
-671,9
+676,10
@@
use utf8;
structure => 1,
attack => {
air => {
structure => 1,
attack => {
air => {
- damage => 12,
# x2
+ damage => 12,
dps => 27.9,
cooldown => 0.8608,
dps => 27.9,
cooldown => 0.8608,
+ count => 2,
},
range => 7,
},
},
range => 7,
},
@@
-835,9
+841,10
@@
use utf8;
organic => 1,
attack => {
ground => {
organic => 1,
attack => {
ground => {
- damage => [4 .. 7],
# x2
+ damage => [4 .. 7],
dps => [7.3, 9.1, 10.9, 12.7],
cooldown => 1.1,
dps => [7.3, 9.1, 10.9, 12.7],
cooldown => 1.1,
+ count => 2,
},
range => 4.5,
},
},
range => 4.5,
},
@@
-1020,20
+1027,22
@@
use utf8;
massive => 1,
attack => {
ground => {
massive => 1,
attack => {
ground => {
- damage => [30, 33, 36, 39],
# x2,
+ damage => [30, 33, 36, 39],
dps => [46.9, 51.6, 56.3, 61.0],
cooldown => 1.28,
range => 7,
dps => [46.9, 51.6, 56.3, 61.0],
cooldown => 1.28,
range => 7,
+ count => 2,
},
air => {
name => 'Explosive Payload',
},
air => {
name => 'Explosive Payload',
- damage => [6 .. 9],
# x4
+ damage => [6 .. 9],
#bonus => +6 (+1) L Air,
dps => [8, 9.3, 10.6, 11.9],
splash => 1,
type => 'projectile',
cooldown => 3,
range => 10,
#bonus => +6 (+1) L Air,
dps => [8, 9.3, 10.6, 11.9],
splash => 1,
type => 'projectile',
cooldown => 3,
range => 10,
+ count => 4,
},
air => {
name => 'High Impact Payload',
},
air => {
name => 'High Impact Payload',
@@
-1063,11
+1072,12
@@
use utf8;
organic => 0, # mech
attack => {
air => {
organic => 0, # mech
attack => {
air => {
- damage => [10 .. 13],
# x2
+ damage => [10 .. 13],
#bonus => +4A,
dps => [10 .. 13],
type => 'projectile',
cooldown => 2,
#bonus => +4A,
dps => [10 .. 13],
type => 'projectile',
cooldown => 2,
+ count => 2,
},
range => 9,
},
},
range => 9,
},
@@
-1131,10
+1141,11
@@
use utf8;
organic => 0, # mech
attack => {
ground => {
organic => 0, # mech
attack => {
ground => {
- damage => [12 .. 15],
# x2
+ damage => [12 .. 15],
dps => [19.2, 20.8, 22.4, 24.0],
type => 'projectile',
cooldown => 1.25,
dps => [19.2, 20.8, 22.4, 24.0],
type => 'projectile',
cooldown => 1.25,
+ count => 2,
},
range => 6,
},
},
range => 6,
},
@@
-1289,11
+1300,12
@@
use utf8;
psionic => 1,
attack => {
ground => {
psionic => 1,
attack => {
ground => {
- damage => [4 .. 7],
# x2
+ damage => [4 .. 7],
dps => [8, 10, 12, 14],
cooldown => 1.0,
type => 'projectile',
range => 5,
dps => [8, 10, 12, 14],
cooldown => 1.0,
type => 'projectile',
range => 5,
+ count => 2,
},
air => {
damage => [9 .. 12],
},
air => {
damage => [9 .. 12],