sc: swap hots units to match game order
[sheet.git] / sc-units-hots.inc.pl
index 1809d09bbf3e1f4cd8e4f206637ecf8c608b2546..eb1736fa9bafdbfef0ab630a35209a087e0444c7 100644 (file)
@@ -195,6 +195,7 @@ use strict;
        race => 'protoss',
        cat => 'base',
        name => 'Nexus',
+       pop => -10,
        min => 400,
        gas => 0,
        build => 100,
@@ -271,12 +272,17 @@ use strict;
                        min => 200,
                        gas => 200,
                        build => 140,
-                       speed => .5,
                        range => 4,
                        duration => 3.5,
                        cooldown => 10,
                },
        ],
+       upgrade => [
+               {
+                       name => 'Charge',
+                       speed => .5,
+               },
+       ],
 },
 
 {
@@ -514,6 +520,85 @@ use strict;
        sight => 9,
 },
 
+{
+       race => 'protoss',
+       cat => 'robotic',
+       name => 'Observer',
+       pop => 1,
+       min => 25,
+       gas => 75,
+       build => 30,
+       size => 1,
+       cargo => 0,
+       armor => 0,
+       hp => 40,
+       shield => 20,
+       attr => {
+               light => 1,
+               mech => 1,
+               flying => 1,
+       },
+       speed => 1.875,
+       sight => 11,
+       detect => 1,
+       special => [
+               {
+                       name => 'Permanent Cloak',
+                       abbr => 'cl',
+                       desc => 'cloaked at all times',
+                       duration => -1,
+               },
+       ],
+       upgrade => [
+               {
+                       name => 'Gravitic Boosters',
+                       min => 100,
+                       gas => 100,
+                       build => 80,
+                       speed => 0.9375,
+               },
+       ],
+},
+
+{
+       race => 'protoss',
+       cat => 'robotic',
+       name => 'Warp Prism',
+       pop => 2,
+       min => 200,
+       gas => 0,
+       build => 50,
+       size => 1.75,
+       cargo => -8,
+       armor => 0,
+       hp => 100,
+       shield => 100,
+       attr => {
+               armored => 1,
+               mech => 1,
+               psionic => 1,
+               flying => 1,
+       },
+       speed => 2.9531,
+       sight => 10,
+       special => [
+               {
+                       name => 'Phasing Mode',
+                       abbr => 'pm',
+                       desc => 'basically transforms into a hovering pylon',
+               },
+       ],
+       upgrade => [
+               {
+                       name => 'Gravitic Drive',
+                       min => 100,
+                       gas => 100,
+                       build => 80,
+                       speed => 0.422,
+               },
+       ],
+},
+
 {
        race => 'protoss',
        cat => 'robotic',
@@ -605,85 +690,6 @@ use strict;
        ],
 },
 
-{
-       race => 'protoss',
-       cat => 'robotic',
-       name => 'Observer',
-       pop => 1,
-       min => 25,
-       gas => 75,
-       build => 30,
-       size => 1,
-       cargo => 0,
-       armor => 0,
-       hp => 40,
-       shield => 20,
-       attr => {
-               light => 1,
-               mech => 1,
-               flying => 1,
-       },
-       speed => 1.875,
-       sight => 11,
-       detect => 1,
-       special => [
-               {
-                       name => 'Permanent Cloak',
-                       abbr => 'cl',
-                       desc => 'cloaked at all times',
-                       duration => -1,
-               },
-       ],
-       upgrade => [
-               {
-                       name => 'Gravitic Boosters',
-                       min => 100,
-                       gas => 100,
-                       build => 80,
-                       speed => 0.9375,
-               },
-       ],
-},
-
-{
-       race => 'protoss',
-       cat => 'robotic',
-       name => 'Warp Prism',
-       pop => 2,
-       min => 200,
-       gas => 0,
-       build => 50,
-       size => 1.75,
-       cargo => -8,
-       armor => 0,
-       hp => 100,
-       shield => 100,
-       attr => {
-               armored => 1,
-               mech => 1,
-               psionic => 1,
-               flying => 1,
-       },
-       speed => 2.9531,
-       sight => 10,
-       special => [
-               {
-                       name => 'Phasing Mode',
-                       abbr => 'pm',
-                       desc => 'basically transforms into a hovering pylon',
-               },
-       ],
-       upgrade => [
-               {
-                       name => 'Gravitic Drive',
-                       min => 100,
-                       gas => 100,
-                       build => 80,
-                       speed => 0.422,
-               },
-       ],
-},
-
 {
        race => 'protoss',
        cat => 'stargate',
@@ -1261,8 +1267,6 @@ use strict;
                        ],
                        duration => 15,
                },
-       ],
-       upgrade => [
                {
                        name => 'Concussive Shells',
                        abbr => 'cs',
@@ -1380,8 +1384,9 @@ use strict;
                {
                        name => 'Nuclear Strike',
                        abbr => 'ns',
-                       desc => 'guides a nuclear missile which will do 300 damage plus 200 to buildings',
+                       desc => 'guides a missile which will do 300 damage plus 200 to buildings',
                        duration => 20,
+                       cooldown => 20,
                        range => 12,
                },
        ],
@@ -1471,6 +1476,9 @@ use strict;
                        name => 'Napalm Spray',
                        damage => 18,
                        upgrade => 2,
+                       bonus => {
+                               light => 0, # visibility for upgrade
+                       },
                        splash => 1,
                        cooldown => 2,
                        range => 2,
@@ -1655,6 +1663,7 @@ use strict;
 #                      name => 'High Impact Payload',
                        damage => 24,
                        upgrade => 2,
+                       type => 'projectile',
                        cooldown => 2,
                        range => 10,
                },
@@ -2158,7 +2167,6 @@ use strict;
                flying => 1,
        },
        speed => 0.586,
-       creep => 0,
        sight => 11,
        special => [
                {
@@ -2208,7 +2216,6 @@ use strict;
                flying => 1,
        },
        speed => 1.875,
-       creep => 0,
        sight => 11,
        detect => 1,
        energy => 50,
@@ -2475,6 +2482,7 @@ use strict;
                        damage => 16,
                        upgrade => 2,
                        cooldown => 2.0,
+                       range => 4,
                },
        ],
        speed => 2.25,
@@ -2612,7 +2620,7 @@ use strict;
                        cost => 25,
                        range => 9,
                        duration => 30,
-                       build => 5,
+                       build => 4.8, # 5 normal but 3 faster
                        size => 0.75,
                        cargo => 0,
                        armor => 0,
@@ -2698,7 +2706,7 @@ use strict;
        special => [
                {
                        alt => 'Locust',
-                       build => 5,
+                       build => 4.8, # 5 normal but 3 faster
                        size => 0.75,
                        cargo => 0,
                        armor => 0,