'^u'=> ["run right up", 'po', 'numpad 5 9'],
'g' => ["run until interest", 'po argm'],
- 'm' => ["move blind", 'po argm', 'no pickup'],
+ 'm' => ["m$sign{_}ove blind", 'po argm', 'no pickup'],
'G' => ["g any$sign{_}where", 'po argm', "follow branches"],
'?' => ["help menu", 'mv mode?'], #help
'+?'=> ["more help", 'mv'],
'/' => ["explain symbol", 'mi arg mode/'], #whatis
- '&' => ["explain comm$sign{_}and", 'mi arg'],
+ '&' => ["tell com$sign{_}m$sign{_}and", 'mi arg'],
'<' => ["climb up ladder", 'pm'], #up
'>' => ["desc$sign{_}ent ladder", 'pm'], #down
'.' => ["rest (noop)", 'pm'], #rest
'^d'=> ["kick", 'co argm'], #kick
'+d'=> ["dip", 'co argi'], #dip
'e' => ["eat food", 'co argi'], #eat
- 'E' => ["engrave", 'co argi'], #engrave
+ 'E' => ["en$sign{_}grave", 'co argi'], #engrave
'+e'=> ["weapon skills", 'co', 'Enhance'], #enhance
'f' => ["fire quiver", 'co argm'], #fire
'F' => ["fight monster", 'co argm'], #fight
'+i'=> ["invoke object", 'co argi'], #invoke
'+j'=> ["jump", 'co'], #jump
'+l'=> ["loot", 'co'], #loot
- '+m'=> ["monster ability", 'co'], #monster
+ '+m'=> ["mons$sign{_}ter abil$sign{_}ity", 'co'], #monster
'+n'=> ["name item$sign{_}(s)", 'mo arg'], #name
'o' => ["open door", 'co argm'], #open
'O' => ["options", 'mv modeO'], #options
'v' => ["version", 'mi'],
'V' => ["verbose version", 'mi'], #history
'+v'=> ["compile details", 'mi'], #version
- 'w' => ["wield weapon", 'co argi'], #wield
+ 'w' => ["wield weap$sign{_}on", 'co argi'], #wield
'W' => ["wear armor", 'co argi'], #wear
'+w'=> ["wipe face", 'co'], #wipe
'x' => ["swap weapons", 'co', 'Xchange'], #xchange
'=' => ["show rings", 'mo'],
'"' => ["show amulet", 'mo'],
'(' => ["show tools", 'mo'],
- '*' => ["show equipment", 'mo'],
+ '*' => ["show equip$sign{_}ment", 'mo'],
'$' => ["count gold", 'mi'], #gold
'+' => ["list spells", 'mo'], #spells
'\\'=> ["discover$sign{_}ed obj$sign{_}ects", 'mo'], #known