- _ _ ___ ____ __ __ _ _ __________________________________________
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- \ /| \_| | _ <| |\/| | | | -------------------------------------------
- \_/\_/ \___/|_| \_\_| |_| |_|____________________________________________
-
-Version: 0.95.905 (released summer 2001)
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+
+Version: 0.96.C24 (released end 2001)
Author: SHIAR (wormy@shiar.org - www.shiar.org)
File(s): wormy.86p (main program, 6kB)
- wormy.86s (levels, 1kB)
+ wormy001.86s (levels, 1kB)
wormy.txt (readme); wormedit.exe (level editor)
Description: Free-movement Nibbles game, 1-4 players.
- Where to get this game: shiar.org (home of Wormy) or ticalc.org
+ Where to get this game: shiar.org, the official home of Wormy
Additional Credits to: Matthew Shepcar and Jonah Cohen
-= [THE BEGINNING] =-
First you'll want to upload wormy.86p to your calculator (or emu),
- and probably a levelfile like wormy001.86s. Then you simply run
- Wormy by typing Asm(wormy or using a shell (except for AShell.)
- Then you just choose your levelfile; internal levels are
- located within Wormy itself and thus always present.
- You'll get in the main menu. Here you can alter game
- settings with the arrow keys (game mode, level,
+ together with a levelfile like wormy001.86s. Then you simply run
+ Wormy by typing Asm(wormy or using a shell (except for AShell.)
+ When multiple levelfiles are present, you have to choose one
+ first. You'll get in the main menu. Here you can alter
+ game settings with the arrow keys (game mode, level,
linkplay, and players (+names and controls).
Select (enter/2nd) the level to customize
multiplayer games (lives, score-
[1] left/right [2] F1/F2 [3] sto/, [4] enter/+
but they can be altered to anything except EXIT
(which always exits to the stats-screen) and MORE
- (turns your calc off and pauses at the same time ;)
+ (which pauses and allows you to change contrast.)
-= [WELL DONE] =-
- At the end of each game , the stats-screen will
+ At the end of each game, the stats-screen will
be displayed. It shows the score and deaths for
- each worm, and hi score for singleplayer games.
+ each worm, and hiscore for singleplayer games.
The winner(s) of multiplayer games will
be denoted with an *. Hit enter
to return to the main menu.
alive longer RACE
than the other All worms
players. If the have to move
- growth is set to 0 aound like race-cars.
+ growth is set to 1 aound like race-cars.
you will get a nice For each completed lap
multiplayer Tron-game. you'll get 20 points.
CTF
the Wormy level editor for DOS I wrote.
Start wormedit.exe and make some kick-ass
levels! (Please do.) Also send me your levels
- so I can put them on my page. blabla blabla blablah
+ so I can put them on my page. More info at shiar.org.
-=[OF COURSE]=-
- I am not responsible for any damage Wormy causes. Furthermore,
- you may not release an altered version of Wormy, distribute it
- w/o this readme file included, nor may you charge money for it.
+ Argh, a disclaimer :( Just note Wormy was a non-profit project
+ which took a lot of my (spare) time, so please don't go demand
+ stuff (fixes, features..) or sue me (f)or anything. By default
+ I am not responsible for any damage Wormy causes. Furthermore,
+ you may not: release an altered version of Wormy (the source
+ has been included for learning practises ONLY), distribute
+ it w/o this readme file included (plz leave the zipfile
+ intact), nor may you charge money for it. Thanks.
-=[HISTORY]=-
This is a short historical overview of Worm(y):
- (facts may not match reality)
+ (facts may not match reality)
* End 1998: Matthew Shepcar releases Peaworm, worm in it's simplest form
* Scabby didnt release another version with levels and vertical scrolling
- * End 1999: I (Shiar) asked him whether I could complete his Worm
+ * End 1999: I (Shiar) got his permission to entirely screw up his Worm >:)
* Jonah Cohen helped me for a while, but soon he either died or got bored
* June 2000: Worm just didn't want to work correctly (linkplay problems
mostly), so I decided to take a break to continue later..
* Feb 2001: After a huge break I figured it's time to complete WormY
-* Summer 2001: Completed at last, and everyone lived happily ever after
+* End 2001: Completed at last, and everyone lived happily ever after
-=[CREDITS]=-
- EMAiL shiar@shiar.org Please send me comments, fanmail and your levels!
+ EMAiL wormy@shiar.org Please send me comments, fanmail and your levels!
WWWW http://shiar.org Be sure to visit :) Lotsa stuff for your ticalc
iRC shiar @ #ti [efnet] Idling here.
Matthew Shepcar - for writing the original Peaworm and Wonderworm
Jonah Cohen - wrote some parts of Worm (like scrolling)
Free Bird - (forced) calc2calc linkplay testing
- JQL - beta testing blabla blab labla
- Willyslice - excellent .93 betatesting
- John Nesler - betatesting blaatbla
+ Willyslice - some excellent betatesting
+ John Nesler - more betatesting
+ Many More - betatesters
+ too much.. - to list
+ Aaron Curtis - doesn't fit in layout yet :(
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