X-Git-Url: http://git.shiar.net/sheet.git/blobdiff_plain/3d5fbcaea5106251e59ab72f3df07651b58a62ff..b4a1675c422fe6cf9b9d19d4b217f6403d6d4d28:/sc-units-hots.inc.pl diff --git a/sc-units-hots.inc.pl b/sc-units-hots.inc.pl index 3062a17..4221224 100644 --- a/sc-units-hots.inc.pl +++ b/sc-units-hots.inc.pl @@ -27,7 +27,7 @@ use strict; attack => [ { anti => 1, - name => 'Particle beam', + name => 'Particle Beam', damage => 5, cooldown => 1.5, range => 0, @@ -55,7 +55,7 @@ use strict; attack => [ { anti => 3, - name => 'Phase disruptor', + name => 'Phase Disruptor', damage => 20, cooldown => 1.25, type => 'projectile', @@ -151,7 +151,7 @@ use strict; attack => [ { anti => 3, - name => 'Purifier beams', + name => 'Purifier Beams', damage => 6, upgrade => 1, cooldown => 2.21, @@ -195,6 +195,7 @@ use strict; race => 'protoss', cat => 'base', name => 'Nexus', + pop => -10, min => 400, gas => 0, build => 100, @@ -210,7 +211,7 @@ use strict; attack => [ { anti => 3, - name => 'Photon overcharge', + name => 'Photon Overcharge', damage => 20, cooldown => 1.25, type => 'projectile', @@ -253,7 +254,7 @@ use strict; attack => [ { anti => 1, - name => 'Psi blades', + name => 'Psi Blades', damage => 8, upgrade => 1, cooldown => 1.2, @@ -271,12 +272,17 @@ use strict; min => 200, gas => 200, build => 140, - speed => .5, range => 4, duration => 3.5, cooldown => 10, }, ], + upgrade => [ + { + name => 'Charge', + speed => .5, + }, + ], }, { @@ -301,7 +307,7 @@ use strict; attack => [ { anti => 3, - name => 'Disruption beam', + name => 'Disruption Beam', damage => 6, upgrade => 1, cooldown => 1.0, @@ -362,7 +368,7 @@ use strict; attack => [ { anti => 3, - name => 'Particle disruptors', + name => 'Particle Disruptors', damage => 10, upgrade => 1, bonus => { @@ -458,7 +464,7 @@ use strict; attack => [ { anti => 1, - name => 'Warp blade', + name => 'Warp Blade', damage => 45, upgrade => 5, cooldown => 1.694, @@ -498,7 +504,7 @@ use strict; attack => [ { anti => 3, - name => 'Psionic shockwave', + name => 'Psionic Shockwave', damage => 25, upgrade => 3, bonus => { @@ -534,7 +540,7 @@ use strict; attack => [ { anti => 1, - name => 'Phase disruptors', + name => 'Phase Disruptors', damage => 20, upgrade => 2, bonus => { @@ -767,7 +773,7 @@ use strict; attack => [ { anti => 3, - name => 'Prismatic beam', + name => 'Prismatic Beam', damage => 6, upgrade => 1, bonus => { @@ -1005,7 +1011,7 @@ use strict; attack => [ { anti => 1, - name => 'Fusion cutter', + name => 'Fusion Cutter', damage => 5, cooldown => 1.5, range => 0, @@ -1053,7 +1059,7 @@ use strict; attack => [ { anti => 2, - name => 'Longbolt missiles', + name => 'Longbolt Missiles', damage => 12, cooldown => 0.8608, count => 2, @@ -1107,7 +1113,7 @@ use strict; attack => [ { anti => 1, - name => 'Ibiks cannon', + name => 'Ibiks Cannon', damage => 40, splash => 1, cooldown => 2, @@ -1164,7 +1170,7 @@ use strict; attack => [ { anti => 3, - name => 'C-14 rifle', + name => 'C-14 Rifle', damage => 6, upgrade => 1, cooldown => 0.8608, @@ -1224,7 +1230,7 @@ use strict; attack => [ { anti => 1, - name => 'Punisher grenades', + name => 'Punisher Grenades', damage => 10, upgrade => 1, bonus => { @@ -1261,8 +1267,6 @@ use strict; ], duration => 15, }, - ], - upgrade => [ { name => 'Concussive Shells', abbr => 'cs', @@ -1297,7 +1301,7 @@ use strict; attack => [ { anti => 1, - name => 'P-45 Reaper pistol', + name => 'P-45 Reaper Pistol', damage => 4, upgrade => 1, cooldown => 1.1, @@ -1336,7 +1340,7 @@ use strict; attack => [ { anti => 3, - name => 'C-10 rifle', + name => 'C-10 Rifle', damage => 10, upgrade => 1, bonus => { @@ -1380,8 +1384,9 @@ use strict; { name => 'Nuclear Strike', abbr => 'ns', - desc => 'guides a nuclear missile which will do 300 damage plus 200 to buildings', + desc => 'guides a missile which will do 300 damage plus 200 to buildings', duration => 20, + cooldown => 20, range => 12, }, ], @@ -1406,7 +1411,7 @@ use strict; attack => [ { anti => 1, - name => 'Infernal flamethrower', + name => 'Infernal Flamethrower', damage => 8, upgrade => 1, bonus => { @@ -1566,7 +1571,7 @@ use strict; attack => [ { anti => 1, - name => '90 mm twin cannon', + name => '90 mm Twin Cannon', damage => 15, upgrade => 2, bonus => { @@ -1586,7 +1591,7 @@ use strict; attack => [ { anti => 1, - name => '120 mm shock cannon', + name => '120 mm Shock Cannon', damage => 35, upgrade => 3, bonus => { @@ -1655,6 +1660,7 @@ use strict; # name => 'High Impact Payload', damage => 24, upgrade => 2, + type => 'projectile', cooldown => 2, range => 10, }, @@ -1683,7 +1689,7 @@ use strict; attack => [ { anti => 2, - name => 'Lanzer torpedoes', + name => 'Lanzer Torpedoes', damage => 10, upgrade => 1, bonus => { @@ -1705,7 +1711,7 @@ use strict; attack => [ { anti => 1, - name => 'Twin gatling cannon', + name => 'Twin Gatling Cannon', damage => 12, upgrade => 1, cooldown => 1, @@ -1787,7 +1793,7 @@ use strict; attack => [ { anti => 1, - name => 'Backlash rockets', + name => 'Backlash Rockets', damage => 12, upgrade => 1, type => 'projectile', @@ -1853,7 +1859,7 @@ use strict; attack => [ { anti => 3, - name => '12 mm gauss cannon', + name => '12 mm Gauss Cannon', damage => 8, cooldown => 0.8, range => 6, @@ -1899,7 +1905,7 @@ use strict; cooldown => 0, attack => [ { - name => 'Point defense laser', + name => 'Point Defense Laser', range => 8, }, ], @@ -1987,7 +1993,7 @@ use strict; attack => [ { anti => 1, - name => 'ATS laser batteries', + name => 'ATS Laser Batteries', damage => 8, upgrade => 1, cooldown => 0.225, @@ -1996,7 +2002,7 @@ use strict; }, { anti => 2, - name => 'ATS laser batteries', + name => 'ATS Laser Batteries', damage => 6, upgrade => 1, cooldown => 0.225, @@ -2158,7 +2164,6 @@ use strict; flying => 1, }, speed => 0.586, - creep => 0, sight => 11, special => [ { @@ -2208,7 +2213,6 @@ use strict; flying => 1, }, speed => 1.875, - creep => 0, sight => 11, detect => 1, energy => 50, @@ -2475,6 +2479,7 @@ use strict; damage => 16, upgrade => 2, cooldown => 2.0, + range => 4, }, ], speed => 2.25, @@ -2530,7 +2535,7 @@ use strict; attack => [ { anti => 3, - name => 'Needle spines', # Scythe melee + name => 'Needle Spines', # Scythe melee damage => 12, upgrade => 1, type => 'projectile', # except melee @@ -2612,7 +2617,7 @@ use strict; cost => 25, range => 9, duration => 30, - build => 5, + build => 4.8, # 5 normal but 3 faster size => 0.75, cargo => 0, armor => 0, @@ -2698,7 +2703,7 @@ use strict; special => [ { alt => 'Locust', - build => 5, + build => 4.8, # 5 normal but 3 faster size => 0.75, cargo => 0, armor => 0, @@ -2763,6 +2768,7 @@ use strict; damage => 9, upgrade => 1, splash => 'bounce', + type => 'projectile', psionic => 1, cooldown => 1.5246, range => 3,