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sc: various hots unit data fixes
[sheet.git]
/
sc-units-hots.inc.pl
diff --git
a/sc-units-hots.inc.pl
b/sc-units-hots.inc.pl
index 2f024b948af813f702a9d52155ff66f410f1a2fe..422122433909434f7df484a89b00543e6d06cd52 100644
(file)
--- a/
sc-units-hots.inc.pl
+++ b/
sc-units-hots.inc.pl
@@
-272,12
+272,17
@@
use strict;
min => 200,
gas => 200,
build => 140,
min => 200,
gas => 200,
build => 140,
- speed => .5,
range => 4,
duration => 3.5,
cooldown => 10,
},
],
range => 4,
duration => 3.5,
cooldown => 10,
},
],
+ upgrade => [
+ {
+ name => 'Charge',
+ speed => .5,
+ },
+ ],
},
{
},
{
@@
-1262,8
+1267,6
@@
use strict;
],
duration => 15,
},
],
duration => 15,
},
- ],
- upgrade => [
{
name => 'Concussive Shells',
abbr => 'cs',
{
name => 'Concussive Shells',
abbr => 'cs',
@@
-1381,8
+1384,9
@@
use strict;
{
name => 'Nuclear Strike',
abbr => 'ns',
{
name => 'Nuclear Strike',
abbr => 'ns',
- desc => 'guides a
nuclear
missile which will do 300 damage plus 200 to buildings',
+ desc => 'guides a missile which will do 300 damage plus 200 to buildings',
duration => 20,
duration => 20,
+ cooldown => 20,
range => 12,
},
],
range => 12,
},
],
@@
-1656,6
+1660,7
@@
use strict;
# name => 'High Impact Payload',
damage => 24,
upgrade => 2,
# name => 'High Impact Payload',
damage => 24,
upgrade => 2,
+ type => 'projectile',
cooldown => 2,
range => 10,
},
cooldown => 2,
range => 10,
},
@@
-2474,6
+2479,7
@@
use strict;
damage => 16,
upgrade => 2,
cooldown => 2.0,
damage => 16,
upgrade => 2,
cooldown => 2.0,
+ range => 4,
},
],
speed => 2.25,
},
],
speed => 2.25,
@@
-2611,7
+2617,7
@@
use strict;
cost => 25,
range => 9,
duration => 30,
cost => 25,
range => 9,
duration => 30,
- build =>
5,
+ build =>
4.8, # 5 normal but 3 faster
size => 0.75,
cargo => 0,
armor => 0,
size => 0.75,
cargo => 0,
armor => 0,
@@
-2697,7
+2703,7
@@
use strict;
special => [
{
alt => 'Locust',
special => [
{
alt => 'Locust',
- build =>
5,
+ build =>
4.8, # 5 normal but 3 faster
size => 0.75,
cargo => 0,
armor => 0,
size => 0.75,
cargo => 0,
armor => 0,