- '+2'=> ["two$sign{_}weapon toggle"],
- 'a' => ["apply tool"],
- 'A' => ["remove all armor"],
- '^a'=> ["redo comm$sign{_}and", 'Again'],
- '+a'=> ["adjust inv$sign{_}ent$sign{_}ory"],
- 'c' => ["close door"],
- 'C' => ["call monster"],
- '+c'=> ["chat"],
- 'd' => ["drop item"],
- 'D' => ["drop items"],
- '^d'=> ["kick"],
- '+d'=> ["dip"],
- 'e' => ["eat food"],
- 'E' => ["en$sign{_}grave"],
- '+e'=> ["weapon skills", 'Enhance'],
- 'f' => ["fire quiver"],
- 'F' => ["fight monster"],
- '+f'=> ["force lock"],
- 'i' => ["invent$sign{_}ory"],
- 'I' => ["invent$sign{_}ory part"],
- '+i'=> ["invoke object"],
- '+j'=> ["jump"],
- '+l'=> ["loot"],
- '+m'=> ["mons$sign{_}ter abil$sign{_}ity"],
- '+n'=> ["name item$sign{_}(s)"],
- 'o' => ["open door"],
- 'O' => ["options"],
- '+o'=> ["offer sacrifice"],
- 'p' => ["pay bill"],
- 'P' => ["put on"],
- '^p'=> ["repeat message"],
- '+p'=> ["pray"],
- 'q' => ["drink", 'Quaff'],
- 'Q' => ["quiver ammo"],
- '+q'=> ["exit game", 'Quit'],
- 'r' => ["read scroll"],
- 'R' => ["put off", 'Remove accessory'],
- '^r'=> ["redraw"],
- '+r'=> ["rub object"],
- 's' => ["search secrets"],
- 'S' => ["save game"],
- '+s'=> ["sit down"],
- 't' => ["throw$sign{_}/shoot"],
- 'T' => ["remove armor"],
- '^t'=> ["teleport"],
- '+t'=> ["turn undead"],
- '+u'=> ["untrap"],
- 'v' => ["version"],
- 'V' => ["verbose version"],
- '+v'=> ["compile details"],
- 'w' => ["wield weap$sign{_}on"],
- 'W' => ["wear armor"],
- '+w'=> ["wipe face"],
- 'x' => ["swap weapons", 'Xchange'],
- 'X' => ["explore mode"],
- '^x'=> ["show stats"],
- 'z' => ["zap wand"],
- 'Z' => ["cast spell"],
- '^z'=> ["suspend game"],
+ '+2'=> "two$sign{_}weapon toggle",
+ 'a' => "apply tool",
+ 'A' => "remove all armor",
+ '^a'=> "redo comm$sign{_}and\nAgain",
+ '+a'=> "adjust inv$sign{_}ent$sign{_}ory",
+ 'c' => "close door",
+ 'C' => "call monster",
+ '+c'=> "chat",
+ 'd' => "drop item",
+ 'D' => "drop items",
+ '^d'=> "kick",
+ '+d'=> "dip",
+ 'e' => "eat food",
+ 'E' => "en$sign{_}grave",
+ '+e'=> "weapon skills\nEnhance",
+ 'f' => "fire quiver",
+ 'F' => "fight monster",
+ '+f'=> "force lock",
+ 'i' => "invent$sign{_}ory",
+ 'I' => "invent$sign{_}ory part",
+ '+i'=> "invoke object",
+ '+j'=> "jump",
+ '+l'=> "loot",
+ '+m'=> "mons$sign{_}ter abil$sign{_}ity",
+ '+n'=> "name item$sign{_}(s)",
+ 'o' => "open door",
+ 'O' => "options",
+ '+o'=> "offer sacrifice",
+ 'p' => "pay bill",
+ 'P' => "put on",
+ '^p'=> "repeat message",
+ '+p'=> "pray",
+ 'q' => "drink\nQuaff",
+ 'Q' => "quiver ammo",
+ '+q'=> "exit game\nQuit",
+ 'r' => "read scroll",
+ 'R' => "put off\nRemove accessory",
+ '^r'=> "redraw",
+ '+r'=> "rub object",
+ 's' => "search secrets",
+ 'S' => "save game",
+ '+s'=> "sit down",
+ 't' => "throw$sign{_}/shoot",
+ 'T' => "remove armor",
+ '^t'=> "teleport",
+ '+t'=> "turn undead",
+ '+u'=> "untrap",
+ 'v' => "version",
+ 'V' => "verbose version",
+ '+v'=> "compile details",
+ 'w' => "wield weap$sign{_}on",
+ 'W' => "wear armor",
+ '+w'=> "wipe face",
+ 'x' => "swap weapons\nXchange",
+ 'X' => "explore mode",
+ '^x'=> "show stats",
+ 'z' => "zap wand",
+ 'Z' => "cast spell",
+ '^z'=> "suspend game",