- '+2'=> ["two$sign{_}weapon toggle", 'co'], #twoweapon
- 'a' => ["apply tool", 'co argi'], #apply
- 'A' => ["remove all armor", 'co'], #armor
- '^a'=> ["redo comm$sign{_}and", 'co', 'Again'], #again
- '+a'=> ["adjust inv$sign{_}ent$sign{_}ory", 'mi'], #adjust
- 'c' => ["close door", 'co argm'], #close
- 'C' => ["call monster", 'co arg'], #call
- '+c'=> ["chat", 'co arg'], #chat
- 'd' => ["drop item", 'co argi'], #drop
- 'D' => ["drop items", 'co arg modeD'], #Drop
- '^d'=> ["kick", 'co argm'], #kick
- '+d'=> ["dip", 'co argi'], #dip
- 'e' => ["eat food", 'co argi'], #eat
- 'E' => ["engrave", 'co argi'], #engrave
- '+e'=> ["weapon skills", 'co', 'Enhance'], #enhance
- 'f' => ["fire quiver", 'co argm'], #fire
- 'F' => ["fight monster", 'co argm'], #fight
- '+f'=> ["force lock", 'co'], #force
- 'i' => ["invent$sign{_}ory", 'mo'], #invent
- 'I' => ["invent$sign{_}ory part", 'mo arg modeI'], #Invent
- '+i'=> ["invoke object", 'co argi'], #invoke
- '+j'=> ["jump", 'co'], #jump
- '+l'=> ["loot", 'co'], #loot
- '+m'=> ["monster ability", 'co'], #monster
- '+n'=> ["name item$sign{_}(s)", 'mo arg'], #name
- 'o' => ["open door", 'co argm'], #open
- 'O' => ["options", 'mv modeO'], #options
- '+o'=> ["offer sacrifice", 'co argi'], #offer
- 'p' => ["pay bill", 'co'], #pay
- 'P' => ["put on", 'co argi'], #puton
- '^p'=> ["repeat message", 'mi'], #prevmsg
- '+p'=> ["pray", 'co arg'], #pray
- 'q' => ["drink", 'co argi', 'Quaff'], #quaff
- 'Q' => ["quiver ammo", 'co argi'], #quiver
- '+q'=> ["exit game", 'mi', 'Quit'], #quit
- 'r' => ["read scroll", 'co argi'], #read
- 'R' => ["put off", 'co argi', 'Remove accessory'], #remove
- '^r'=> ["redraw", 'mi'], #redraw
- '+r'=> ["rub object", 'co argi'], #rub
- 's' => ["search secrets", 'co'], #search
- 'S' => ["save game", 'mi'], #save
- '+s'=> ["sit down", 'co'], #sit
- 't' => ["throw$sign{_}/shoot", 'co argm'], #throw
- 'T' => ["remove armor", 'co argi'], #takeoff
- '^t'=> ["teleport", 'co'], #'port
- '+t'=> ["turn undead", 'co'], #turn
- '+u'=> ["untrap", 'co'], #untrap
- 'v' => ["version", 'mi'],
- 'V' => ["verbose version", 'mi'], #history
- '+v'=> ["compile details", 'mi'], #version
- 'w' => ["wield weapon", 'co argi'], #wield
- 'W' => ["wear armor", 'co argi'], #wear
- '+w'=> ["wipe face", 'co'], #wipe
- 'x' => ["swap weapons", 'co', 'Xchange'], #xchange
- 'X' => ["explore mode", 'mi'], #explore
- '^x'=> ["show stats", 'mi'], #show
- 'z' => ["zap wand", 'co argm'], #zap
- 'Z' => ["cast spell", 'co argi'], #Zap
- '^z'=> ["suspend game", 'mi'], #suspend
-
- ':' => ["look here", 'mi'], #look
- ';' => ["look else$sign{_}where", 'mi argM'], #farlook
- ',' => ["pick up", 'co'], #pickup
- '@' => ["toggle pick$sign{_}up", 'mi'],
- '^' => ["show trap", 'mi argm'], #trap_id
- ')' => ["show weapon", 'mo'],
- '[' => ["show armor", 'mo'],
- '=' => ["show rings", 'mo'],
- '"' => ["show amulet", 'mo'],
- '(' => ["show tools", 'mo'],
- '*' => ["show equipment", 'mo'],
- '$' => ["count gold", 'mi'], #gold
- '+' => ["list spells", 'mo'], #spells
- '\\'=> ["discovered objects", 'mo'], #known
- '!' => ["shell escape", 'mi'], #sh
- '#' => ["more comm$sign{_}ands", 'mv'],