attack => [
{
anti => 1,
- name => 'Particle beam',
+ name => 'Particle Beam',
damage => 5,
cooldown => 1.5,
range => 0,
attack => [
{
anti => 3,
- name => 'Phase disruptor',
+ name => 'Phase Disruptor',
damage => 20,
cooldown => 1.25,
type => 'projectile',
],
speed => 1.875,
sight => 9,
- energy => 200,
+ energy => 50,
+ capacity => 200,
special => [
{
name => 'Photon Overcharge',
attack => [
{
anti => 3,
- name => 'Purifier beams',
+ name => 'Purifier Beams',
damage => 6,
upgrade => 1,
cooldown => 2.21,
],
speed => 1.4062,
sight => 14,
- energy => 200,
+ energy => 50,
+ capacity => 200,
special => [
{
name => 'Cloaking Field',
attack => [
{
anti => 3,
- name => 'Photon overcharge',
+ name => 'Photon Overcharge',
damage => 20,
cooldown => 1.25,
type => 'projectile',
],
speed => 0,
sight => 11,
- energy => 100,
+ energy => 0,
+ capacity => 100,
special => [
{
name => 'Chrono Boost',
attack => [
{
anti => 1,
- name => 'Psi blades',
+ name => 'Psi Blades',
damage => 8,
upgrade => 1,
cooldown => 1.2,
attack => [
{
anti => 3,
- name => 'Disruption beam',
+ name => 'Disruption Beam',
damage => 6,
upgrade => 1,
cooldown => 1.0,
],
speed => 2.25,
sight => 10,
- energy => 200,
+ energy => 50,
+ capacity => 200,
special => [
{
name => 'Force Field',
attack => [
{
anti => 3,
- name => 'Particle disruptors',
+ name => 'Particle Disruptors',
damage => 10,
upgrade => 1,
bonus => {
},
speed => 1.875,
sight => 10,
- energy => 200,
+ energy => 50,
+ capacity => 200,
special => [
{
name => 'Feedback',
attack => [
{
anti => 1,
- name => 'Warp blade',
+ name => 'Warp Blade',
damage => 45,
upgrade => 5,
cooldown => 1.694,
attack => [
{
anti => 3,
- name => 'Psionic shockwave',
+ name => 'Psionic Shockwave',
damage => 25,
upgrade => 3,
bonus => {
attack => [
{
anti => 1,
- name => 'Phase disruptors',
+ name => 'Phase Disruptors',
damage => 20,
upgrade => 2,
bonus => {
],
speed => 4.25,
sight => 10,
- energy => 200,
+ energy => 50,
+ capacity => 200,
special => [
{
name => 'Graviton Beam',
attack => [
{
anti => 3,
- name => 'Prismatic beam',
+ name => 'Prismatic Beam',
damage => 6,
upgrade => 1,
bonus => {
],
speed => 4,
sight => 10,
- energy => 200,
+ energy => 50, #XXX
+ capacity => 200,
special => [
{
name => 'Revelation',
attack => [
{
anti => 1,
- name => 'Fusion cutter',
+ name => 'Fusion Cutter',
damage => 5,
cooldown => 1.5,
range => 0,
attack => [
{
anti => 2,
- name => 'Longbolt missiles',
+ name => 'Longbolt Missiles',
damage => 12,
cooldown => 0.8608,
count => 2,
attack => [
{
anti => 1,
- name => 'Ibiks cannon',
+ name => 'Ibiks Cannon',
damage => 40,
splash => 1,
cooldown => 2,
attack => [
{
anti => 3,
- name => 'C-14 rifle',
+ name => 'C-14 Rifle',
damage => 6,
upgrade => 1,
cooldown => 0.8608,
attack => [
{
anti => 1,
- name => 'Punisher grenades',
+ name => 'Punisher Grenades',
damage => 10,
upgrade => 1,
bonus => {
attack => [
{
anti => 1,
- name => 'P-45 Reaper pistol',
+ name => 'P-45 Reaper Pistol',
damage => 4,
upgrade => 1,
cooldown => 1.1,
attack => [
{
anti => 3,
- name => 'C-10 rifle',
+ name => 'C-10 Rifle',
damage => 10,
upgrade => 1,
bonus => {
],
speed => 2.25,
sight => 11,
- energy => 200,
+ energy => 75,
+ capacity => 200,
special => [
{
name => 'Sniper Round',
attack => [
{
anti => 1,
- name => 'Infernal flamethrower',
+ name => 'Infernal Flamethrower',
damage => 8,
upgrade => 1,
bonus => {
attack => [
{
anti => 1,
- name => '90 mm twin cannon',
+ name => '90 mm Twin Cannon',
damage => 15,
upgrade => 2,
bonus => {
attack => [
{
anti => 1,
- name => '120 mm shock cannon',
+ name => '120 mm Shock Cannon',
damage => 35,
upgrade => 3,
bonus => {
attack => [
{
anti => 2,
- name => 'Lanzer torpedoes',
+ name => 'Lanzer Torpedoes',
damage => 10,
upgrade => 1,
bonus => {
attack => [
{
anti => 1,
- name => 'Twin gatling cannon',
+ name => 'Twin Gatling Cannon',
damage => 12,
upgrade => 1,
cooldown => 1,
flying => 1,
},
speed => 2.5,
- energy => 200,
+ energy => 50,
+ capacity => 200,
special => [
{
name => 'Heal',
min => 100,
gas => 100,
build => 80,
- starting_energy => 25,
+ energy => 25,
},
],
},
attack => [
{
anti => 1,
- name => 'Backlash rockets',
+ name => 'Backlash Rockets',
damage => 12,
upgrade => 1,
type => 'projectile',
],
speed => 2.75,
sight => 10,
- energy => 200,
+ energy => 50,
+ capacity => 200,
special => [
{
name => 'Cloak',
speed => 2.25,
sight => 11,
detect => 1,
- energy => 200,
+ energy => 50,
+ capacity => 200,
special => [
{
alt => 'Auto-Turret',
attack => [
{
anti => 3,
- name => '12 mm gauss cannon',
+ name => '12 mm Gauss Cannon',
damage => 8,
cooldown => 0.8,
range => 6,
cooldown => 0,
attack => [
{
- name => 'Point defense laser',
+ name => 'Point Defense Laser',
range => 8,
},
],
min => 150,
gas => 150,
build => 110,
- starting_energy => 25,
+ energy => 25,
},
],
},
attack => [
{
anti => 1,
- name => 'ATS laser batteries',
+ name => 'ATS Laser Batteries',
damage => 8,
upgrade => 1,
cooldown => 0.225,
},
{
anti => 2,
- name => 'ATS laser batteries',
+ name => 'ATS Laser Batteries',
damage => 6,
upgrade => 1,
cooldown => 0.225,
],
speed => 1.875,
sight => 12,
- energy => 200,
+ energy => 50,
+ capacity => 200,
special => [
{
name => 'Yamato Cannon',
min => 150,
gas => 150,
build => 80,
- starting_energy => 25,
+ energy => 25,
},
],
},
speed => 0.9375,
creep => 2.7,
sight => 9,
- energy => 200,
+ energy => 25,
+ capacity => 200,
special => [
{
name => 'Spawn Larva',
flying => 1,
},
speed => 0.586,
- creep => 0,
sight => 11,
special => [
{
flying => 1,
},
speed => 1.875,
- creep => 0,
sight => 11,
detect => 1,
- energy => 200,
+ energy => 50,
+ capacity => 200,
special => [
{
name => 'Spawn Changeling',
attack => [
{
anti => 3,
- name => 'Needle spines', # Scythe melee
+ name => 'Needle Spines', # Scythe melee
damage => 12,
upgrade => 1,
type => 'projectile', # except melee
speed => 2.25,
creep => 1.3,
sight => 10,
- energy => 200,
+ energy => 50,
+ capacity => 200,
special => [
{
name => 'Neural Parasite',
min => 150,
gas => 150,
build => 80,
- starting_energy => 25,
+ energy => 25,
},
],
},
damage => 9,
upgrade => 1,
splash => 'bounce',
+ type => 'projectile',
psionic => 1,
cooldown => 1.5246,
range => 3,
},
speed => 2.9531,
sight => 11,
- energy => 200,
+ energy => 50, #XXX
+ capacity => 200,
special => [
{
name => 'Blinding Cloud',