<:
use Shiar_Sheet::Keyboard 2;
my $info = do 'nethack.eng.inc.pl' or die $@;
-$info->{def} = do 'nethack.inc.pl';
my $keys = Shiar_Sheet::Keyboard->new($info);
$_->{"\e"} = ['me mode'] for values %{ $info->{def} };
# static reset button, even though it's not (officially) in the game
$keys->map($get{map}) or undef $get{map};
$keys->print_rows($get{rows} || '4321-421', [3,2,1,0]);
-:>
-
-<hr>
-
-<div class="help">
- <div class="left">
-<: $keys->print_legend('legend-types', ['g2' .. 'g4', 'g6' .. 'g8']) :>
- </div>
-
- <div class="right">
-<: $keys->print_legend('legend-options', [qw( arg argi argm )]) :>
-
- <ul class="legend legend-set">
- <li>keyboard <strong>map</strong> is
- <:= $get{map} ? 'set to ' : '' :><em><:= $keys->{map} :></em>
- <li><strong>keys</strong> are
- <em><:= $showkeys ? 'always shown' : 'hidden if unassigned' :></em><:=
- !exists $get{keys} && ' by default' :>
- <li>default <strong>style</strong> is
- <:= defined $get{style} && 'set to ' :><em><:= $style :></em>
- </ul>
- </div>
-</div>
+$keys->print_legends(\%get);