X-Git-Url: http://git.shiar.net/netris.git/blobdiff_plain/f13c7563395e0d91691c5c8a15c9a2b7b5b7717a..eb820d60637feceb84f559675344cf24a2c2f1cd:/TODO diff --git a/TODO b/TODO index d14eb01..b0f07d8 100644 --- a/TODO +++ b/TODO @@ -2,6 +2,7 @@ possible bugs * check out quadra gravity: single block over multiplayer junkhole -> piece falls down + * fail on insufficient space near-future @@ -18,7 +19,9 @@ near-future * server should deny duplicate nicks * display total frags for players (by server?) * spacebar toggles readiness as well + * seperate set of key bindings during pause? * wrong time after first match at second player + * toggleable message window asap @@ -30,18 +33,31 @@ asap * backtrace... * multiple players using a single (larger) field * wrap multiline messages at word end - * commands (/team) + * commands + * basic irc / tetrinet client: /me, /msg + * basic tetrinet client: /move + * server info: /who (also in tetrinet), /version, /whois + * /nick, /team (requires server passing) + * remaining tetrinet: /join, /list, /op, /kick, + /winlist, /setwinlist, /start, /stats, /tstats, + /rules, /news, /faqs, /features, /motd * observers (join as g/o player) * bot as seperate client * time-based singleplayer leveling? * fix -f (both client+server) * more server options (field size..) + * save hiscores distant future + * server can rate players (skill ranking) + * persistent data (retain info if players quit) + * store data when server quits (and prolly at interval) + * reliably identify players (login? identd?) + * inter-server exchange? (global rank) * different key procedure? (allowing for multiple keys simoultaniously?) - * vertical shrinking of enemy fields (merging two lines into one!) + * vertical cropping of enemy fields (merging two lines into one!) * server can add lines after specified time * sounds * graphics.... (or at least x version for keys) @@ -54,14 +70,14 @@ distant future * player keys * delete key? * blocks+actions - abcd.fgHi..LmnoPqrsTUvWx.. + abcd.fg_i..lmnopqrs__v_x.z * tetrinet: * a: add (junk)line * b: remove specials on field * c: clear (bottom) line * g: gravity (move all blocks down) * n: nuke field - * o: block bomb (blocks around any bombs on field are moved) + * o: block bomb (3x3 blocks around any bombs on field are cleared) * q: quake (shift lines left or right) * r: remove 10 blocks at random * s: swap fields @@ -81,6 +97,10 @@ distant future * i: attack immunity (invincible to attacks) * m: mutated pieces (gives several difficult pieces) * v: clear column (erases vertical line) + * blocktrix: + * l: left gravity (pulls all blocks to the left) + * p: piece change (randomly changes player's currently falling piece) + * z: zebra field (clear every second column) * ideas: * x: seperate blocks (cut all shared pieces in quadra) * quadra compatible? @@ -88,6 +108,14 @@ distant future * new+better bot? * ipv6 * replay ability? (tspec replay and/or quadra rec compatible?) + * demo playable as intro + * create record spelling out netris logo + * completely customizable window layout + * adjustable player order (maybe even in config by nick/hostname) + * multiple channels per server + * /join and /part + * hold piece + * multiple level block preview consider