X-Git-Url: http://git.shiar.net/netris.git/blobdiff_plain/b5a9cdfd671a10cd5b5e9f1f53105e9993414247..5902d7f327fcf57d2b1a47f1b4a3aa98f4ab08a8:/game.c diff --git a/game.c b/game.c index 79520aa..430bd0e 100644 --- a/game.c +++ b/game.c @@ -96,7 +96,7 @@ void MapKeys(char *newKeys) fprintf(stderr, "Duplicate key mappings:\n"); errs++; fprintf(stderr, " %s mapped to both %s and %s\n", - scratch, keyNames[used[ch]-1], keyNames[k]); + scratch, keyNames[used[ch]-1], keyNames[k]); } used[ch] = k + 1; } @@ -216,7 +216,7 @@ int StartNewPiece(int scr, char shape) Players[scr].curY = Players[scr].boardVisible + 4; Players[scr].curX = Players[scr].boardWidth / 2 - 2; while (!ShapeVisible(Players[scr].curShape, scr, - Players[scr].curY, Players[scr].curX)) + Players[scr].curY, Players[scr].curX)) Players[scr].curY--; if (!ShapeFits(Players[scr].curShape, scr, Players[scr].curY, Players[scr].curX)) @@ -247,7 +247,7 @@ void StartGame(void) Game.speed /= SPEEDINC; if (Game.speed < SPEEDMINIMUM) Game.speed = SPEEDMINIMUM; - ResetBaseTime(); //reset timer + ResetBaseTime(); //reset timer SetITimer(Game.speed, Game.speed); Players[me].nextShape = ChooseOption(stdOptions); for (i = 1; i <= maxPlayer; i++) { @@ -266,7 +266,7 @@ void CheckClears(int scr) // int linevaluesq[] = { 25, 50, 100, 200, 500, 720, 980, 1280, 1620, 2000, // 2420, 2880, 3380, 3920, 4500, 5120, 5780, 6480 }; int linevaluesq[] = { 20, 50, 100, 200, 500, 750, 1000, 1250, 1500, 2000, - 2500, 3000, 3500, 4000, 4500, 5000, 6000, 7500 }; + 2500, 3000, 3500, 4000, 4500, 5000, 6000, 7500 }; if ((linesCleared = ClearFullLines(scr)) > 0) { if (game == GT_onePlayer) @@ -728,8 +728,9 @@ int main(int argc, char **argv) // ReadConf(optarg); // else ReadConf(CONFIG_FILE); - while ((ch = getopt_long(argc, argv, - "hHRk:c:n:odDSCap:i:l:t:", options, NULL)) != -1) + while ((ch = getopt_long( + argc, argv, "hHRk:c:n:odDSCap:i:l:t:", options, NULL + )) != -1) HandleOption(ch, optarg); if (optind < argc) { Usage(); @@ -737,7 +738,7 @@ int main(int argc, char **argv) } // WriteConf(); - InitScreens(); //setup screen + InitScreens(); //setup screen if (game == GT_classicTwo) { spied = 1; InitiateConnection(hostStr, port);