X-Git-Url: http://git.shiar.net/netris.git/blobdiff_plain/918eeb55956b4488f005248cdd66303ade5224a8..2708de3d9437a12ee943f0740830aa97d9c3c136:/client.c diff --git a/client.c b/client.c index b8b7eed..e3a2ffc 100644 --- a/client.c +++ b/client.c @@ -149,7 +149,7 @@ void handle_arg(char tag, char *value) Sets.drawstyle &= ~Sets.ascii; break; case 'c': //connect - game = GT_classicTwo; + Game.type = GT_classicTwo; hostStr = value; break; case 'p': //port @@ -288,7 +288,7 @@ void game_clear(int scr) 2500, 3000, 3500, 4000, 4500, 5000, 6000, 7500 }; if ((linesCleared = ClearFullLines(scr)) > 0) { - if (game == GT_onePlayer) + if (Game.type == GT_onePlayer) if ((Players[scr].score.lines / 10) < ((Players[scr].score.lines+linesCleared)/10)) { if ((Game.speed /= SPEEDINC) < SPEEDMINIMUM) @@ -301,7 +301,7 @@ void game_clear(int scr) Players[scr].score.lines += linesCleared; Players[scr].score.adds += linesCleared - (linesCleared < 4); //XXX match handicap if (scr == me) { - if (game == GT_classicTwo) { + if (Game.type == GT_classicTwo) { SendPacket(scr, NP_clear, 0, NULL); if (linesCleared > 1) { short junkLines; @@ -347,7 +347,7 @@ void game_loop(void) Message(Players[me].flags & SCF_paused ? "You are not ready" : "You are ready"); game_setpaused(); - if (game == GT_classicTwo) + if (Game.type == GT_classicTwo) SendPacket(me, NP_pause, 0, NULL); ShowPause(me); changed = 1; @@ -387,7 +387,7 @@ void game_loop(void) Message("<\\%d%s\\7> %s", Players[me].team > 7 ? 7 : Players[me].team, Players[me].name, chatText); - if (game == GT_classicTwo) + if (Game.type == GT_classicTwo) SendPacket(me, NP_msg, strlen(chatText) + 1, chatText); } @@ -478,7 +478,7 @@ void game_loop(void) gameStatus = 1; // drop break; case KT_faster: - if (game != GT_onePlayer) break; + if (Game.type != GT_onePlayer) break; if ((Game.speed /= SPEEDINC) < SPEEDMINIMUM) Game.speed = SPEEDMINIMUM; SetITimer(Game.speed, SetITimer(0, 0)); @@ -702,7 +702,7 @@ void game_loop(void) else Message("\\%d%s fragged you", Players[lastadd].team > 7 ? 7 : Players[lastadd].team, Players[lastadd].name); - if (game == GT_classicTwo) + if (Game.type == GT_classicTwo) SendPacket(me, NP_argghhh, sizeof(lastadd), &lastadd); ShowPause(me); changed = 1; @@ -769,7 +769,7 @@ int main(int argc, char **argv) { char ch; - game = GT_onePlayer; + Game.type = GT_onePlayer; port = DEFAULT_PORT; maxPlayer = 1; Game.initspeed = DEFAULT_INTERVAL; @@ -812,7 +812,7 @@ int main(int argc, char **argv) InitScreens(); //setup screen - if (game == GT_classicTwo) { + if (Game.type == GT_classicTwo) { spied = 1; InitiateConnection(hostStr, port); HandShake();