X-Git-Url: http://git.shiar.net/netris.git/blobdiff_plain/776faa936ea4b3f5ccaacda0f05a2ed1e945d304..e3d58186949bfcdb149cc2a545ce6c14a8689268:/board.c diff --git a/board.c b/board.c index 245cea1..8524cc5 100644 --- a/board.c +++ b/board.c @@ -34,14 +34,6 @@ static unsigned int changed[MAX_SCREENS][MAX_BOARD_HEIGHT]; static int falling[MAX_SCREENS][MAX_BOARD_WIDTH]; static int oldFalling[MAX_SCREENS][MAX_BOARD_WIDTH]; -ExtFunc void InitBoard(int scr) -{ - boardHeight[scr] = MAX_BOARD_HEIGHT; - boardVisible[scr] = 20; - boardWidth[scr] = 10; - InitScreen(scr); -} - ExtFunc void CleanupBoard(int scr) { CleanupScreen(scr); @@ -49,9 +41,9 @@ ExtFunc void CleanupBoard(int scr) ExtFunc BlockType GetBlock(int scr, int y, int x) { - if (y < 0 || x < 0 || x >= boardWidth[scr]) + if (y < 0 || x < 0 || x >= Players[scr].boardWidth) return BT_wall; - else if (y >= boardHeight[scr]) + else if (y >= Players[scr].boardHeight) return BT_none; else return abs(board[scr][y][x]); @@ -59,8 +51,9 @@ ExtFunc BlockType GetBlock(int scr, int y, int x) ExtFunc void SetBlock(int scr, int y, int x, BlockType type) { - if (y >= 0 && y < boardHeight[scr] && x >= 0 && x < boardWidth[scr]) { - if (y < boardVisible[scr]) + if (y >= 0 && y < Players[scr].boardHeight && + x >= 0 && x < Players[scr].boardWidth) { + if (y < Players[scr].boardVisible) falling[scr][x] += (type < 0) - (board[scr][y][x] < 0); board[scr][y][x] = type; changed[scr][y] |= 1 << x; @@ -73,11 +66,11 @@ ExtFunc int RefreshBoard(int scr) unsigned int c; BlockType b; - for (y = boardVisible[scr] - 1; y >= 0; --y) + for (y = Players[scr].boardVisible - 1; y >= 0; --y) if ((c = changed[scr][y])) { if (robotEnable) { RobotCmd(0, "RowUpdate %d %d", scr, y); - for (x = 0; x < boardWidth[scr]; ++x) { + for (x = 0; x < Players[scr].boardWidth; ++x) { b = board[scr][y][x]; if (fairRobot) b = abs(b); @@ -95,7 +88,7 @@ ExtFunc int RefreshBoard(int scr) } if (robotEnable) RobotTimeStamp(); - for (x = 0; x < boardWidth[scr]; ++x) + for (x = 0; x < Players[scr].boardWidth; ++x) if (oldFalling[scr][x] != !!falling[scr][x]) { oldFalling[scr][x] = !!falling[scr][x]; PlotUnderline(scr, x, oldFalling[scr][x]); @@ -106,7 +99,7 @@ ExtFunc int RefreshBoard(int scr) ExtFunc int GlanceFunc(int scr, int y, int x, BlockType type, void *data) { - PlotBlock1(scr, y, x, type); + PlotBlock1(scr, 20 - y, x * 2, type); return 0; } @@ -129,7 +122,8 @@ ExtFunc int CollisionFunc(int scr, int y, int x, BlockType type, void *data) ExtFunc int VisibleFunc(int scr, int y, int x, BlockType type, void *data) { - return (y >= 0 && y < boardVisible[scr] && x >= 0 && x < boardWidth[scr]); + return (y >= 0 && y < Players[scr].boardVisible && + x >= 0 && x < Players[scr].boardWidth); } ExtFunc void PlotShape(Shape *shape, int scr, int y, int x, int falling) @@ -156,14 +150,15 @@ ExtFunc int MovePiece(int scr, int deltaY, int deltaX) { int result; - EraseShape(curShape[scr], scr, curY[scr], curX[scr]); - result = ShapeFits(curShape[scr], scr, curY[scr] + deltaY, - curX[scr] + deltaX); + EraseShape(Players[scr].curShape, scr, + Players[scr].curY, Players[scr].curX); + result = ShapeFits(Players[scr].curShape, scr, Players[scr].curY + deltaY, + Players[scr].curX + deltaX); if (result) { - curY[scr] += deltaY; - curX[scr] += deltaX; + Players[scr].curY += deltaY; + Players[scr].curX += deltaX; } - PlotShape(curShape[scr], scr, curY[scr], curX[scr], 1); + PlotShape(Players[scr].curShape, scr, Players[scr].curY, Players[scr].curX, 1); return result; } @@ -171,12 +166,15 @@ ExtFunc int RotatePiece(int scr, int dir) { int result; - EraseShape(curShape[scr], scr, curY[scr], curX[scr]); - result = ShapeFits(dir ? curShape[scr]->rotateTo : curShape[scr]->rotateFrom, - scr, curY[scr], curX[scr]); + EraseShape(Players[scr].curShape, scr, Players[scr].curY, Players[scr].curX); + result = ShapeFits(dir ? Players[scr].curShape->rotateTo + : Players[scr].curShape->rotateFrom, + scr, Players[scr].curY, Players[scr].curX); if (result) - curShape[scr] = dir ? curShape[scr]->rotateTo : curShape[scr]->rotateFrom; - PlotShape(curShape[scr], scr, curY[scr], curX[scr], 1); + Players[scr].curShape = dir ? Players[scr].curShape->rotateTo + : Players[scr].curShape->rotateFrom; + PlotShape(Players[scr].curShape, scr, + Players[scr].curY, Players[scr].curX, 1); return result; } @@ -184,12 +182,15 @@ ExtFunc int DropPiece(int scr) { int count = 0; - EraseShape(curShape[scr], scr, curY[scr], curX[scr]); - while (ShapeFits(curShape[scr], scr, curY[scr] - 1, curX[scr])) { - --curY[scr]; + EraseShape(Players[scr].curShape, scr, + Players[scr].curY, Players[scr].curX); + while (ShapeFits(Players[scr].curShape, scr, + Players[scr].curY - 1, Players[scr].curX)) { + --Players[scr].curY; ++count; } - PlotShape(curShape[scr], scr, curY[scr], curX[scr], 1); + PlotShape(Players[scr].curShape, scr, + Players[scr].curY, Players[scr].curX, 1); return count; } @@ -197,7 +198,7 @@ ExtFunc int LineIsFull(int scr, int y) { int x; - for (x = 0; x < boardWidth[scr]; ++x) + for (x = 0; x < Players[scr].boardWidth; ++x) if (GetBlock(scr, y, x) == BT_none) return 0; return 1; @@ -208,7 +209,7 @@ ExtFunc void CopyLine(int scr, int from, int to) int x; if (from != to) - for (x = 0; x < boardWidth[scr]; ++x) + for (x = 0; x < Players[scr].boardWidth; ++x) SetBlock(scr, to, x, GetBlock(scr, from, x)); } @@ -217,7 +218,7 @@ ExtFunc int ClearFullLines(int scr) int from, to; from = to = 0; - while (to < boardHeight[scr]) { + while (to < Players[scr].boardHeight) { while (LineIsFull(scr, from)) ++from; CopyLine(scr, from++, to++); @@ -230,8 +231,8 @@ ExtFunc void FreezePiece(int scr) int y, x; BlockType type; - for (y = 0; y < boardHeight[scr]; ++y) - for (x = 0; x < boardWidth[scr]; ++x) + for (y = 0; y < Players[scr].boardHeight; ++y) + for (x = 0; x < Players[scr].boardWidth; ++x) if ((type = board[scr][y][x]) < 0) SetBlock(scr, y, x, -type); } @@ -240,12 +241,19 @@ ExtFunc void InsertJunk(int scr, int count, int column) { int y, x; - for (y = boardHeight[scr] - count - 1; y >= 0; --y) + EraseShape(Players[scr].curShape, scr, + Players[scr].curY, Players[scr].curX); + for (y = Players[scr].boardHeight - count - 1; y >= 0; --y) CopyLine(scr, y, y + count); for (y = 0; y < count; ++y) - for (x = 0; x < boardWidth[scr]; ++x) + for (x = 0; x < Players[scr].boardWidth; ++x) SetBlock(scr, y, x, (x == column) ? BT_none : BT_white); - curY[scr] += count; + Players[scr].curY += count; //move piece up.. + for (y = 0; y < count; ++y) + if (ShapeFits(Players[scr].curShape, scr, Players[scr].curY - 1, Players[scr].curX)) + Players[scr].curY--; //..and down as far as possible + else break; + PlotShape(Players[scr].curShape, scr, Players[scr].curY, Players[scr].curX, 1); } /*