X-Git-Url: http://git.shiar.net/netris.git/blobdiff_plain/776faa936ea4b3f5ccaacda0f05a2ed1e945d304..e3d58186949bfcdb149cc2a545ce6c14a8689268:/CHANGES diff --git a/CHANGES b/CHANGES new file mode 100644 index 0000000..0aa3d64 --- /dev/null +++ b/CHANGES @@ -0,0 +1,91 @@ +---- done: ------------------------------------------------------------------- + + -- v0.6 ---------- 31.VII.02 + + * -D enables instant-drop (classic drop), original -D is now -d + * addition key for rotating pieces counterclockwise + * displays number of pieces dropped and lines made + + -- v0.6.81 ------- + + * shows next piece + * displays elapsed time instead of clock + * shows ppm, apm and yield + * uses arrow keys by default (linux workaround, doesn't work on all systems) + + -- v0.6.82 ------- + + * counts score (as in gameboy version) + * reads default parameters from netris.conf (or other file specified with -f) + + -- v0.6.83 ------- + + * level up every 10 lines (speed x1.2) + + -- v0.6.84 ------- + + * same handler for configfile/parameters + * linedraw characters unless --ascii specified + * levelup handeled correctly + * handicap with --level (affects yourself only, unlike --speed) + * some variables moved and altered + * displays name+host above opponent field + + -- v0.6.85 ------- + + * titlebar somewhat improved + * pause stops time + * junklines doesn't move pieces up (unless inside ground) + * improved (insta)drop handling + * drop/down at bottom forces drop + * updated help messages (-[hH]) + + -- v0.6.86 ------- + + * server doesn't play + + -- v0.6.87 ------- + + * multiplay can handle over 2 players! + + -- v0.6.88 ------- + + * player 1 always leftmost + * server seperate program + + -- v0.6.89 ------- + + * server receive fixed (checked nonexisting sock) + * host generates and distributes player's host string + * handle sigint correctly (not just exit(0)) + * fix multiplay g/o (close connection at g/o or server signal) + * spy=n0 in configfile disables spying for player n + + +---- near-future: ------------------------------------------------------------ + + * teams + * send game options + * fix multplay pause + * server continuously acceping new connections, and immediate handshake + * fix g/o (server should count, maybe reorder players) + * everybody start paused? + * show n fields (improved spy parameter) + + +---- asap: ------------------------------------------------------------------- + + * fix -f + * midgame join option + * optional enemy field resize + * multiplayer stats + * pause message over player's field + + +---- distant future: --------------------------------------------------------- + + * special blocks + * tetrinet compatible? + + +------------------------------------------------------------------------------