X-Git-Url: http://git.shiar.net/netris.git/blobdiff_plain/67c063ab72ebe37d99e036c7a9d3fcecf1e168aa..ddbae5789635a63fcf36a84056f9df4bc8b6adaa:/client.c diff --git a/client.c b/client.c index bd12f8e..6110445 100644 --- a/client.c +++ b/client.c @@ -21,6 +21,7 @@ #include "netris.h" #include +#include #include #include #include @@ -64,6 +65,14 @@ _Sets Sets = {7, 0, 1, 1, 1}; static char keyTable[KT_numKeys+1]; +enum { + CT_quit, CT_pause, + CT_MAX +}; +static char *cmds[] = { + "quit", "pause" +}; + static char *hostStr; static int paused = 0; static char lastadd; @@ -105,20 +114,6 @@ void MapKeys(char *newKeys) exit(1); } -void WriteConf(void) -{ - FILE *file_out; - - file_out = fopen(CONFIG_FILE, "w"); - if (file_out == NULL) - die("Error writing config file"); - - fprintf(file_out, "### NETRIS %s Config file ###\n\n", version_string); - - fclose(file_out); - fprintf(stderr, "Wrote new game configuration to %s\n", CONFIG_FILE); -} - void Usage(void) { Header(); @@ -311,7 +306,7 @@ void CheckClears(int scr) Players[scr].score.score += Game.gravity ? linevaluesq[linesCleared - 1] : linevalues[linesCleared - 1]; Players[scr].score.lines += linesCleared; - Players[scr].score.adds += linesCleared - (linesCleared < 4); + Players[scr].score.adds += linesCleared - (linesCleared < 4); //XXX match handicap if (scr == me) { if (game == GT_classicTwo) { SendPacket(scr, NP_clear, 0, NULL); @@ -342,6 +337,67 @@ void OneGame(void) int chatMode = 0; char chatText[MSG_WIDTH] = "\0"; + void handle_cmd(char cmd, char *arg) + { + switch (cmd) { + case CT_quit: + ShowPause(me); + refresh(); + gameStatus = 0; + return; + case CT_pause: + Players[me].flags ^= SCF_paused; + if (Game.started > 1) + Message(Players[me].flags & SCF_paused + ? "You paused the game" : "You unpaused the game"); + else + Message(Players[me].flags & SCF_paused + ? "You are not ready" : "You are ready"); + checkPaused(); + if (game == GT_classicTwo) + SendPacket(me, NP_pause, 0, NULL); + ShowPause(me); + changed = 1; + return; + } + } + + void handle_cmdstr(char *cmd) + { + char tag[17], value[81]; + char *cmdend; + int i; + + if ((cmdend = strchr(cmd, ' '))) { + *cmdend = 0; + } else { + cmdend = cmd + strlen(cmd); // whole string + } + for (i = 0; i < CT_MAX; i++){ + if (!strcasecmp(cmds[i], cmd)) { + return handle_cmd(i, cmdend + 1); + } + } + Message("Unknown command /%s", cmd); + } + + void handle_str(char *str) + { + if (chatText[0] == '/') { + if (chatText[1] != '/') { + handle_cmdstr(chatText + 1); + return; + } + memmove(chatText, chatText + 1, strlen(chatText)); + } + + Message("<\\%d%s\\7> %s", + Players[me].team > 7 ? 7 : Players[me].team, + Players[me].name, chatText); + if (game == GT_classicTwo) + SendPacket(me, NP_msg, strlen(chatText) + 1, chatText); + } + void GameKey(char key) { char *p; @@ -351,11 +407,7 @@ void OneGame(void) // enter text chatMode = 0; if (chatText[0]) { - Message("<\\%d%s\\7> %s", - Players[me].team > 7 ? 7 : Players[me].team, - Players[me].name, chatText); - if (game == GT_classicTwo) - SendPacket(me, NP_msg, strlen(chatText) + 1, chatText); + handle_str(chatText); memset(chatText, 0, sizeof(chatText)); } //say it else Messagetype(27, -1, NULL); //escape @@ -374,42 +426,34 @@ void OneGame(void) if (!(p = strchr(keyTable, tolower(key)))) return; key = p - keyTable; - // global actions (always possible, even if not playing) + bool handle_key(char key) + { switch (key) { case KT_redraw: clear(); InitFields(); // ScheduleFullRedraw(); refresh(); - return; + return 1; case KT_say: chatMode = 1; Messagetype(key, strlen(chatText) - 1, chatText); - return; + return 1; case KT_quit: - ShowPause(me); - refresh(); - gameStatus = 0; - return; + handle_cmd(CT_quit, NULL); + return 1; + default: + return 0; } + } + // global actions (always possible, even if not playing) + if (handle_key(key)) return; if (Players[me].alive <= 0) return; // actions available while in game switch (key) { case KT_pause: - Players[me].flags ^= SCF_paused; - if (Game.started > 1) - Message(Players[me].flags & SCF_paused - ? "You paused the game" : "You unpaused the game"); - else - Message(Players[me].flags & SCF_paused - ? "You are not ready" : "You are ready"); - checkPaused(); - if (game == GT_classicTwo) - SendPacket(me, NP_pause, 0, NULL); - ShowPause(me); - changed = 1; - return; + return handle_cmd(CT_pause, NULL); } if (paused) return;