X-Git-Url: http://git.shiar.net/netris.git/blobdiff_plain/4f561019fc85c2817e3a72341397d1df32bc0868..45dc9d995860486f1758dcf79fd2d8cd8dfb210a:/CHANGES diff --git a/CHANGES b/CHANGES index be0fa70..be5e370 100644 --- a/CHANGES +++ b/CHANGES @@ -134,9 +134,30 @@ -- v0.7.819 ------ * shadow piece (preview current piece dropped down) + * new players' fields are cleared at start * players are now 'fragged' by the player last adding them lines * ^ when that last player was himself(m/f) (s)he just 'died' * 'Close connection' message no longer displayed * players in teams are displayed in their teamcolor + -- v0.7.820 + + * server doesn't quit, but just stops game when 1 player/team left + * when a game stops, all players are paused and their fields reset + * server handles disconnecting clients correctly again + * 'player quit' displayed when a client disconnects from server + * game ended messages not displayed when a game was ready but not yet started + * server sends new game seed at game stop + * players' scores and (next) pieces and stuff are reset at new game + * scores are erased instead of not drawn (apm/ppm remained at new game) + + -- v0.7.821 + + * colorcoding altered a bit (server messages white, player stuff colored) + * when no team specified, server assigns a team and sends it to player + * client displays teamname of joining players + * client disconnects also transmitted to g/o players + * lag could delay changes to another game, desyncing clients + now game info is not transmitted when game has stopped + ------------------------------------------------------------------------------