/*
- * Netris -- A free networked version of Tetris
- * Copyright (C) 1994,1995 Mark Weaver <Mark_Weaver@brown.edu>
+ * Netris -- A free networked version of T*tris
+ * Copyright (C) 1994-1996,1999 Mark H. Weaver <mhw@netris.org>
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
- *
- * $Id: curses.c,v 1.29 1995/07/11 08:53:21 mhw Exp $
*/
#include "netris.h"
+
#include <sys/types.h>
#include <unistd.h>
#include <curses.h>
#include <string.h>
#include <stdlib.h>
-static void PlotBlock1(int scr, int y, int x, BlockType type);
-static MyEventType KeyGenFunc(EventGenRec *gen, MyEvent *event);
+#include "client.h"
+#include "curses.h"
+#include "util.h"
+#include "board.h"
+#include "msg.h"
+
+#ifdef NCURSES_VERSION
+# define HAVE_NCURSES
+#endif
-static EventGenRec keyGen =
- { NULL, 0, FT_read, STDIN_FILENO, KeyGenFunc, EM_key };
+window_t window[MAX_SCREENS];
+
+static MyEventType KeyGenFunc(EventGenRec *gen, MyEvent *event);
+static EventGenRec keyGen = {
+ NULL, 0, FT_read, STDIN_FILENO, KeyGenFunc, EM_key
+};
-static int boardYPos[MAX_SCREENS], boardXPos[MAX_SCREENS];
static int statusYPos, statusXPos;
+static int messageYPos, messageXPos, messageHeight, messageWidth;
+WINDOW *msgwin;
+static int haveColor;
+
+#define MSG_HEIGHT 64 //max history
+static char *message[MSG_HEIGHT];
+static char messages[MSG_HEIGHT][MSG_WIDTH];
-ExtFunc void InitScreens(void)
+static char *term_vi; /* String to make cursor invisible */
+static char *term_ve; /* String to make cursor visible */
+
+void InitScreens(void)
{
MySigSet oldMask;
+ GetTermcapInfo();
+
+ /*
+ * Block signals while initializing curses. Otherwise a badly timed
+ * Ctrl-C during initialization might leave the terminal in a bad state.
+ */
BlockSignals(&oldMask, SIGINT, 0);
- initscr();
- AtExit(CleanupScreens);
+ initscr(); //start curses
+
+#ifdef CURSES_HACK
+ {
+ extern char *CS;
+
+ CS = 0;
+ }
+#endif
+
+#ifdef HAVE_NCURSES
+ haveColor = Sets.color && has_colors();
+ if (haveColor) {
+ static struct {
+ char type;
+ short color;
+ } myColorTable[] = {
+ { BT_T, COLOR_WHITE },
+ { BT_I, COLOR_BLUE },
+ { BT_O, COLOR_MAGENTA },
+ { BT_L, COLOR_CYAN },
+ { BT_J, COLOR_YELLOW },
+ { BT_S, COLOR_GREEN },
+ { BT_Z, COLOR_RED },
+ { BT_none, 0 }
+ }; //myColorTable
+ int i = 0;
+
+ start_color();
+ if (can_change_color()) {
+ init_color (COLOR_YELLOW, 1000, 1000, 0);
+ } //I've never worked on a color-changable terminal, so no idea..
+ for (i = 0; myColorTable[i].type != BT_none; ++i)
+ init_pair(myColorTable[i].type, COLOR_BLACK,
+ myColorTable[i].color);
+ } //haveColor
+#else
+ haveColor = 0;
+#endif
+
+ AtExit(CleanupScreens); //restore everything when done
RestoreSignals(NULL, &oldMask);
- cbreak();
+
+ cbreak(); //no line buffering
noecho();
- AddEventGen(&keyGen);
- move(0, 0);
- addstr("Netris ");
- addstr(version_string);
- addstr(" (C) 1994,1995 Mark Weaver "
- "\"netris -h\" for more info");
- statusYPos = 22;
- statusXPos = 0;
+// keypad(stdscr, TRUE); //get arrow/functionkeys 'n stuff
+ OutputTermStr(term_vi, 0);
+ AddEventGen(&keyGen); //key handler
+ signal(SIGWINCH, CatchWinCh); //handle window resize
+// ioctl(STDIN_FILENO, KDSKBMODE, K_MEDIUMRAW);
+ standend(); //normal text
+
+ memset(messages, 0, sizeof(messages)); //empty messages
+ {
+ int i;
+ for (i = 0; i<MSG_HEIGHT; i++)
+ message[i] = messages[i]; //set pointers
+ }
}
-ExtFunc void CleanupScreens(void)
+void CleanupScreens(void)
{
RemoveEventGen(&keyGen);
- endwin();
+ endwin(); //end curses
+ OutputTermStr(term_ve, 1);
}
-ExtFunc void InitScreen(int scr)
+static void GetTermcapInfo(void)
{
- int y, x;
+ char *term, *buf, *data;
+ int bufSize = 8192;
+ char scratch[1024];
- if (scr == 0)
- boardXPos[scr] = 1;
- else
- boardXPos[scr] = boardXPos[scr - 1] +
- 2 * boardWidth[scr - 1] + 3;
- boardYPos[scr] = 22;
- if (statusXPos < boardXPos[scr] + 2 * boardWidth[scr] + 3)
- statusXPos = boardXPos[scr] + 2 * boardWidth[scr] + 3;
- for (y = boardVisible[scr] - 1; y >= 0; --y) {
- move(boardYPos[scr] - y, boardXPos[scr] - 1);
- addch('|');
- move(boardYPos[scr] - y, boardXPos[scr] + 2 * boardWidth[scr]);
- addch('|');
+ if (!(term = getenv("TERM")))
+ return;
+ if (tgetent(scratch, term) == 1) {
+ /*
+ * Make the buffer HUGE, since tgetstr is unsafe.
+ * Allocate it on the heap too.
+ */
+ data = buf = malloc(bufSize);
+
+ /*
+ * There is no standard include file for tgetstr, no prototype
+ * definitions. I like casting better than using my own prototypes
+ * because if I guess the prototype, I might be wrong, especially
+ * with regards to "const".
+ */
+ term_vi = (char *)tgetstr("vi", &data);
+ term_ve = (char *)tgetstr("ve", &data);
+
+ /* Okay, so I'm paranoid; I just don't like unsafe routines */
+ if (data > buf + bufSize)
+ fatal("tgetstr overflow, you must have a very sick termcap");
+
+ /* Trim off the unused portion of buffer */
+ buf = realloc(buf, data - buf);
}
- for (y = boardVisible[scr]; y >= -1; y -= boardVisible[scr] + 1) {
- move(boardYPos[scr] - y, boardXPos[scr] - 1);
- addch('+');
- for (x = boardWidth[scr] - 1; x >= 0; --x)
- addstr("--");
- addch('+');
+
+ /*
+ * If that fails, use hardcoded vt220 codes.
+ * They don't seem to do anything bad on vt100's, so
+ * we'll try them just in case they work.
+ */
+ if (!term_vi || !term_ve) {
+ static char *vts[] = {
+ "vt100", "vt101", "vt102",
+ "vt200", "vt220", "vt300",
+ "vt320", "vt400", "vt420",
+ "screen", "xterm", NULL
+ };
+ int i;
+
+ for (i = 0; vts[i]; i++)
+ if (!strcmp(term, vts[i])) {
+ term_vi = "\033[?25l";
+ term_ve = "\033[?25h";
+ break;
+ }
}
+ if (!term_vi || !term_ve)
+ term_vi = term_ve = NULL;
}
-ExtFunc void CleanupScreen(int scr)
+static void OutputTermStr(char *str, int flush)
{
+ if (str) {
+ fputs(str, stdout);
+ if (flush) fflush(stdout);
+ }
}
-static void PlotBlock1(int scr, int y, int x, BlockType type)
+static void DrawTitle(void)
{
- move(boardYPos[scr] - y, boardXPos[scr] + 2 * x);
- switch (type) {
- case BT_none:
- addstr(" ");
- break;
- case -BT_piece1:
- if (standoutEnable)
- standout();
- addstr("$$");
- if (standoutEnable)
- standend();
- break;
- case BT_piece1:
- if (standoutEnable)
- standout();
- addstr("[]");
- if (standoutEnable)
- standend();
- break;
- default:
- assert(0);
- }
+ int rows, cols;
+ char *s;
+
+#ifdef HAVE_NCURSES
+ attrset(A_REVERSE);
+#else
+ standout();
+#endif
+ getmaxyx(stdscr, rows, cols);
+ s = malloc(cols + 1);
+ sprintf(s, " " MSG_TITLE " %s", version_string);
+ const int titlelen = strlen(s);
+ memset(&s[titlelen], ' ', cols - titlelen); // pad
+ if (cols > titlelen + 1 + strlen(MSG_TITLESUB))
+ memcpy(&s[cols - 1 - strlen(MSG_TITLESUB)], MSG_TITLESUB, sizeof(MSG_TITLESUB) - 1);
+ memcpy(&s[cols], "\0", 1);
+ mvaddstr(0, 0, s);
+ free(s);
+ standend(); //normal text
}
-ExtFunc void PlotBlock(int scr, int y, int x, BlockType type)
-{
- if (y >= 0 && y < boardVisible[scr] && x >= 0 && x < boardWidth[scr])
- PlotBlock1(scr, y, x, type);
+static void window_border(int x1, int y1, int x2, int y2)
+{ //draw grid
+ int y, x;
+
+ for (y = y1 + 1; y < y2; y++) {
+ mvaddch(y, x1, Sets.ascii ? '|' : ACS_VLINE); //left
+ mvaddch(y, x2, Sets.ascii ? '|' : ACS_VLINE); //right
+ } //draw vertical lines
+ move(y1, x1); //top
+ addch(Sets.ascii ? '+' : ACS_ULCORNER);
+ for (x = x1 + 1; x < x2; x++)
+ addch(Sets.ascii ? '-' : ACS_HLINE);
+ addch(Sets.ascii ? '+' : ACS_URCORNER);
+ move(y2, x1); //bottom
+ addch(Sets.ascii ? '+' : ACS_LLCORNER);
+ for (x = x1 + 1; x < x2; x++)
+ addch(Sets.ascii ? '-' : ACS_HLINE);
+ addch(Sets.ascii ? '+' : ACS_LRCORNER);
}
-ExtFunc void PlotUnderline(int scr, int x, int flag)
-{
- move(boardYPos[scr] + 1, boardXPos[scr] + 2 * x);
- addstr(flag ? "==" : "--");
+void window_draw(int player)
+{ //draw field for player
+ if (!window[player].shown) return;
+ window_border(window[player].posx - 1, window[player].posy - Players[player].boardVisible,
+ window[player].posx + window[player].size * Players[player].boardWidth, window[player].posy + 1);
+ {
+ char s[window[player].size * Players[player].boardWidth + 1];
+
+ if (Players[player].host && Players[player].host[0])
+ snprintf(s, sizeof(s), " %s <%s> ",
+ Players[player].name, Players[player].host);
+ else snprintf(s, sizeof(s), " %s ", Players[player].name);
+ s[sizeof(s)] = 0;
+ if (haveColor && Players[player].team > 0 && Players[player].team <= 7)
+ attrset(A_REVERSE | COLOR_PAIR(Players[player].team + 1));
+ mvaddstr(1, window[player].posx, s);
+ if (haveColor) standend();
+ } //display playername/host
+
+ {
+ int x, y;
+ for (y = 0; y <= Players[player].boardVisible; y++)
+ for (x = 0; x <= Players[player].boardWidth; x++)
+ block_draw_window(player, y, x, block_get(player, y, x));
+ } //draw field
+
+ window_msg_status(player);
}
-ExtFunc void ShowDisplayInfo(void)
-{
- move(statusYPos - 9, statusXPos);
- printw("Seed = %d", initSeed);
- clrtoeol();
- move(statusYPos - 8, statusXPos);
- printw("Speed = %dms", speed / 1000);
- clrtoeol();
- if (robotEnable) {
- move(statusYPos - 6, statusXPos);
- if (fairRobot)
- addstr("Controlled by a fair robot");
+void screen_setup(void)
+{ //calculate positions of all fields
+ int i, prev;
+ int y, x;
+ int spaceavail;
+
+ clear();
+ DrawTitle();
+ getmaxyx(stdscr, y, x);
+ window[me].size = 2;
+ window[me].posx = 1;
+ window[me].posy = 21;
+ window[me].shown = 1;
+ statusXPos = window[me].size * Players[me].boardWidth + 3;
+ statusYPos = 21;
+ status_draw(me, Players[me].score);
+
+ messageXPos = 2;
+ messageYPos = 24;
+ messageWidth = MIN(x - messageXPos - 2, MSG_WIDTH);
+ messageHeight = MIN(y - messageYPos - 1, MSG_HEIGHT);
+ if (messageHeight < 3) {
+ messageWidth = MIN(x - statusXPos - 18, 27);
+ messageHeight = y - 3;
+ messageXPos = statusXPos + 16;
+ messageYPos = 2;
+ } //messagebox doesn't fit below
+ window_border(messageXPos - 2, messageYPos - 1,
+ messageXPos + messageWidth + 1, messageYPos+messageHeight);
+ if (msgwin = subwin(stdscr, messageHeight, messageWidth,
+ messageYPos, messageXPos))
+ scrollok(msgwin, 1); //allow scrolling
+ wmove(msgwin, messageHeight - 2, 0);
+ for (i = messageHeight - 2; i >= 0; i--) //display message history
+ msg_draw(message[i]);
+
+ spaceavail = x;
+ for (i = 1; i <= maxPlayer; i++)
+ spaceavail -= Players[i].boardWidth+2;
+ prev = me;
+ for (i = 1; i < MAX_SCREENS; i++) if (i != me) {
+ window[i].posy = 21;
+ window[i].posx =
+ window[prev].posx + 2 + window[prev].size * Players[prev].boardWidth;
+ if (prev == me) {
+ window[i].posx += 15; //scorebar
+ if (messageYPos < 24)
+ window[i].posx += messageWidth + 4; //messagebox
+ spaceavail -= window[i].posx - 3;
+ } //stuff before second player
+ if (spaceavail >= 0) {
+ window[i].size = 2;
+ spaceavail -= Players[i].boardWidth;
+ } //not enough space, half width
else
- addstr("Controlled by a robot");
- clrtoeol();
- }
- if (opponentFlags & SCF_usingRobot) {
- move(statusYPos - 5, statusXPos);
- if (opponentFlags & SCF_fairRobot)
- addstr("The opponent is a fair robot");
+ window[i].size = 1;
+ if (x < window[i].posx + 1 + window[i].size * Players[i].boardWidth)
+ window[i].shown = 0; //field doesn't fit on screen
else
- addstr("The opponent is a robot");
- clrtoeol();
+ window[i].shown = 1;
+ prev = i;
}
+ for (i = 1; i <= maxPlayer; i++)
+ window_draw(i);
}
-ExtFunc void UpdateOpponentDisplay(void)
+static void msg_draw(char *p)
{
- move(1, 0);
- printw("Playing %s@%s", opponentName, opponentHost);
- clrtoeol();
+ char s[MSG_WIDTH];
+ char *psearch;
+ char c;
+
+ memcpy(s, p, sizeof(s)-1);
+ s[MSG_WIDTH-1] = 0;
+ p = s;
+ while (psearch = strchr(p, '\\')) {
+ *psearch = '\0';
+ waddstr(msgwin, p);
+ c = atoi(++psearch) + 1;
+ if (haveColor) wattrset(msgwin, A_REVERSE | COLOR_PAIR(c));
+ p = ++psearch;
+ } //search for color escapes (\)
+ waddstr(msgwin, p);
+ if (haveColor) wstandend(msgwin);
+ waddch(msgwin, '\n');
}
-ExtFunc void ShowPause(int pausedByMe, int pausedByThem)
-{
- move(statusYPos - 3, statusXPos);
- if (pausedByThem)
- addstr("Game paused by opponent");
- else
- clrtoeol();
- move(statusYPos - 2, statusXPos);
- if (pausedByMe)
- addstr("Game paused by you");
- else
- clrtoeol();
+void msg_add(char *fmt, ...)
+{ //print game/bot message
+ va_list args;
+ char s[MSG_WIDTH];
+ char *p;
+ int i;
+
+ if (!messageHeight) return;
+ va_start(args, fmt);
+ vsnprintf(s, sizeof(s), fmt, args);
+ va_end(args);
+ p = message[MSG_HEIGHT - 1]; //save last pointer
+ for (i = MSG_HEIGHT - 1; i > 0; i--)
+ message[i] = message[i - 1]; //scroll history
+ message[0] = p;
+ strcpy(p, s);
+
+ wmove(msgwin, messageHeight - 1, 0);
+ msg_draw(s);
+ wclrtoeol(msgwin);
+ wrefresh(msgwin);
}
-ExtFunc void Message(char *s)
+void msg_add_char(char c, int x, char *s)
+{ //show single typed character
+ if (c == 27) {
+ mvwaddch(msgwin, messageHeight-1, (x+1) % (messageWidth-1), ' ');
+ } //escape
+ else {
+ if (c == 13 || c == 127) //enter/backspace
+ mvwaddch(msgwin, messageHeight - 1, (x+2) % (messageWidth-1),
+ x >= messageWidth-3 ? s[x - messageWidth + 3] : ' ');
+ else //any character
+ mvwaddch(msgwin, messageHeight - 1, x % (messageWidth-1), c);
+ mvwaddch(msgwin, messageHeight - 1, (x+1) % (messageWidth-1), '_');
+ } //typing mode
+ wrefresh(msgwin);
+}
+
+static void block_draw_2(int y, int x, unsigned char type)
+{ //display block on screen
+ move(y, x);
+ if (type == BT_none) addstr(" ");
+ else if (type == BT_shadow) addstr("::");
+ else {
+#ifdef HAVE_NCURSES
+ if (Sets.standout) {
+ if (haveColor) attrset(COLOR_PAIR(type & 15));
+ else attrset(A_REVERSE);
+ }
+#endif
+ switch (Sets.drawstyle) {
+ case 2:
+ switch (type & 192) {
+ case 64: //right neighbour
+ addstr("[["); break;
+ case 128: //left
+ addstr("]]"); break;
+ default: //both/none
+ addstr("[]"); break;
+ } //horizontal stickiness
+ break; //ascii horizontally grouped
+ case 3:
+ switch (type & 240) {
+ case 48:
+ addstr("||"); break; //middle
+ case 64: case 80: case 96:
+ addstr("[="); break; //left end
+ case 112:
+ addstr("|="); break;
+ case 128: case 144: case 160:
+ addstr("=]"); break; //right end
+ case 176:
+ addstr("=|"); break;
+ case 192: case 208: case 224:
+ addstr("=="); break;
+ default:
+ addstr("[]"); break; //top/bottom/mid
+ } //neighbours
+ break; //ascii semi-grouped
+ case 7:
+ switch (type & 240) {
+ case 16: addch(ACS_ULCORNER); addch(ACS_URCORNER); break;//top end
+ case 32: addch(ACS_LLCORNER); addch(ACS_LRCORNER); break;//bottom end
+ case 48: addch(ACS_VLINE); addch(ACS_VLINE); break; //vertical middle
+ case 64: addch('['); addch(ACS_HLINE); break; //left end
+ case 80: addch(ACS_ULCORNER); addch(ACS_TTEE); break; //top left corner
+ case 96: addch(ACS_LLCORNER); addch(ACS_BTEE); break; //bottom left corner
+ case 112: addch(ACS_LTEE); addch(ACS_PLUS); break; //vertical+right
+ case 128: addch(ACS_HLINE); addch(']'); break; //right end
+ case 144: addch(ACS_TTEE); addch(ACS_URCORNER); break; //top right corner
+ case 160: addch(ACS_BTEE); addch(ACS_LRCORNER); break; //bottom right corner
+ case 176: addch(ACS_PLUS); addch(ACS_RTEE); break; //vertical+left
+ case 192: addch(ACS_HLINE); addch(ACS_HLINE); break; //horizontal middle
+ case 208: addch(ACS_TTEE); addch(ACS_TTEE); break; //horizontal+down
+ case 224: addch(ACS_BTEE); addch(ACS_BTEE); break; //horizontal+up
+ default: addstr("[]"); break;
+ } //neighbours
+ break; //curses grouped
+ default:
+ addstr("[]");
+ break; //ascii non-grouped
+ } //draw block
+#ifdef HAVE_NCURSES
+ if (Sets.standout) standend();
+#endif
+ } //display one brick
+}
+
+static void block_draw_1(int y, int x, unsigned char type)
+{ //display block small
+ move(y, x);
+ if (type == BT_none) addch(' ');
+ else if (type == BT_shadow) addch(':');
+ else {
+ if (Sets.standout) {
+#ifdef HAVE_NCURSES
+ if (haveColor)
+ attrset(COLOR_PAIR(type & 15));
+ else attrset(A_REVERSE);
+#endif
+ }
+ if ((type & 192) == 64)
+ addch('[');
+ else if ((type & 192) == 128)
+ addch(']');
+ else
+ addch('|');
+#ifdef HAVE_NCURSES
+ if (Sets.standout) standend();
+#endif
+ } //display one brick
+}
+
+void block_draw_window(int player, int y, int x, unsigned char type)
{
- static int line = 0;
+ if (y >= 0 && y < Players[player].boardVisible
+ && x >= 0 && x < Players[player].boardWidth) {
+ if (window[player].size > 1)
+ block_draw_2(window[player].posy - y, window[player].posx + 2*x, type);
+ else
+ block_draw_1(window[player].posy - y, window[player].posx + x, type);
+ } //on screen
+}
+void block_draw_status(int y, int x, unsigned char type)
+{ //Draw block at specified position next to field
+ block_draw_2(20 - y, 2 * x, type);
+}
+
+void status_draw(int player, struct score_t score)
+{ //show score stuff
+ float timer;
+
+ mvaddstr(13, statusXPos, MSG_NEXT " ");
+ mvaddstr(14, statusXPos + 5, " ");
+ shape_iterate(Players[player].nextShape, player, 8,
+ statusXPos/2 + (Players[player].nextShape/4 == 5 ? 3 : 4),
+ block_iter_set_status); //draw; BT_I one more to the left
+ mvprintw(3, statusXPos, MSG_LEVEL, score.level);
+ mvprintw(5, statusXPos, MSG_SCORE, score.score);
+ mvprintw(6, statusXPos, MSG_LINES, score.lines);
+ timer = CurTimeval() / 1e6;
+ if (timer > 4) {
+ mvprintw(9, statusXPos, MSG_PPM, score.pieces * 60 / timer);
+ if (score.lines > 0) {
+ mvprintw(7, statusXPos, MSG_YIELD, 100 * score.adds / score.lines);
+ mvprintw(10, statusXPos, MSG_APM, score.adds * 60 / timer);
+ }
+ } //display [ap]pm
+ else {
+ int i;
+ for (i = 7; i <= 10; i++)
+ mvaddstr(i, statusXPos, " ");
+ } //too early to display stats, remove old..
+}
+
+void window_msg(int player, char *message)
+{ //put a message over player's field
+ if (!window[player].shown) return;
+ if (message) {
+ const int fieldsize = Players[player].boardWidth * window[player].size;
+ const int centered = (fieldsize - strlen(message)) / 2;
+ char s[fieldsize + 1];
- move(statusYPos - 20 + line, statusXPos);
- addstr(s); /* XXX Should truncate long lines */
- clrtoeol();
- line = (line + 1) % 10;
- move(statusYPos - 20 + line, statusXPos);
- clrtoeol();
+ memset(s, ' ', fieldsize);
+ memcpy(&s[centered], message, strlen(message));
+ s[fieldsize] = 0;
+#ifdef HAVE_NCURSES
+ attrset(A_REVERSE);
+#else
+ standout();
+#endif
+ mvprintw(window[player].posy - Players[player].boardVisible / 2,
+ window[player].posx, "%s", s);
+ standend();
+ } //display
+ else {
+ int x, y;
+ y = Players[player].boardVisible / 2;
+ for (x = 0; x <= Players[player].boardWidth; x++)
+ block_draw_window(player, y, x, block_get(player, y, x));
+ } //restore field
}
-ExtFunc void RefreshScreen(void)
+void window_msg_wide(int player, char *message)
{
- static char timeStr[2][32];
- time_t theTime;
+ int i;
+ char *messagewide = malloc(strlen(message) * 2); // max += strlen - 1
+ const int fieldsize = Players[player].boardWidth * window[player].size;
- time(&theTime);
- strftime(timeStr[0], 30, "%I:%M %p", localtime(&theTime));
- /* Just in case the local curses library sucks */
- if (strcmp(timeStr[0], timeStr[1]))
- {
- move(statusYPos, statusXPos);
- addstr(timeStr[0]);
- strcpy(timeStr[1], timeStr[0]);
+ const bool sep = strchr(message, ' ') != NULL;
+ // whitespace to pad at convenience
+ const bool pad = strlen(message) * 2 - sep <= fieldsize;
+ // (space to) put whitespace between all characters
+ bool odd = fieldsize & 1;
+ // odd number of characters (center off; try to change padding at sep)
+ if (!pad) odd ^= strlen(message) & 1;
+ // for odd strings, check for even fieldsize instead
+
+ if (pad || (sep && odd && strlen(message) < fieldsize)) {
+ // generate padded message in messagewide
+ for (i = 0; ; message++) {
+ messagewide[i++] = *message;
+ if (message[1] == 0) {
+ messagewide[i] = 0;
+ break;
+ }
+ if (pad ? (*message != ' ' || odd) : (*message == ' ' && odd)) {
+ // add padding if wide; different padding at space if odd
+ messagewide[i++] = ' ';
+ odd = 0;
+ }
+ }
+ message = messagewide;
}
- move(boardYPos[0] + 1, boardXPos[0] + 2 * boardWidth[0] + 1);
- refresh();
+ window_msg(player, message);
}
-static MyEventType KeyGenFunc(EventGenRec *gen, MyEvent *event)
+void window_msg_status(int player)
+{ //put status (pause, readiness, game over) over player's field
+ if (Players[player].alive > 0)
+ if (Players[player].flags & SCF_paused)
+ if (Game.started > 1)
+ window_msg_wide(player, MSG_PLAYER_PAUSE);
+ else
+ window_msg_wide(player, MSG_PLAYER_JOIN);
+ else
+ if (Game.started > 1)
+ window_msg(player, NULL);
+ else
+ window_msg_wide(player, MSG_PLAYER_START);
+ else if (!Players[player].alive)
+ window_msg_wide(player, MSG_PLAYER_STOP);
+ else
+ window_msg_wide(player, MSG_PLAYER_PART);
+}
+
+
+void status_tick(void)
+{ //display timer
+ mvprintw(statusYPos, statusXPos, MSG_TIME, CurTimeval() / 1e6);
+}
+
+void ScheduleFullRedraw(void)
{
+ touchwin(stdscr);
+}
+
+static void CatchWinCh(int sig)
+{ //handle window resize
+ endwin(); //exit curses
+ refresh(); //and reinit display (with different sizes)
+ screen_setup();//manually redraw everything
+ refresh(); //refresh
+}
+
+static MyEventType KeyGenFunc(EventGenRec *gen, MyEvent *event)
+{ //read keypresses
if (MyRead(gen->fd, &event->u.key, 1))
return E_key;
else