From: Mischa Poslawsky Date: Sun, 20 Aug 2000 12:17:14 +0000 (+0200) Subject: version 0.99 pre3: updates to bullet weapon, enemies X-Git-Url: http://git.shiar.net/nemesis.git/commitdiff_plain/cc994400b367ab7c6e1f136a0561bbb13d42896a?hp=cc994400b367ab7c6e1f136a0561bbb13d42896a version 0.99 pre3: updates to bullet weapon, enemies * beamweapon can be selected when you got laser (like vice versa) * selecting laser removes tailbeam or up-double # tail beam/up-double correctly centered # disappearing bullets (when enemies fired multiple bullets) fixed + bullets and lasers both upgradable upto level 9 # fixed end story (_vputs didn't recognize 0-end when "'" in string) # stars couldn't be altered anymore since recent levelformat changes * maximum different enemies increased from 28 to 63 * pickup sprite altered, small changes to some enemies + new moves implemented: 75% speed and lure-while-moving ---