From: Mischa Poslawsky Date: Mon, 23 Oct 2000 11:19:02 +0000 (+0200) Subject: version 1.0 rc1: minor improvements, laser hit X-Git-Url: http://git.shiar.net/nemesis.git/commitdiff_plain/6b817abf2a6df0db014b17594aff7a1ae114305d?hp=6b817abf2a6df0db014b17594aff7a1ae114305d version 1.0 rc1: minor improvements, laser hit * armor-bar background, empty upgrades sprites changed + shows sprite when laser hits an enemy (his "shield"?) + exit-key also quits out of ship selection screen # fixed direct-quit on death bug (bug since recent optimization) * armor-bar background changed (more elegant and smaller code) # "flash" when end-boss spawns mine fixed + enemy's y start position can be specified per enemy * first icon is now laser, second one's bullets (later undone again) # when bullets selected, upgrade icons won't appear half the time # remainder pixels in armor bar (appeared after heavy damage) removed + your ship's explosion is now also 8 frames (half enemy expl. speed) ---