From: Mischa Poslawsky Date: Sat, 4 Sep 1999 14:34:08 +0000 (+0200) Subject: version 0.9 (public beta): upgrade select (armor, torpedoes), readme X-Git-Url: http://git.shiar.net/nemesis.git/commitdiff_plain/66507ab69bde535b43c39f0b2b0ea2118c0314b3?hp=66507ab69bde535b43c39f0b2b0ea2118c0314b3 version 0.9 (public beta): upgrade select (armor, torpedoes), readme # pickups no longer fire bullets like normal enemies + s added so the game runs slower and looks better + TORPEDOES!!! Bullets that fire downwards! Just like in Nemesis * pickup selects the next icon on bottom bar instead of increasing hp + an icon can be taken by pressing F2. second icon selects torpedoes + first icon increases armor, icon 3 and 4 are unused for now * selecting an unused icon (3+4) resets pickups like icon 1 and 2 * when you're destroyed, you loose one life instead of going game over you also loose all upgrades and pickups, but remain in t same level * random is more randomized, no more "tricks" to fool the randomizer # after gameover the game is terminated instead of continuing+crashing - no more armor to start with. you'll have to collect them on your own * of course optimizations and a few tiny bug fixes (not important) * increased the size of the enemy bullets so they're better to see ---