From: Mischa Poslawsky Date: Sat, 24 Jun 2000 18:06:12 +0000 (+0200) Subject: version 0.97 rc2: various fixes X-Git-Url: http://git.shiar.net/nemesis.git/commitdiff_plain/352f2677965e02bff4309511200e457716544951?hp=352f2677965e02bff4309511200e457716544951 version 0.97 rc2: various fixes # enemies hit with hitpoints left disappeared (one pop too much...) - removed contrast changes # multiples appear at your position (begin level/just selected) # when invulnerable multiples acted weird # no more error at activation after APD off after running Nemesis # saves correctly if own name ain't "nemesis" + some bytes smaller # screen wasn't always entirely cleared after quit * waits until all keys have been released after death + different bullets sizes will miss if they're too small + at level start "press F1 to save"-text will be displayed * w3.shiar.org displayed at title screen, black bar behind version nr # score to 0 when exit pressed at main menu # no residual story-text in first frame of game # game doesn't continue again after death (stack messed up) # game over when lives<0 (didn't work in v0.96+) * using some self-modifiing code (so it's smaller) ---