------------------------------------------------------------------------------ Title : Nemesis Version : 0.97.629 Beta Release Date : 29.VI.00 Filename : nemesis.86p (size 6kb) Author(s) : Shiar Email Address : shiar0@hotmail.com ICQ : #43840958 Web Page : http://www.shiar.org Description : cool arcade-shoot-em-up-game Where to get this game : www.shiar.org | www.ticalc.org Other games by author : Worm >>>>>>> NOTE ON V.97 --------------------------------------------------------- Still under construction. Don't distribute. >>>>>>> INTRO TO NEMESIS ----------------------------------------------------- Nemesis is an old arcade-game for many platforms, originally for arcades. I first played Nemesis III for the MSX (1988), but Konami made at least * 41 * Nemesis-games (mostly named Nemesis, Gradius, Salamander, Parodius) for systems including the Game Boy, (S)NES and Play Station. >>>>>>> CONTROLS ------------------------------------------------------------- The universal TI-86 keys: Arrow keys : move 2nd : fire ALPHA : select powerup MORE : pause EXIT : exit GRAPH : teacher/boss! (press graph again to resume) In main menu you can press F1 to toggle b<>w. A game can be saved by pressing F1 at the level-screen. >>>>>>> PICKUPS AND SO ------------------------------------------------------- Collect the pickups enemies leave after they're destroyed to upgrade your ship. The highlighted icon in the score bar (bottom) can be activated by pressing ALPHA. Upgrades: ARMOR | TORPEDO | WEAPON-UPG | LASER | MULTIPLES The upper bar on the left shows your hitpoints left (armor). The bar below that shows the current power of your weapon. >>>>>>> BETA STUFF ----------------------------------------------------------- There are just seven levels for now, don't try to get to level eight. Things to come: * save options (like b<>w) * more LEVELS!! more enemies more upgrades more story * maybe obstacles? * source code release ? grayscale, sounds, multiplayer-option: probably not Continue to send me any IDEAS and BUGS found!! Or send me you like this program, or even send me something if you don't. Again: shiar@mailroom.com, or ICQ #43840958! PLEASE! Tested on TI86es (and emulators) with ROM 1.2, 1.4 and 1.6 using YAS, Rascall and Asm(. Nemesis will NOT run correctly under RASCALL with the memory LOCKED! >>>>>>> CREDITS -------------------------------------------------------------- SHIAR programming and everything else. SHIAR@MAILROOM.COM DAVE betatester (if you need a bug, ask Dave :) BLACKBELT betatester (the one and only..) JONAH COHEN for teaching me z80 and stuff, also kinda betatester FREE BIRD working on the storyline MATTHEW DALE betatester KONAMI for writing the original Nemesises and more great games PATRICK DAVIDSON wrote Galaxian; Nemesis uses his gfx-engine BRIAN KOROPOFF for solving the left+down bug! and EVERYBODY WHO SENT ME SOMETHING!! (too much to list here) >>>>>>> RULEZ AND REGULATIONS ------------------------------------------------ * Damage to you, your calc, or anything else was not caused by Nemesis and I am certainly not responsible * Thou shallt NOT release an altered version of Nemesis * Thou shallt include this documentation with distribution (except calc2calc) * Thou shallt not ask money for this program * Thou shallt eat plenty of vegetables every day ---------------------------------------------------------------------- <<<<<<<