From: Shiar Date: Wed, 7 Nov 2007 03:30:52 +0000 (+0100) Subject: starcraft replay map parser X-Git-Url: http://git.shiar.net/gitweb.cgi/perl/schtarr.git/commitdiff_plain/c09c3e7419f57c0e0573d5bae975622b6b32f488?hp=c09c3e7419f57c0e0573d5bae975622b6b32f488 starcraft replay map parser Reads a raw map extracted from a replay, and parses its data into a perl hash. Input is given on stdin, and accepts command line arguments for setting options. Can also format map tiles to an ascii or ppm picture, as far as I could determine the tile identifier. It handles Jungle maps quite decently (though all data was set up by comparing output to minimaps and map thumbnails); especially all data in most Lost Temple maps are defined. Started on support for other tilesets (not only colors differ, but apparantly also meanings (ramp = wall for example)), but needs to be worked out. After collecting sufficient guess points, hopefully a more complete/abstract determination can be made. ---